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Forza Motorsport 3 – 2009 Official News (MS)

Posted on 20 October, 2007 by xboxoz360


Forza Motorsport 3, has been released!

Official Release dates = 23rd Au/Eu/Nz/UK – 27th Nth America

Continually Updated Page

forza 3 oxcgn-1

Grant's twitterby XboxOZ360

©2009 Grant Smythe

OXCGN’s Massive Forza 3 Career Help Guide

by XboxOZ360

©2009 Grant Smythe – Oxcgn

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Welcome to OXCGN’s Forza 3 Racing Tips #1

forza 3 OXCGN #47

The afternoon glare stuns your vision

S0 what has Oz been working on lately, well, as you will see when you flip across to here, quite a lot actually, and lots more is still to come. So make sure you keep an eye out for more tips an reference items in the next few days.

Forza 3 would have to have the biggest selection of races available in any known racing game to date.

With 730 races, (no, I have yet to work out exactly how many laps that is, but I’m working on it .. so be patient), which are spread over a massive 220 events from 10 different categories or series ranging from 50 different real life race circuits as well as fictional tracks based on real life locations in places such as Italy, Germany, France, Nth America, England, Japan and Spain. I think you’ll need a Tourist Visa!

Slip over here right now for the fully detailed list of every race and event in Forza 3….

* Live Forza 3 Action – Let’s Go Racing!

Hit these guys up for a round of Forza on 6th Nov, OZ will be there.

Hit These guys up on 6th Nov for some Forza 3 fun, OZ will be there to. Come Join in.

The guys over at AllAgeGaming.com are running a Forza 3 Playdate on 6th November, so if you want some great Forza 3 online action, head over there and grab their Gamertags, hit them up for an invite, show up at around 7.50pm AEST on 6th November, and buckle in for to “clean – honest” Forza 3 fun.

Typically Playdate start dead on 8pm AEST and are scheduled to finish at around 11pm AEST, most of the time. But can go a lot longer if the gamers are having fun.

You can pop in and out at anytime, as there’s no set period you have to stay, so long as you do not abuse the racing rules and jump out mid race if you’re losing. That’s just basically very “bad form”.

The races will be in Classes and you might even be able to play “Run What You Brung: style if theguys organise that on the night.

CHeck this advert out, hit any of the gamertags up on the ad, and make your interest know, it should be a top night. Our only request is, that you play like responsible, matured gamers and respect your fellow racers in-game, and out.  You will be dealt with swiftly  if you become a trouble maker very quickly.

Forza 3 Update 27th October #16

OXCGN’s Forza 3 Information

All 136 Tracks Available on Release & Loading Hints

Forza 3 ships with 100 tracks out of the box on day one. However, within each box you will find a redeemable XboxLIVE code to load up even more tracks and cars which will give you a total of 136 tracks off the bat. However, before we get into the details of the tracks, let’s just take a few minutes to make sure your 360 is a happy little vegimite before rushing on XboxLIVE and downloading any DLC etc.

Helpful Hint From Self Proclaimed Forza Nut XboxOZ:

Hint # 1: 360 Maintenance

While Forza 3 does come with 2 discs, the second disc is the one that holds the various cars and tracks to be uploaded onto your 360’s HDD, requiring 1.6 gig of space.

Before starting, I would seriously recommend clearing out any rubbish gear off your hard-drive BEFORE loading Forza 3, as well as run a normal ‘Xbox 360 System Maintenance’ check through your wee-beasty, which is simply a matter of doing the following sequence of button presses, then clicking okay in the Xbox Dash when the maintenance check comes up. Couldn’t be simpler.

Slip over here now for full track details, maps, info and some helpful tips for Forza 3 nuts – like me.

 


 

WANTED: Certified Forza 3 Evangalist

Yes, the OZ is looking for some help!

Personally, the Forza 3 pages are my baby here at OXCGN, always have been, always will be. However, one man can only do so much and be able to still deliver the goods to the hungry and eager Forza 3 fans out there.

So to honour that code, I’m needing someone who has the following skills. A word of warning in advance. Please do not respond if you simply want some online glory or your name in print, yet do not have the skill set required! You’ll be not only wasting your time, but most importantly, mine as well. Which is something I do not take to kindly these days. I already put 10 – 14 hours per day into OXCGN, I really do not have any more hours in one day to add any more by following false leads and people who can not deliver what they say they can.

Follow this link to find out more, and to see what is required if you do take up the opportunity. Don’t be shy, but also, do not apply if you simply want to waste time, it will not go down well. Check here to get all the details and your required skill set needed for the position then use this email link to send off your interest in applying.

 


 

Forza 3 Update 21st October #15

OXCGN Forza 3 October Update #15 – Daily Vehicle News

‘90 Chevy Camaro IROC-Z, Last of a Breed.

Forza 3 OXCGN  #755Well it’s almost there for us bods Downunder (Australia, the great southern isle for the uneducated) when Forza 3 will be unleashed onto our shelves and market of retailers throughout our great fair land on October 23rd.

Some of us have been lucky enough to nab a copy for reviewing so far, and we managed to pull one of the Forza 3 Limited Collectors Editions apart for you as well yesterday.

We will hopefully be following that un-boxing up with another even bigger un-boxing! Yes, the un-boxing of the Forza 3 250 gig Super Elite Bundle which we hope to have in our hot little sticky hands in the very close future thanks to GamesBasement. So make sure that you are around for that soon as we have it arrive.

Forza 3 OXCGN  #754And while this isn’t the last you’ll see of OXCGN’s Forza 3 news & Updates, they will start take a twists and turns, and start delivering a different style of reporting and news, the OXCGN Forza 3 Community News.

Slip over and witness the end of a brilliant career in American Muscle Cars, when the 90-92 IROC-Z Camaros said good bye . . . A very sad day in American Muscle Car history.

 


 

Forza 3 Special Feature 20th October

OXCGN Forza 3 October Special – Lets Go Drag Racing, Forza style

Real World Car With Forza 2 Paintwork

Real World Car With Forza 2 Paintwork

One of the biggest things many Forza fans loved in Forza 2 was Drag Racing at the excellent track called Copper Head. Well this time, we have 8 lanes of drag racing in Forza 3 and it will be at the ex-Marine Corps El Toro Air Base in California, “The Benchmark High Speed Ring”.

Yes yes, I know, Drag Racing is typically one-on-one tyre smokin’, big screamin’ motor mayhem, but to give everyone a fair go, and not have waiting ques as long as the eye can see, Turn 10 have made it so you can have as many as 8 cars racing the Magic Quarter Mile to see just who can pip the cherry and arrive at the other end first.

Whether or not this is a good, or bad thing is up to time to tell. My personal view is that drag racing has always been between two people, with their reaction time to the Christmas Tree being the golden rule of Launch Mechanics.

Let’s go Drag Racing people  . . . in true Forza 3 Style . . . . burn rubber baby.

 


 

Forza 3 Update 19th October #14

OXCGN Forza 3 October Update #14 – Daily Vehicle News

Test Track – Gymkahana Madness – Drag Racing Delights

Forza 3 OXCGN  #749Well it’s not that far away now, just a few days away here in Australia, and several car updates from OXCGN until Forza 3 is unleashed onto the gaming public in Europe, Australia and Asia. Followed 5 days later in Nth America.

OXCGN will still be bringing you heaps of news on the game once it is released. Such as tournaments, the formation of various Racing Teams, such as Team OXCGN Racing (slip us an email if you want to join up), User Created Videos from the excellent Video Editor in Forza 3.

We will also be looking at how to tune your Forza 3 cars for the various classes and tracks/condition. Such as what works, and what doesn’t work on the various tracks with each class, how to go Drag Racing – and win (see feature in next day or two). Or how to set up your NASCAR – Stockcar for the various classes they are eligible for, as well as making some Drag Vehicles out of those monsters as well.

You need to see the Gymkhana video, plus learn the history behind the Track . . . .

 


 

Forza 3 Update 18th October #13

OXCGN Forza 3 October Update #13 – 2002 Pontiac Trans Am Ram Air – The Last of the ‘Birds

Forza 3 OXCGN  #705Forza gamers are basically ’spoilt for choice’ this time around. Sure, some games can tout a higher number of cars, but we must remember, that while Forza 3 ships with 400 cars initially, it already has 2 major DLC waiting for eager owners, which will take the tally up to around 440, and an additional 20 odd tracks to ad to the already huge number out on day one, 100.

Forza 3 has the largest number of racing tracks in any video game todate, with many more heading to the gamers over the next 12 – 18 months while Turn 10 work diligently on Forza 4, after a wee holiday of course.

Many more Big Bad ‘Bird details, images, history and specs over here.

 


 

Forza 3 Update 17th October #12

I’ve had a few days break before the run into Forza 3’s release week long attack, so thanks for staying by, and there will be several items to help you catch up on 3 or 4 items, plus we’ll have an interview with the leading Drag Racing site and also a Forza 3 Media Extravaganza with over 750 images and videos to simply blow you away with.

Plus we’ll be announcing the OXCGN Forza 3 Competition soon, so stay tuned for that (pun intended), grab your bucket seats, tinnies (beer) and hat, and get down-n-dirty with more Forza 3 news, vehicle history and specs . .

OXCGN Forza 3 October Update #12 – Daily Vehicle News

Remington #8 Cadillac CTS-V Is Razor Sharp

Forza 3 OXCGN  #716We could use all the terrible clichés with Remington, but hey, why try and Steel everyone elses thunder . . wink wink.

The Cadillac is in it’s second generation of cars now, and through the extremely short period of time the Vehicles have been competitive, they have smashed records left-right-and-center.

Up until recently, the out of the box Cadillac CTS-V is a screamer, and was the fastest, commercially available 4 dooir production car on the planet, setting a blistering time at the infamous Nürburgring Nordschleife of 7:59.32, and was beaten only by a recent attempt by a V8 powered Porsche.

See Remington’s #8 Cadillac CTS-V streak to the front here . . .

 


 

Forza 3 Update 14th October #11

OXCGN Forza 3 October Update #11 – Daily Vehicle News 2010 Curvaceous Chevy Camaro Carries On

Forza 3 OXCGN #663After a somewhat lackluster 4th generation of Camaros, Chevy has finally got its act together and produced what would arguably be called the ultimate Camaro in their 5th Generation Camaro lineup.

Borrowing on past styles, the “retro-Fitted and Retro-Styles 2010 looks like it belongs in todays modern world, yet still has the distinct charm of years gone by when style actually meant something. Except of course the sad period in the 80’s, but hey, everyone makes mistakes, including Chevrolet. But not anymore.

The lovely Curvy Retro 2010 SS Camaro is finally here . . .

 


 

Forza 3 250 Gig Xbox 360 Bundle Official – OXCGN Speical Offer

forza motorsprt xbox 250 gig bundle

Well Forza nuts, it’s now official, these great bundles are now available for Pre-order, and OXCGN has struck a deal with a online store to offer all OXCGN readers the chance to grab one of these great newly announced Forza 3 250 Gig Xbox 360 Bundles.

OXCGN was right yet again, predicting back on the 19th September that the unit ‘would’ come out, even though everything went exceptionally quiet when word leaked a few weeks ago on a South African site showing details of the bundle, it has come to fruition, and speculation can be put aside, and they are now available to buy.

• Full details and inclusions here . . . >

Forza 3 Update 13th October #10

OXCGN Forza 3 October Update #10 – Classic American Muscle 1979 Z28 Camaro Rocks-N-Rolls

Forza 3 OXCGN #638I can remember sitting my backside in one of these beauties . .the seats are no-fuss slimline things, unlike the lovely ex-lounge chairs modern day cars call seats. And racing these things ment making sure the whole things stayed in one line.

Not the most powerfullest cars in standard trim by any means, with just a tad over 175 BHP coming out at the rear wheels. An enthusiast however, can spin them out to incredible amounts of horsepower. But we need to remember that these were the days of loud V8’s, tyre smoke and Cannon Ball Runs. These lovelies just fitted straight in.

Check out more Classic Camaro details and pics here . .

 


 

Forza 3 Update 13th October #9

OXCGN Forza 3 October Update #9 – Daily Vehicle News Saleen S331 Supercharged Supercab

Forza 3 OXCGN #631With just TEN DAYS TO GO, here we have more hot cars from Forza 3. While we know all 400 of the cars that will ship on launch day, I’m wondering just how many we will eventually see over the course of the next 18 months in Forza 3.

Forza 2 had Car Packs being release upp to 12 months after its release, and Forza 3 seems to be following that trend, right from the get-go, with the Launch DLC pack that supplys a total of 20 new tracks to the already 100 on off out off the box, and also around 20 cars that get added to the current 400.

Using some basic math, one would assume Forza 3 will top the 500 – 600 mark by the time the DLC finish in about 12 months time. That is of course, if Turn 10 ever stop the DLC packs. Check out the Twin Supercharged Supercab here, get the specs and life on Saleen.

 


 

Forza 3 Update 12th October #8

OXCGN Forza 3 October Update #8 – Daily Vehicle News

Build Your Own Ford-Dodge-Chevy & get all Ovally

Forza 3 OXCGN #585You either love-em, or hate-em. Oval racers, or so often called “Stock Cars” . . . Actually there are several classes of Stock Cars that could all fit under that one moniker, but we’re talking today more about NASCAR and specifically, the Late Model Series Stock Cars.

For many video game racers, these things sound boring. Round-n-round you go, where you stop, everyone knows – the wall or infield, time and time again.

Well, actually, that in fact says a lot about just how difficult it is to keep over 600bhp stable enough to reach speeds of in excess of 150 mph while negotiating a full pack of vehicles all hell-bent on getting to the front, just like you are. Find out more of what Forza 3’s Stock Cars offer, and how you can “build your own” right here . . .

• NB: But do check out that Low-flyin’ Water-Lovin’ Camaro just below, those vids are amazing – I want one.

 


 

Forza 3 Update 11th October #7

OXCGN Forza 3 October Update #7 – Sleek, Sexy & Swift 2009 Volkswagen Scirocco GT

But before you do, here’s something just a little bit different, if you’re not interested, just click the link above to go straight to the update, but make sure you come back and check this out ..

Water Rat – or Amazon Python?

Yes, that's water that Camaro is flying along on at 60mph!

Yes, that's water that Camaro is flying along on at 60mph!

We’ve shown you the fastest Corvette in the world, which can go from 0-60mph in  ONE SECOND, yes, that’s right One (1) Second (check further down this LONG list and you’ll find the video and details), and as we are always wanting to bring to your attention most things car related, and also a little bit quirky . . .

So how’s about we introduce you to a Chevy Camaro that can do the standing 1/4 mile in 12.4 secs – yeah that’s not super quick, but it weighs 3,800 lbs or 1,725kgs (no lightweight right!) but can also jet along in less than 4.5″s (120mm) of water at 97Kph or 6o mph and top out at over 100mph or 160kph on land !!!

Welcome the Water Snake – Python #1

done

Yes, a Camaro that not only floats (your boat) but does so at amazing speeds both on land, and in the water. And it is THE biggest Chick-Magnet around. Forget the Porsche’s, the Lamborghini’s and Ferrari’s, this has got girls jumping all over it, literally. Find out more, and see the second video here . . . bloody amazing . . . I want one Santa . . .

Anyway, where was I, oh yes, Forza 3 . .can’t wait . .well actually, we have to, as it’s not out for another 11 days here in Australia and 15 for Nth America.

 


 

Forza 3 Update 11th October #7

OXCGN Forza 3 October Update #7 – Sleek, Sexy & Swift 2009 Volkswagen Scirocco GT

Forza 3 OXCGN #600Forza 3 fans will just love this, especially those in Europe. As this little beast will only see “real world” sales in Europe and not in Nth America . . making it a very desirable European sports coupe, not just because of its style and sleek designs. But because it’s one car that won’t see its self being thrown around US streets – unless!?

So any solid ‘Dub supporters in Nth America that want this car, or any of its 3 variants, will either have to move house to the European shores or, look at importing it themselves, which would prove a costly venture no matter which way you looked at it.

But not if you play Forza 31 As it doesn’t matter where you are in the world, this car, as well as every other car is available to you right out of the box in Forza 3, with DLC supplying you with many more great cars which are on their way after launch.

Check out the swift, sleek and oh so sexy little machine here, the VW Scirocco GT and GT42

 


 

Forza 3 Update 8th October #6

OXCGN Forza 3 October Update #6 – Daily Vehicle News

Complete Car List – all 400 vehicles named

Only available in Launch Day Legendary DLC Pack

Only available in Launch Day Legendary DLC Pack

Well finally we have what we have been dying to hear, or read as the case might be. The complete listing of all vehicles for Forza 3 available on release, the complete release listing.

Naturally the listing won’t stop here,. As we already know, the first DLC (downloadable content) will be the Ferrari Pack which will include 20 of the “worlds finest” machines belong to the prancing horses stable. No news as to costs for the DLC packs just yet, but my educated guess would be around the 800MSP mark. I could be wrong (which I very rarely am – jk btw), but that’s my guess at this time.

Well, what are you waiting for, slip over to here right now for the full list as well as a brand new Video and a special bit of info re a Legendaryy DLC Pack that’s available on launch day which also includes some special tracks  . . .

 


 

Forza 3 Update 8th October #5

OXCGN Forza 3 October Update #5 – Daily Vehicle News

#11 Primetime Racing Group Slithery Viper bolts to the front

Forza 3 OXCGN #543Dodge fans everywhere will be jumping in their seats with this one. One of the best performing Dodge Viper Competition Coupes to roll around any of the Le Mans and Lite Le Mans tracks is of course the #11 Primetime Team’s GT2 – R Dodge Viper Competition Coupe.

Drivers in Forza 3 will have at their disposal a pure breed racing car that is purpose built, but done so at a price that allows many privateers to enter, or ‘Weekend Warriors” to compete on an even field as a semi-production vehicle, built specifically for racing, but at a price that will not have the racing enthusiast having to sell of their left lung and kidney.

More wonderful details on the Dodge Viper Competition Coupe and what your $US140,000 real money can buy and the #11 Primetime Dodge Viper GT2 R3 Class Forza 3 slithery snake . . .

 


 

Forza 3 Update 6th October #4

OXCGN Forza 3 October Update #4 – Daily Vehicle News

Slippery Evos – 2006 HKS Time-Attack & IX Mitsubishis

Forza 3 OXCGN #520Forza 3 drift lovers will just go ‘berkoo’ with this one.

The Time-Attack world record holder, Taniguchi’s ever so slippery  CT230R. In Forza 3 you’ll be able to take this slippery-sucker around the 100 odd tracks and see if you can match some of Taniguchi’s own times, as well as set some Forza 3 World Records on the huge Drift Leaderboard which will be set up.

Forza 3 aims to supply the digital racer with several major disciplines, as not everyone likes tail-chasing around the worlds biggest circuits or trying to get across the quarter mile in the least amount of time. Some simply want the thrill of getting from point A to point B in the shortest time possible, while laying down an endless line of rubber and becoming enveloped in billowing tyre smoke. Not my cup of tea, but it certainly is to many of the Tuners around the world, that is for sure.

• Slid on over to here and check out Taniguchi’s Time Attack 2006 IX Evo

 


 

Forza 3 Update 3rd October #3

OXCGN Forza 3 October Update #3 – Daily Vehicle News

Black Beast – #41 Gulf McLaren F1 GTR

Forza 3 OXCGN #496Most gamers dealings with the McLaren are somewhat limited and many have really only been familiar with the McLaren F1 in such games as Forza, Forza 2, PGR 3, PGR 4, and several others that have had the rights to use licensed vehicles in their games.

Not many have actually known the real history behind the F1 GTR and the fact that that series only had 100 cars ever built for both sale and use as racing rigs, of which only 28 were ever the F1 GTR’s. What follows will help Forza 3 fans understand a little more about the great cars that will be circulating around the 100 odd tracks in Forza 3.

Come and meet up with the Big Black Beast and find out what made McLaren only make 28 of these puppies.

 


 

Forza 3 Update 2nd October #2

OXCGN Forza 3 October Update #2 – Daily Vehicle News

Move Over – Mad Mazda #16 Lola Comin’ Through

Forza 3 OXCGN #495In the world of Le Mans racing and enduro-racing, the Lola built racing machines are second to none.

Having had many different drivetrains, and building specialised vehicles for every major competitor, the Lola Company have made a huge name for themselves since 1958, and only recently celebrated their 50th anniversary in 2008.

In Forza 3, you’ll be getting your backside into one of the best machines there is available in that class, the #16 Lola B09/86 MZR Coupe, sister to its other twin, the #20 from Dyson Racing, which are currently running second in their class in the world series. SLip over to our full coverage of the vehicle here . .

Forza 3 OXCGN #482 Forza 3 OXCGN #480

 


 

Forza 3 Update 1st October #1

OXCGN Forza 3 October Update #1 – Daily Vehicle News

Here Come The BMW E85 Z4 Coupé

Forza 3 OXCGN #474

Everyone loves a BMW. Well, they are everywhere, and the poor mans ‘Supercar’ entry into a world of semi-elitedome. Or the thrill of driving around town with your top down wanting to be seen in something a little bit different, and be noticed.

I’ve always fancied the BMW Z’s, ever since the first one in 2002, the infamous Z3, hit the streets across the globe. Being snaffled up as fast as hotcakes on a Sunday morning in the US.

Full details and extensive coverage right here just for OXCGN Forza 3 readers. . . .

 


 

Forza 3 Update 30th September #12

OXCGN Forza 3 Update #12 – Daily Vehicle News

Presenting #008 Aston Martin DB9

Forza 3 OXCGN #450As promised, we are bringing you the daily vehicles from Forza 3, but with a twist. We’ll be bringing you the news behind the cars in much more detail that the boys at Turn 10 can afford to do on a daily basis.

Head over there now and check it out . . . .

We begin our final month leading up to the games release with tomorrows Forza 3 October Update #1 . . . so stay tuned, and let’s see what Turn 10 have for us when you drop by again, until then, check out the DB9’s history and images here.

 


 

Forza 3 Update 25th September #11

Forza 3 OXCGN #440Over the next 4 weeks leading up to the release of Forza 3, Turn 10 will be release a New Car Every day along with images and the vehicles history and specifications.

Being this the case, and the fact that this page is already HUGE (which is an understatement of the extreme), we’ve decided to run individual pages for each vehicle and update, with an update index at the top here so you can simply slip over to any of the many Forza 3 pages you may with to view.

This saves you a great deal of scrolling, and you will also find that same updated index also at the base of every Forza page, so that you can simply choose another Forza Information Page or vehicle page when you’ve finished the one you are one.

Sounds simple enough, and saves heaps of work on this end. Today it’s the Koenigsegg CGT’s time to shine, so slip over to the September Update Info #11, and check out the images and the vehicles history so you become more aquainted with the rides you’ll be having in Forza 3 when it hits the tarmac on October 23rd (PAL)

More Forza 3 news

Make sure you check out the great Fantec Sports Wheels and the set that OXCGN will have up for grabs later on when Forza 3 arrives in October 23rd (Aust Release date) . . . as well as other OXCGN Forza 3 pages of info on the game.

  • Forza 3 October Special – Lets Go Drag Racing, Forza Style
  • Forza 3 October Info #13 2002 Firebird Ram Air – The Last ‘Bird
  • Forza 3 October Info #12 Remington #8 Cadillac CTS-V Razor Sharp
  • Forza 3 October Info #11 Curvaceous Chevy Camaro SS
  • Forza 3 250 Gig Xbox 360 Bundle Official – OXCGN News & Special Offer
  • Forza 3 October Info #10 Classic American Muscle 79 Z28 Camaro
  • Forza 3 October Info #9 Saleen S331 Supercharged Supercab
  • Forza 3 October Info #8 Build Your Own Chevy-Dodge-Ford
  • Forza 3 October Info #7 Sleek, Sexy & Swift 2009 Scriocco GT
  • Forza 3 October Info #6 – Complete car listing
  • Forza 3 October Info #5 Primetimes’s #11 Vioer R3 Class
  • Forza 3 October Info #4 2006 Slippery Evo & HKS Time-Attack Mitshubishi
  • Forza 3 October Info #3 Black Beast – #41 Gulf F1 Mc Laren GTR
  • Forza October Info #2 Mad Mazda Lola #16 Comin’ Through
  • Forza October Info #1 Here Comes The BMW E34 Z4 Coupe
  • Forza 3 September Info #12 Bell Motor’s #11 DB9 Aston Martin R2 Coupe
  • Forza 3 September Info #11 Presenting The Koenigsegg CGT
  • Forza 3 September Info #10 Skyline Driftin’ Madness
  • Forza 3 September Info #9 Fugimi Kaido Returns
  • Forza 3 September Info #8 2nd DLC Pack – Ferrari’s & 2010 Italia 458
  • Forza 3 September Info #7 More Ferrari Mayhem
  • Forza 3 September Info #6 250 gig Forza 360? & Farrari Madness
  • Forza 3 September Info #5 Forza Dyno Tunes Ford GT400
  • Forza 3 September Info #4 Bugatti Veyron & Avatar Cloths
  • Forza 3 September Info #3 Media Update – V8 Supercars Media Event Slideshows
  • Forza 3 September Info #1 & 2 V8 Supercars Officially Announced
  • Forza 3’s V8 Supercars In-game screen & info V8 Supercar Image found
  • Forza 3 August Info #5 Video Walkthroughs
  • Forza 3 August Info #4 Forza Dreams, Gadget Show & Puma
  • Forza 3 August Info #3 LE Information
  • Forza 3 August Info #1 & 2 Cars, cars & more cars & Le Mans
  • Forza 3 coming in 2009 OXCGN’s Official Major Forza 3 Page
  • Forza 3 June info E3 Video Interviewwith Developer
  • Forza 3 June-July Info screens & vids
  • Official Australian Xbox Forza 3 site game info
  • Fantec Porsche 911 Turbo Wheel for Forza 3
  • Fantec Wheel Stand and Turbo Wheel kit up for grabs – info
  • OXCGN’s Forza 3 on its way in 2009
  • OXCGN confirms Aussie cars in Forza 3
  • Fantec Prosche 911 Wheel for Forza 3
  • Forza 3 Official – Gentlemen, Start Your Engines

 


 

Forza 3 Update 25th September #10

Fujimi Kaido Skyline Drifting Style

Forza 3 OXCGN #413

Watch these guys in action, simply amazing in-game footage - Team Blackjack

With the demo now live and many Forza 3 nuts circulating around the track in 6 of the different cars, one in each class, many have been hanging out to see what Turn 10 would lay on them next.

Drifting fans will not be disappointed, as the infamous Skyline, several versions naturally will grace your screen and be able to be customised to your hearts content.

Here is an superb example of what Forza 3 can deliver in the hands of an expert Drifting team such as Team Blackjack. All the video you see here is from “actual gameplay” which has been constructed with the in-game video editor to give you an example of what is possible from the final game.

Shot at the Kita-Kantiou road circuit which has over 10 miles of open roads, and in excess of 100 corners to go mad on. But these guys make it look easy-as. Just watch the steady hands on the steering wheels as they loop around each other, and slide at 45 deg angles less than a few meters apart from each other.

• Fujimi Kaido Drifting Style Extraordinaires

done

It is simply just amazing, anyone that says that it’s not in-game footage obviously hasn’t played the demo yet (which you can access via our online download facilty ex-UK Xbox.com below)

If you think that you are good at drifting, then you best think twice, as these guys literally drive (drift) rings around most competitors, let alone the lay-drifter that resides in us all.

Forza 3 OXCGN #433 Forza 3 OXCGN #407

Take your time, view the video, make sure you see it a few times to observe the sheer brilliance of this driving team in actual action in Forza 3. As well as the bevy of Skyline and other Japanese car images below that are only some of the huge line-up of cars available out-of-the-box, and also via DLC after release on October 23rd (22nd Japan/Asia and 27th Nth America).

I’ll be giving you my Forza 3 personal impressions later tonight, even though many have gotten theirs up already, I wanted to make mine just that little bit different, so stay tuned. And, above all, thanks to our many Forza 3 fans who come here daily to get the news from Forza 3’s biggest unofficial site on the net.

Oxcgn wants your opinion on the Forza 3 Demo, albeit a small taste, it does give punters a feel for the game.

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Forza 3 OXCGN #429 Forza 3 OXCGN #427 Forza 3 OXCGN #432

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Forza 3 Demo Download NOW

Enjoy the fun and let us know what you think

Click to download Forza 3 NOW

Click to download Forza 3 NOW

Download your Forza 3 nowJust follow the link, above, or from any of these 3 images, then sign-in and simply click the green Download to Your 360 button.

You’ll be given another screen to agree to terms, confirm the download, which will then active to downloading process straight to your 360’s HDD.

Return to you Xbox 360 and you’ll find Forza 3 happily downloading to your HDD

Enjoy, and we do mean what we say, write and send an intelligent, well written reviews of the demo, and we’ll print the 5 best ones over the next month prior to the games release. One each week.

We will advertise the reviews on GoogleReader, N4g, and several other news sites OXCGN uses. It’s your way of telling the world what you think of the next Forza game.

Simply email us at our email address and we’ll check out your efforts and get the winning ones up as soon as possible, so get writing guys/gals.

In Forza Motorsport 3, live the most realistic racing experience available as you take the wheel of more than 400 of the most-beloved cars on over 100 renowned real-world tracks and exotic road courses from around the globe. With breathtaking HD graphics and advanced vehicle simulation, Forza Motorsport 3 includes a host of driving assists and adjustable skill levels to make the game a gripping pick-up-and-play experience for audiences of all ages and skill levels. Forza Motorsport 3 is where dreams are driven.

 


 

Forza 3 Update 24th September #9

Fujimi Kaido Track Returns to Forza Motorsport 3

Forza 3 lovers will be delighted to know one more of their favourite tracks is returning come October 23rd – 27th when the game is released.

It’s a tight, hard track, but one well worth putting in the effort to master. Plus Honda lovers will be delighted to see the Handa S2000 back onboard for them to go crazy over with liveries, customization, paint and all manner of do-dads.

Forza 3 OXCGN #406“Coinciding with this year’s Tokyo Game Show, Turn 10 is proud to reveal that Fujimi Kaido, a fan favorite original track from the first Forza Motorsport®, will be making its long-awaited return in Forza Motorsport 3 this October when the game releases exclusively on Xbox 360®.

With an all-new layout that runs through the backside of the Fujimi Kaido mountain, totaling a challenging 10 miles of mountainous circuits and point-to-point stages, fans of the original track will encounter a completely new experience. Inspired by the thrilling downhill street racing style made popular in Japan, Fujimi Kaido offers fans the perfect setting for touge-style racing and drifting.

Fans of drifitng will also be receiving an additional treat. In Forza Motorsport 3, drift mode is always on. Players score drift points while racing in both single-player and multiplayer races. Additionally, drift points will be reflected in a new global drift scoreboard, adding yet another new experience to the high-stakes competitive community of Forza Motorsport 3.”

The Honda S2000 will be in the game.

Forza 3 OXCGN #405

“To complement the Fujimi Kaido track and drift features in the game, this week’s car reveal celebrates some of the greatest drifting cars from Japan, including the 2003 Honda S2000, Nissan Skyline GT-R V-Spec, and Toyota Supra 2.0 GT Twin Turbo. Other cars in this week’s reveal include:”

  • 2003 Honda S2000
  • 1997 Mazda RX-7
  • 2004 Mazda RX-8 Mazdaspeed
  • 1992 Nissan Silvia CLUB K’s
  • 1993 Nissan Skyline GT-R V-Spec
  • 1994 Nissan Silvia K’s
  • 1995 Nissan Skyline GT-R V-Spec
  • 2000 Nissan Silvia Spec-R
  • 2002 Nissan Skyline GT-R V-Spec II
  • 1985 Toyota Sprinter Trueno GT Apex
  • 1992 Toyota Supra 2.0 GT Twin Turbo
  • 1998 Toyota Supra RZ

Forza Motorsport 3 is rated E for Everyone and will be available in the U.S. on October 27, 2009, Europe on October 23, and Asia on October 22.

Make sure you check out the great Fantec Sports Wheels and the set that OXCGN will have up for grabs later on when Forza 3 arrives in October 23rd (Aust Release date) . . . as well as other OXCGN Forza 3 pages of info on the game.

  • Forza 3 October Special – Lets Go Drag Racing, Forza Style
  • Forza 3 October Info #13 2002 Firebird Ram Air – The Last ‘Bird
  • Forza 3 October Info #12 Remington #8 Cadillac CTS-V Razor Sharp
  • Forza 3 October Info #11 Curvaceous Chevy Camaro SS
  • Forza 3 250 Gig Xbox 360 Bundle Official – OXCGN News & Special Offer
  • Forza 3 October Info #10 Classic American Muscle 79 Z28 Camaro
  • Forza 3 October Info #9 Saleen S331 Supercharged Supercab
  • Forza 3 October Info #8 Build Your Own Chevy-Dodge-Ford
  • Forza 3 October Info #7 Sleek, Sexy & Swift 2009 Scriocco GT
  • Forza 3 October Info #6 – Complete car listing
  • Forza 3 October Info #5 Primetimes’s #11 Vioer R3 Class
  • Forza 3 October Info #4 2006 Slippery Evo & HKS Time-Attack Mitshubishi
  • Forza 3 October Info #3 Black Beast – #41 Gulf F1 Mc Laren GTR
  • Forza October Info #2 Mad Mazda Lola #16 Comin’ Through
  • Forza October Info #1 Here Comes The BMW E34 Z4 Coupe
  • Forza 3 September Info #12 Bell Motor’s #11 DB9 Aston Martin R2 Coupe
  • Forza 3 September Info #11 Presenting The Koenigsegg CGT
  • Forza 3 September Info #10 Skyline Driftin’ Madness
  • Forza 3 September Info #9 Fugimi Kaido Returns
  • Forza 3 September Info #8 2nd DLC Pack – Ferrari’s & 2010 Italia 458
  • Forza 3 September Info #7 More Ferrari Mayhem
  • Forza 3 September Info #6 250 gig Forza 360? & Farrari Madness
  • Forza 3 September Info #5 Forza Dyno Tunes Ford GT400
  • Forza 3 September Info #4 Bugatti Veyron & Avatar Cloths
  • Forza 3 September Info #3 Media Update – V8 Supercars Media Event Slideshows
  • Forza 3 September Info #1 & 2 V8 Supercars Officially Announced
  • Forza 3’s V8 Supercars In-game screen & info V8 Supercar Image found
  • Forza 3 August Info #5 Video Walkthroughs
  • Forza 3 August Info #4 Forza Dreams, Gadget Show & Puma
  • Forza 3 August Info #3 LE Information
  • Forza 3 August Info #1 & 2 Cars, cars & more cars & Le Mans
  • Forza 3 coming in 2009 OXCGN’s Official Major Forza 3 Page
  • Forza 3 June info E3 Video Interviewwith Developer
  • Forza 3 June-July Info screens & vids
  • Official Australian Xbox Forza 3 site game info
  • Fantec Porsche 911 Turbo Wheel for Forza 3
  • Fantec Wheel Stand and Turbo Wheel kit up for grabs – info
  • OXCGN’s Forza 3 on its way in 2009
  • OXCGN confirms Aussie cars in Forza 3
  • Fantec Prosche 911 Wheel for Forza 3
  • Forza 3 Official – Gentlemen, Start Your Engines

Support R18+ In Australia

 


 

Forza 3 Update 23rd September #8

Forza 3 OXCGN #404When I say not a lot for you today, I don’t mean that in a negative way, but more in the size of the update.

As many of you have become accustomed, OXCGN’s Forza 3 Updates have become a large affair over the last month or so, with more regular updates happening almost daily.

This update is the last of the Ferrari Madness Updates for September. Soon Turn 10 will start on one of the one main stables of cars in the game, my money is on either Porsche or BMW, as both of those have extensive liveries and models to include in this iteration of Forza 3.

• Ferrari’s Italia 458

done

Something to note though is that the Ferrari Stable, the full stable, will be available for download via DLC Pack come this holiday season, basically December 09. As the game is released in October 23rd (PAL territories 27th in NTSC Territories).

WHat we have for you today though is Ferraris 2010 Italia 458 which has just been released and willno doubt become a popular model for Ferrai world wide. To give you an idea of what to expect, check out the video of the Ferrari Italia 458 that will appear in Forza 3, remembering this is taken from a composite of actual gameplay, not cgi created video.

The New Ferrari 458 Italia available for download holiday 2009.

Forza 3 OXCGN #403“With much fanfare from the mainstream media Ferrari’s 458 Italia was unveiled at the Frankfurt Motor Show and as the flashbulbs lit up Ferrari’s latest and greatest automotive journalists started reaching for adjectives.

Stunning, awesome, a truly hardcore Italian Stallion and the most technically advanced non-racing Ferrari yet, were some of the headliners. Maranello has really struck a chord with the 458 Italia.

Its all-new aluminum chassis structure has been draped with a sleek, sultry and highly functional body. The 458 Italia is a combination of banned F1 active-aero technology and the voluptuous vision of the Pininfarina design house.

The Ferrari features ‘aerolastic’ spoilers in front that shape shift as the car accelerates altering the flow of air into the radiator and decreasing drag. Pininfarina provided the classic Ferrari elements; five-spoke star wheels, Prancing Horse fender badges and V8-under-glass engine presentation.

Forza 3 OXCGN #402 Forza 3 OXCGN #401 Forza 3 OXCGN #400

But Pininfarina’s sculpted character lines, flowing fender treatment, high-tech LED headlamps and scowling front fascia take the Italia to the next level.

Lucky owners of Ferrari’s gorgeous 458 Italia will get to know their chiropractors much more intimately. The successor to the F430, the 458 Italia plays the Ferrari numbers game with its 4.5-liter V8 that rings up 570 horsepower and 398 lbs-ft of torque.

At 127 hp-per-liter, the direct-injected V8 pumps out the highest specific output in Ferrari history. Looking at low-end grunt the engine produces about 310 lbs-ft from a low and usable 3,250 rpm. Power flows through Ferrari’s impressive seven-speed F1-bred dual clutch gearbox as the sleek supercar fires off 3.3-second 0-60s en route to its 202 mph terminal velocity.

Forza 3 OXCGN #399 Forza 3 OXCGN #398

With a wide powerband and finely honed suspension the 458 Italia is a mean g-force generator and one of the wildest rides on Forza Motorsport 3.”

Support R18+ In Australia

 


 

Forza 3 Update 21st September #7

More Ferrari Mayhem on Forza 3 for September.

Well the fun just doesn’t stop on Forza 3. Not content with just delivering 100 Ferrari images 2 days ago, a day later comes this excellent video with Pro Racer PJ De Vera, discussing his role in all 3 Forza’s.

• RJ De Vera at his best

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Now, hot on it’s heels only 2 days later comes even ‘more’ Ferrari’s, will this never stop? I certainly hope not. This time Turn 10 have delivered some hard to get roaring road racers from the prancing horse’s stable, and two of the best racers Ferrai have put out that shout out “horsepower’.

One of which is the old 1967 330 P4 which for those on Forza 2 will remember, is one of two of the most uncontrollable cars in that game. Try driving that around the ‘Ring in the enduro in the Standard series and you’ll see why most racers skip that section.

The other creamer of course is the 2005 Ferrari XX which is just all out racer . . . which hasn’t appeared before in Forza, not sure if it has appeared in any other racing genre game. Does any readers know if it has?

Check out the 44 images we have here for you, and a write up on Ferrari heading your way real soon. Enjoy…

Ferrari Mayhem

1967 Ferrari 330 P4_1_1 1967 Ferrari 330 P4_2_1

1967 Ferrari 330 P4_4_1 1967 Ferrari 330 P4_6_1 1967 Ferrari 330 P4_7_1

1989 Ferrari F40 Competizione_1_1 1989 Ferrari F40 Competizione_3_1

1989 Ferrari F40 Competizione_5_1 1989 Ferrari F40 Competizione_7_1 1989 Ferrari F40 Competizione_11_1

1989 Ferrari F40 Competizione_13_1 1994 Ferrari F355 Berlinetta_1_1

1994 Ferrari F355 Berlinetta_2_1 1994 Ferrari F355 Berlinetta_3_1 1994 Ferrari F355 Berlinetta_4_1

1994 Ferrari F355 Berlinetta_5_1 1995 Ferrari F50_2_1 1995 Ferrari F50_4_1

1995 Ferrari F50_6_1 1995 Ferrari F50_7_1 2004 Ferrari F430_1_1

1996 Ferrari F50 GT_1_1 1996 Ferrari F50 GT_2_1 1996 Ferrari F50 GT_4_1

1996 Ferrari F50 GT_6_1-1 1996 Ferrari F50 GT_7_1 2004 Ferrari 612 Scaglietti_1_1

2004 Ferrari 612 Scaglietti_2_1 2004 Ferrari 612 Scaglietti_3_1 2004 Ferrari 612 Scaglietti_5_1

2004 Ferrari F430_2_1 2004 Ferrari F430_3_1 2004 Ferrari F430_5_1

2005 Ferrari FXX_1_1-1 2005 Ferrari FXX_2_1 2005 Ferrari FXX_4_3

2005 Ferrari FXX_7_1 2005 Ferrari FXX_8_1 2005 Ferrari FXX_10_1

2005 Ferrari FXX_11_1 2005 Ferrari FXX_12_1 2006 Ferrari 599 GTB Fiorano_1_1

2006 Ferrari 599 GTB Fiorano_2_1

Support R18+ In Australia

More Forza 3 news

Make sure you check out the great Fantec Sports Wheels and the set that OXCGN will have up for grabs later on when Forza 3 arrives in October 23rd (Aust Release date) . . . as well as other OXCGN Forza 3 pages of info on the game.

  • Forza 3 October Special – Lets Go Drag Racing, Forza Style
  • Forza 3 October Info #13 2002 Firebird Ram Air – The Last ‘Bird
  • Forza 3 October Info #12 Remington #8 Cadillac CTS-V Razor Sharp
  • Forza 3 October Info #11 Curvaceous Chevy Camaro SS
  • Forza 3 250 Gig Xbox 360 Bundle Official – OXCGN News & Special Offer
  • Forza 3 October Info #10 Classic American Muscle 79 Z28 Camaro
  • Forza 3 October Info #9 Saleen S331 Supercharged Supercab
  • Forza 3 October Info #8 Build Your Own Chevy-Dodge-Ford
  • Forza 3 October Info #7 Sleek, Sexy & Swift 2009 Scriocco GT
  • Forza 3 October Info #6 – Complete car listing
  • Forza 3 October Info #5 Primetimes’s #11 Vioer R3 Class
  • Forza 3 October Info #4 2006 Slippery Evo & HKS Time-Attack Mitshubishi
  • Forza 3 October Info #3 Black Beast – #41 Gulf F1 Mc Laren GTR
  • Forza October Info #2 Mad Mazda Lola #16 Comin’ Through
  • Forza October Info #1 Here Comes The BMW E34 Z4 Coupe
  • Forza 3 September Info #12 Bell Motor’s #11 DB9 Aston Martin R2 Coupe
  • Forza 3 September Info #11 Presenting The Koenigsegg CGT
  • Forza 3 September Info #10 Skyline Driftin’ Madness
  • Forza 3 September Info #9 Fugimi Kaido Returns
  • Forza 3 September Info #8 2nd DLC Pack – Ferrari’s & 2010 Italia 458
  • Forza 3 September Info #7 More Ferrari Mayhem
  • Forza 3 September Info #6 250 gig Forza 360? & Farrari Madness
  • Forza 3 September Info #5 Forza Dyno Tunes Ford GT400
  • Forza 3 September Info #4 Bugatti Veyron & Avatar Cloths
  • Forza 3 September Info #3 Media Update – V8 Supercars Media Event Slideshows
  • Forza 3 September Info #1 & 2 V8 Supercars Officially Announced
  • Forza 3’s V8 Supercars In-game screen & info V8 Supercar Image found
  • Forza 3 August Info #5 Video Walkthroughs
  • Forza 3 August Info #4 Forza Dreams, Gadget Show & Puma
  • Forza 3 August Info #3 LE Information
  • Forza 3 August Info #1 & 2 Cars, cars & more cars & Le Mans
  • Forza 3 coming in 2009 OXCGN’s Official Major Forza 3 Page
  • Forza 3 June info E3 Video Interviewwith Developer
  • Forza 3 June-July Info screens & vids
  • Official Australian Xbox Forza 3 site game info
  • Fantec Porsche 911 Turbo Wheel for Forza 3
  • Fantec Wheel Stand and Turbo Wheel kit up for grabs – info
  • OXCGN’s Forza 3 on its way in 2009
  • OXCGN confirms Aussie cars in Forza 3
  • Fantec Prosche 911 Wheel for Forza 3
  • Forza 3 Official – Gentlemen, Start Your Engines

 


 

Forza 3 Update 18th September #6

OXCGN Forza 3 September Update #6 – 250 gig Ferrari Madness

3 Major news items in one today:

     

  1. Forza 3 Super Elite 250 gig Bundle a goer
  2. A video featuring pro race driver RJ De Vera.
  3. Ferrari Madness
  4.  

1) And Forza 3 Super Elite 250 Gig Bundle confirmed!

Forza 3 OXCGN #388As I mentioned in a previous Forza 3 update, there was talk of a Forza 3 Super Elite 250 Gig Bundle that appeared on Amazon and a South African retail website. It has been confirmed for South Africa so far, no doubt more to come very soon, expect an announcement within the next 24 hours.

Here in Australia however, we have yet to have any confirmation of that, as according to my little birdie friends, who often send me nice little tit-bits via carrier pidgeon, we have yet to have any announcement within the channels here or artwork being commissioned that would show we would be getting that bundle.

Considering one of my little birdies works on the actual boxing and in-store goods etc, I’d have to trust their word on the matter, especially considering if boxes are needed for Australian/New Zealand stores, which they would be, and they do the artwork, then they’d know. But nothing – YET! – Soon as I find out, I’ll certainly let everyone know.

But it will be coming to South Africa, (as indicated by Xbox360 Gamer - Racing to stores on the 23rd October, the Forza Motorsport 3 Super Elite Bundle features more storage space than ever before coming complete with a 250GB Hard Drive, two Xbox 360 Wireless Controllers, as well as an Xbox 360 Headset and a Standard Edition copy of Forza Motorsport 3 for an estimated retail price of R4999) and if that is the case, which it is, then rest assured it will flow across the rest of the regions and be officially announced within the next 24 hours for worldwide release alongside the normal Forza 3 game and similar bundles.

• Full Forza 3 September 18th Update is here along with 100 images and video, all of which is just way too large to add in here, so slip over and check the lot out now . . . here

Support R18+ In Australia

 


 

Forza 3 Update 12th September #5

OXCGN Forza 3 September Update #5 – Forza goes Dyno Tuning

While many games on consoles claim to be simulations, most aren’t. Forza 3 would have to be the closest thing to a real racing simulation than another game being released currently. I say that even knowing many Sony fans of the excellent Grand Tourismo will be jumping up and down swearing profanities left-right and center.

The reason I say ’simulation’ for Forza 3 is because it does simulate as many aspects of the cars in the games as humanly possible.

Not content to use ‘canned’ crash noises like many would, Turn 10 actually purchased vehicles and crashed them in order to obtain the ‘correct’ sound that would be heard when you do crash in Forza 3. Not only from outside, but from inside the vehicle, above it, etc, so that when you’re in a 3rd person viewpoint, you’d hear a different noise from when you are on say the bonnet cam view.

• Forza 3 Goes To The Dyno – Ford GT400

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Or say in the cockpit view point, the engine sounds of a mid-engine vehicle would also be heard alongside the crash noises. I know that in Forza 2, when switching from forward view to rear-view )(looking back) you could hear a distinct difference in the sound. The same will apply in Forza 3, but   more realistic.

As you’ll see in the extensive Dyno Testing video just released, there’s many things within Forza 3 that most gamers are totally oblivious to. Do spend the time required and listed through the entire long video. Don’t take short cuts to see different sections. Go grab a coffee, and sit down with some friends and really listen to what goes on behind closed doors. Then ask yourself, is this game worth the $UA110 they are asking for it, especially when you consider the HUGE amount that the game is costing to produce.

I say, yes, it certainly is, and I’d expect to pay more really, considering the expense laid out to achieve what they have done so far.

remembering, that Forza 3 is not just a rebuilt Forza 2 with nicer graphics, every aspect of Forza 3 is NEW. The graphics engine, physics engines, sound, dynamics and much more have all been specifically built from the ground up just for Forza 3. Even the User Created Content editors are all new with over 4000 layers in Forza 3.

That’s right, you thought some of the designs created in Forza 2 were great. That was with a mere 1000 layers, we now have 4000 layers to create whatever designs we see fit, and share them with the world.

We’ll get recognition for that as well, as while some gamers are average drivers, many can create exceptionally beautiful artwork on their rides. Some can tweak and tune a car better than they can race them. We’ll be able to collaborate together and create Teams, like OXCGN Racing Team will be doing.

We’ll be looking for some of the best Forza 3 drivers out there to compete in the various global tournaments. ALl driving a common livery bearing each drivers name and the Sites livery across all classes. So if you think you want to be part of the OXCGN Forza Race Team, then slip us an email, so that we can look at your times when Forza 3 ships from October 23rd.

Painters will be asked to submit their creations for a OXCGN-Fantec Racing Livery which will be used across all vehicles. So more news on that soon.

Forza 3 Update 12th September #4

Forza 3 World First – Bugatti Veyron’s first game appearance.

FM3_gonegold_1Yet another first for Forza 3, the world renowned superstar supercar, The Bugatti Veyron appears in Forza 3.

While the car has never appeared in any computer game in the past, you’ll have the chance to not only drive the 1000 bhp beast, but paint, wheel changes and other personalization one of the worlds most famous supercars

Not only has Forza 3 brought you the heavy-hitters – V8 Supercars, it now tops the list with the Superstar of Supercars. These licenses do not come cheap, and not that readily either.

NB: Forza 3 Demo Arrives Septmber 24th on XboxLIVE

forza 3 veyron oxcgn #4 forza 3 veyron oxcgn #2

Forza 3 oxcgn veyron#1 forza 3 veyron #3
Many gamers often complain that game developers should add this-or-that car, or add this-or-that track – “or else”. And make sure you developers do this modification or allow changes to this-n-that, the demands go on, just check out the 1500 odd comments below in our Forza 3 main page.

Some demands are often ludicrious when you think about it. They forget the huge expense and effort that goes into just getting the rights to allow the digital reproduction of a vehicle in a game, let alone the painstaking work of reproducing the car in fine detail for use in the game.

• Forza 3 welcomes the Bugatti Veyron

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Gamers these days demand excellence, and fine details by the bucket load. Forums, boards and comments sections are littered with ‘demands’ from angered gamers, however, I feel once they take a look at the huge effort that goes into getting just ONE car, such as the Bugatti Veyron into a game, many will begin to think differently when they begin demanding other features – or – perhaps they won’t. but one can only live in hope.

• Let’s lap Sedona Raceway

done

Forza 3 goes Gold:

The new demo lets you get behind the wheel of five of the world’s most amazing cars on the full circuit of the game’s Camino Viejo track. The demo includes five playable cars:

  • 2007 Porsche #80 Flying Lizard 911 GT3-RSR
  • 2010 Audi R8 5.2 FSI quattro
  • 2009 Ferrari California
  • 2008 Mitsubishi Lancer Evolution X GSR
  • 2009 Mini John Cooper Works

• Forza 3 goes Drag Racing

done

Check the last segment out as the Dodge SR8 launches off the Snake-pit course.

You will be able to drive all of the cars in the demo in full cockpit view as well as experience damage, rollover and try out the game’s new rewind feature as you take turns on a beautiful Spanish mountain course inspired by the Montserrat region just outside of Barcelona, Spain. When logged into Xbox LIVE, the demo will also support official leaderboards for lap times, giving you a further taste of what players will experience in “Forza Motorsport 3.”

With today’s Gone Gold announcement and the recent announcements around the fan-designed R8 V10 5.2 FSI quattro and the exclusive Limited Collector’s Edition (which includes 10 exclusive bonus cars, VIP community status, and more), there has never been a better time to pre-order “Forza Motorsport 3.”

Additionally, Turn 10 is proud to unveil the first collection of Forza Motorsport-branded clothing and accessories for your Xbox LIVE avatar. Included in our first batch of gear are the following items. Check out the pictures below. The prices for Avatar gear will vary between 80 to 320 Microsoft Points.

  • 4 T-shirt prints featuring logos from new tracks in the game
  • Forza-branded Racing Shoes
  • Forza-branded Baseball Cap
  • Forza-branded Fingerless Racing Gloves
  • Forza-branded Leather Jacket
  • 2 Racing Helmet (in white or black)
  • Forza-branded Race Driver Fire Suit

The Forza Motorsport 3 demo and all Avatar items will be available on Sept. 24.

See you at the finish line!

Forza 3 avatar hat oxcgn forza 3 avatars oxcgn

Forza rturn 10 T oxcgn forza 3 jacket oxcgn Forza 3 helmet and shoes oxcgn

We have all heard the supposed rumour of the Forza 3 Super Elite Bundle due to be released alongside the game come October 23rd – 27th 2009.

While we have seen many a report on the early announcement and subsequent removal of the item on Amazon Germany, and BT Games, a South African retailer on 27th and 29th August respectfully, one will only come to a logical conclusion, there’s a 250 gig 360 inbound.

Not officially of course, just my gut feeling, based on lots of details being joined over time.

Forza 3 World First Images & V8 Supercars details

Forza 3 Update 6th September #3

Halo ODSTSlip over here and check out the images we have of the Sydney event we attended on Tuesday 2nd Sept where Microsoft officially announced the inclusion of 8 x V8 Supercars (4 Holdens & 4 Fords) into Forza 3.

There’s over 160 images to check out, all run off a Flickr Slide show. The first one is up now, the other two are now ready for viewing with actual gameplay images and menue selection screens to check out.

If you notice in the second slideshow, you’ll see the two images of the Ford V8 Supercar in the selection process, god it looks great in the flesh (in-game). Almost looks too good.

Forza 3 Update 3rd September #2

Here are 16 or so V8 Supercar in-game images for you all to drool over and have you trying to sit on your hands for the next 50 days until release (Aust/NZ/Eu/UK = 23rd Oct).

As you can see, they look great, and trust me, they look even better on your screen than they do here in these images, these just do not do the game justice.

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Forza 3 Update 2nd September #1

Well, having just returned home from the Forza 3 Media Event in Sydney’s Lamborghini Showroom, I can now say without a shadow of doubt, that Forza 3 is going to rock many gamers boat.

I have over 500 hours invested in Forza 2, and just 4 laps into Forza 3 and I can already tell that this game is going to eat up a lot more than the hours I’ve spent so far in Forza 2.

We had the chance to make known for the first time globally, that there will be EIGHT V8 Supercars appearing in the upcoming Forza 3 which will also be released a day early here in Austr/NZ – that being, 22nd October. With the release of 23rd October for UK and Eu and the 27th for Nth America.

Here are some more screenshots exclusively for you and probably the first ones available on the net. We have many more stills and interviews from today, along with some videos, but we wanted you to see these first as we had promised late last month.

So, without further ado . V8 Supercars – Aussie Style:

The eight V8 Supercars that will appear in Forza 3 come from eight great team, foru of which are from Holden, and the other four from Ford – of course.

• V8 Supercars Mark Skaife had this to say about the game:

“I’m extremely impressed with the polish of Forza Motorsport 3 and excited about the exposure it will bring to our great sport internationally. Aussie Holden and Ford fans can now battle head-to-head everyday of the week, and get up-close and personal with the power and precision of V8 Supercars”

While Australian V8 Spercars Chairman, Tony Cochrane commented:

“V8 Supercars is recognised globally as the best touring car championship on the planet and being included in the internationally acclaimed Forza 3 is a testament to that”

Ford:

Car #1 TeamVodafone FG Falcon 2009

Car #5 Ford Performance Racing FG Falcon 2009

Car #9 Stone Brothers Racing FG Falcon

Car #25 Britek Motorsport FG Falcon 2009

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Holden:

Car #2 Toll Holden Racing Team Commodore VE 2009

Car #33 Garry Rogers Motorsport Commodore VE 2009

Car #39 Supercheap Auto Racing Commodore VE 2009

Car #51 Sprint Gas Racing Commodore VE 2009

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Sadly there will be “no Aussie tracks” in thhis iteration of Forza 3, well none we were told about, and it’s highly unlikely there will be, considering this was a World-First press release and showing of the V8’s in action and playable to the general public (well, none development team – put it that way.

The even was held at the beautiful Lamborghini Showroom in William Street Sydney and was a hub of activity as 5 V8 Supercar Drivers went head-to-head to set the fastest lap time on one of the great Forza 3 tracks.

Speaking with a few of the drivers later, they al were very impressed with the cars performance, handling and details in the physics as well as look. We will have a more detailed breakdown of the day in an upcoming update for you, but hopefully this will help many of you get an idea of what to expect.

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My time in the hot-seat was only 4 laps, not enough time to bed-in as it were and set a reasonable 55.473 lap time. Tanner set a blistering 50.567 on the track, and was exceptionally pleased with the whole experience.

We were using CyberKarts excellent cockpit setup (five set ups including sound and LCD screens fully adjustable seating and pedals made it a great deal easier to get comfortable and feel at home in the saddle as it were. CyberKart confirmed that they’d be working with OXCGN on the upcoming OXCGN Forza 3 Racing Cockpit along with Fantec and GAME (au).

So there will be more news coming on that soon as well as a detailed report on todays events, stay tuned (pun intended).

More Forza 3 news

Make sure you check out the great Fantec Sports Wheels and the set that OXCGN will have up for grabs later on when Forza 3 arrives in October 23rd (Aust Release date) . . . as well as other OXCGN Forza 3 pages of info on the game.

Make sure you check out the great Fantec Sports Wheels and the set that OXCGN will have up for grabs later on when Forza 3 arrives in October 23rd (Aust Release date) . . . as well as other OXCGN Forza 3 pages of info on the game.

  • Forza 3 October Special – Lets Go Drag Racing, Forza Style
  • Forza 3 October Info #13 2002 Firebird Ram Air – The Last ‘Bird
  • Forza 3 October Info #12 Remington #8 Cadillac CTS-V Razor Sharp
  • Forza 3 October Info #11 Curvaceous Chevy Camaro SS
  • Forza 3 250 Gig Xbox 360 Bundle Official – OXCGN News & Special Offer
  • Forza 3 October Info #10 Classic American Muscle 79 Z28 Camaro
  • Forza 3 October Info #9 Saleen S331 Supercharged Supercab
  • Forza 3 October Info #8 Build Your Own Chevy-Dodge-Ford
  • Forza 3 October Info #7 Sleek, Sexy & Swift 2009 Scriocco GT
  • Forza 3 October Info #6 – Complete car listing
  • Forza 3 October Info #5 Primetimes’s #11 Vioer R3 Class
  • Forza 3 October Info #4 2006 Slippery Evo & HKS Time-Attack Mitshubishi
  • Forza 3 October Info #3 Black Beast – #41 Gulf F1 Mc Laren GTR
  • Forza October Info #2 Mad Mazda Lola #16 Comin’ Through
  • Forza October Info #1 Here Comes The BMW E34 Z4 Coupe
  • Forza 3 September Info #12 Bell Motor’s #11 DB9 Aston Martin R2 Coupe
  • Forza 3 September Info #11 Presenting The Koenigsegg CGT
  • Forza 3 September Info #10 Skyline Driftin’ Madness
  • Forza 3 September Info #9 Fugimi Kaido Returns
  • Forza 3 September Info #8 2nd DLC Pack – Ferrari’s & 2010 Italia 458
  • Forza 3 September Info #7 More Ferrari Mayhem
  • Forza 3 September Info #6 250 gig Forza 360? & Farrari Madness
  • Forza 3 September Info #5 Forza Dyno Tunes Ford GT400
  • Forza 3 September Info #4 Bugatti Veyron & Avatar Cloths
  • Forza 3 September Info #3 Media Update – V8 Supercars Media Event Slideshows
  • Forza 3 September Info #1 & 2 V8 Supercars Officially Announced
  • Forza 3’s V8 Supercars In-game screen & info V8 Supercar Image found
  • Forza 3 August Info #5 Video Walkthroughs
  • Forza 3 August Info #4 Forza Dreams, Gadget Show & Puma
  • Forza 3 August Info #3 LE Information
  • Forza 3 August Info #1 & 2 Cars, cars & more cars & Le Mans
  • Forza 3 coming in 2009 OXCGN’s Official Major Forza 3 Page
  • Forza 3 June info E3 Video Interviewwith Developer
  • Forza 3 June-July Info screens & vids
  • Official Australian Xbox Forza 3 site game info
  • Fantec Porsche 911 Turbo Wheel for Forza 3
  • Fantec Wheel Stand and Turbo Wheel kit up for grabs – info
  • OXCGN’s Forza 3 on its way in 2009
  • OXCGN confirms Aussie cars in Forza 3
  • Fantec Prosche 911 Wheel for Forza 3
  • Forza 3 Official – Gentlemen, Start Your Engines

Forza 3 Update 28th August #5

Forza 3 Game Walkthrough & Guide

Well it’s shaping up very nicely I must say, and OXCGN is always trying to keep its Forza 3 fans up todate as much as possible, so when Gamespot had a chance to get a walkthrough with Forza 3 team member Amritz Lay, Product Manager at Microsoft Games Studios at the recent GameCOM, we thought we would go through them and pick out some details for you.

So what we’ll do here in this little info update is share with you some of the finer details of the game, then allow you to check out the video at the end. You’ll be shown the cars that will be available to you from the get-go, how the assists work, how the ‘one-button-driving’ works with the ‘Auto-brake’ feature enabled. And let’s not forget the ‘rewind’ feature, which can be used as many times as you like through a single game.

The various facets of the game are shown extremely well, and each vid is around 7 mins long, so make sure you grab a drink and some munchies, as you’ll need them.

• Full details and THREE video walkthroughs here . . . >

Forza 3 Update 26th August #4

We have a few more pics for you this week from some secret sources within Turn 10, and a few videos.

One of the latest releases from Turn 10 is called Dreams and there’s another one that appeared on The Gadget Show in the UK recently.   Both are well worth the 15-20 odd minutes it takes to watch it all.

• Forza 3 Dreams

done

Here are some in-game (off-screen) images for you to gander at. Yes, the colours are saturated, this is usually the case with normal off-screen pics in average lighting situations. But they give you an idea of what to expect and different from others laying about the net.

• Images Off-Screen

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But here’s the ‘real surprise’: showing the brilliant US track Laguna Seca with its infamous “Corkscrew” (I just love that set of turns, and it brings so many undone in the approach over that rise, with the slight right-hand bend then severe left-hand and right-hand swoop). We also know that Nürburgring is definitely back for those that love the challenge of the track, both full circuit and the GPO and Sprint tracks.

There are also a few Japanese wonder-cars that will set some hearts a-flutter.

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And to end for now, but most definitely not for August, we have the video of the UK The Gadget Show showing the Audi R8 and some trips around the ‘Ring’. Don’t forget, OXCGN will ideally be getting their backsides into some real steel next week at a special media-only event which will include the brilliant V8 Supercars and of course, Forza 3.

• The Gadget Show – UK

done

Additional Info:-

PUMA strikes Deal with Turn10/Microsoft

Press Release – Source Electronic Theatre

puma motorsportMicrosoft today announced a global partnership with PUMA for the highly anticipated release of Forza Motorsport 3, out 23rd October 2009.

This collaboration will ensure prominent PUMA branding within the Forza Motorsport 3 game worldwide and includes a series of joint marketing initiatives across Europe and North America.

A leader in its own right, Microsoft’s Forza Motorsport franchise is among the top-selling racing games worldwide. Available exclusively on Xbox 360, Forza Motorsport 3  is the only racing game that lets players collect, paint and tune more than 400 of the worlds’ most exotic and exquisite cars then put them to the test on more than 100 tracks from around the globe.

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Best of all, whether you’re a first time player or seasoned racing game pro, Forza Motorsport 3 delivers an experience where everyone can have fun behind the wheel of their dream car.

The Forza Motorsport 3 collaboration marks PUMA’s 10th anniversary in Motorsport.  As a category leader for performance and lifestyle Motorsport footwear, apparel and accessories, PUMA sponsors some of Formula One and Moto GP’s top teams, including Scuderia Ferrari, Red Bull Racing, BMW Sauber, Scuderia Toro Rosso and Ducati Corse.

The partnership includes a number of cross promotional elements, including the development of a limited edition Forza branded PUMA shoe, to coincide with the game launch.

puma motorsports 2Exclusive gaming nights in selected PUMA Concept Stores will enable Forza Motorsport fans to preview Forza Motorsport 3 before launch. Regular Forza content will also feature on the recently re-launched PUMAMotorsport.com.

Further to this, Xbox recently has announced PUMA supplied driver Natacha Gachnang as the Face of Forza for a pan-European PR programme.

PUMA outfits Gachnang for her professional role within the FIA Formula Two Championship, and will provide apparel and accessories to Microsoft event staff throughout the tour, and across all trade events and conferences at which Microsoft will exhibit Forza Motorsport 3.

Antonio Bertone, Chief Marketing Officer of PUMA AG said, “The Forza Motorsport association is the perfect fit for our brand. This partnership enables us to capitalize on the energy and excitement that accompanies a huge release such as Forza, and push the PUMA Motorsport brand into a new and exciting arena. We’re delighted to be working with Microsoft on this.”

Steve Beinner of Microsoft said “PUMA’s involvement in the release of Forza Motorsport 3 is testament to the anticipation that’s building among car lovers worldwide for the game’s October launch. The game has continued to grow in appeal with every edition we have launched, and we’re thrilled to have PUMA as an official partner of Forza Motorsport 3.”

More Forza 3 news

Make sure you check out the great Fantec Sports Wheels and the set that OXCGN will have up for grabs later on when Forza 3 arrives in October 23rd (Aust Release date) . . . as well as other OXCGN Forza 3 pages of info on the game.

  • Forza 3 October Special – Lets Go Drag Racing, Forza Style
  • Forza 3 October Info #13 2002 Firebird Ram Air – The Last ‘Bird
  • Forza 3 October Info #12 Remington #8 Cadillac CTS-V Razor Sharp
  • Forza 3 October Info #11 Curvaceous Chevy Camaro SS
  • Forza 3 250 Gig Xbox 360 Bundle Official – OXCGN News & Special Offer
  • Forza 3 October Info #10 Classic American Muscle 79 Z28 Camaro
  • Forza 3 October Info #9 Saleen S331 Supercharged Supercab
  • Forza 3 October Info #8 Build Your Own Chevy-Dodge-Ford
  • Forza 3 October Info #7 Sleek, Sexy & Swift 2009 Scriocco GT
  • Forza 3 October Info #6 – Complete car listing
  • Forza 3 October Info #5 Primetimes’s #11 Vioer R3 Class
  • Forza 3 October Info #4 2006 Slippery Evo & HKS Time-Attack Mitshubishi
  • Forza 3 October Info #3 Black Beast – #41 Gulf F1 Mc Laren GTR
  • Forza October Info #2 Mad Mazda Lola #16 Comin’ Through
  • Forza October Info #1 Here Comes The BMW E34 Z4 Coupe
  • Forza 3 September Info #12 Bell Motor’s #11 DB9 Aston Martin R2 Coupe
  • Forza 3 September Info #11 Presenting The Koenigsegg CGT
  • Forza 3 September Info #10 Skyline Driftin’ Madness
  • Forza 3 September Info #9 Fugimi Kaido Returns
  • Forza 3 September Info #8 2nd DLC Pack – Ferrari’s & 2010 Italia 458
  • Forza 3 September Info #7 More Ferrari Mayhem
  • Forza 3 September Info #6 250 gig Forza 360? & Farrari Madness
  • Forza 3 September Info #5 Forza Dyno Tunes Ford GT400
  • Forza 3 September Info #4 Bugatti Veyron & Avatar Cloths
  • Forza 3 September Info #3 Media Update – V8 Supercars Media Event Slideshows
  • Forza 3 September Info #1 & 2 V8 Supercars Officially Announced
  • Forza 3’s V8 Supercars In-game screen & info V8 Supercar Image found
  • Forza 3 August Info #5 Video Walkthroughs
  • Forza 3 August Info #4 Forza Dreams, Gadget Show & Puma
  • Forza 3 August Info #3 LE Information
  • Forza 3 August Info #1 & 2 Cars, cars & more cars & Le Mans
  • Forza 3 coming in 2009 OXCGN’s Official Major Forza 3 Page
  • Forza 3 June info E3 Video Interviewwith Developer
  • Forza 3 June-July Info screens & vids
  • Official Australian Xbox Forza 3 site game info
  • Fantec Porsche 911 Turbo Wheel for Forza 3
  • Fantec Wheel Stand and Turbo Wheel kit up for grabs – info
  • OXCGN’s Forza 3 on its way in 2009
  • OXCGN confirms Aussie cars in Forza 3
  • Fantec Prosche 911 Wheel for Forza 3
  • Forza 3 Official – Gentlemen, Start Your Engines

Forza 3 Update 21st August #3

Forza 3’s Limited Edition box-set

forza 3 limited edition oxcgn

Forza 3's Limited Edition priced at the $AU119.95 mark

We all love a good looking game presentation, and this time, the guys at Turn10 haven’t let us down with the arrival of the Forza 3 Limited Edition pack.

Unlike other Limited Editions which usually are a ‘cover-slip’ which goes over metal tins, which are great, don’t get me wrong, but this time they have opted for something a little more in keeping with “opening up the game” – so to speak.

The game comes with a beautiful book style case that house the 2 discs, booklet, 1 keyrings, 1 2gig usb stick, Xbox Live Gold code and of course the game, plus the very special Forz3 VIP pass which will give you access to areas others can not gain. No big fancy model cars or figurines, just something simple, yet distinctive.

Contents:

• Forza Motorsport 2GB USB Storage and keychain:

Show off your Forza pride with these specially branded items.

• Forza Motorsport VIP Membership* and Exclusive Car Pack*:

Want to be a top painter, tuner, driver or just more active in the community? VIP membership is the way to get yourself noticed. Includes special treatment within the online Auction House, Community Storefront and on the Forzamotorsport.net forums. Also includes 5 of the hottest cars from the roster of Forza Motorsport 3, available only through your VIP membership.

• Exclusive Collector’s Edition Car Pack*:

This one is for the fans. This pack includes 5 cars that have been hand tuned and hand painted by the developers at Turn 10 to fly the Forza Motorsport colors.

• Exclusive Forza Motorsport 3 Theme:*

Customize your Dashboard experience with this limited availability Xbox 360 theme.

Will it be something that you’ll be purchasing over the standard edition . . ?

Forza 3 Update 19th August #2

Forza 3 OXCGN #257Well it doesn’t rain, it just pours.

So here’s a huge number of cars to ponder over, some of which include “2008 Audi A4 Touring Car,  the 2009 BMW M3 GT2 #92 belonging to Rahal Leterman Racing.  No lightwieghts either as it comes in at just over 1 tonne and featuring 476 horsepower, the Audi A4 Touring covers a lot of ground in very little time.

While the BMW M3 GT2 #92 Rahal Leterman Racing will challenge most players, it’s got a whopping 491 ponies, bucket loads of mechanical grip and a very sweet 50/50 weight distribution.

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Then we best not forget the other major stables either, such as Lamborghini, and it’s the most powerful, expensive and rarest of all Lamborghinis, the Reventon.

The 2008 Lamborghini Reventon is a full-tilt thrill ride that will leave even the gutsiest of drivers with a fevered brow and white knuckles. The supercar’s V12 unleashes a massive 641 brake horsepower. It costs over a million dollars and only you’ll be hard pressed to get one, as there were only 20 of these beauties ever made.

What about Nth America?

Forza 3 OXCGN #222And we can’t forget our friends in Nth AMerica, now can we. With the appearence of the all-American 2009 Chevrolet Corvette ZR1. Sure, it might cost a great deal less than its European counterparts, but it will mnost certainly given them something to think about while chasing each others tails around the tracks.

It comes with a generous amount of supercharged V8 power, carbon ceramic brakes and a barely detuned race suspension, and it’s known that the 638 brake horsepower ZR1 can click up to speeds of more than 300 km/h. And that aint hay in any racers language.

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Yes yes, but we want more

But of course, not everyone loves the supercars or the race proven V8 Supercars that will be appearing in the game from Australia. SO there’s some old tried-n-proven diehards in the mix this time, even right down to the little Datsun 1600. Yes, you read it right, the Dato 1600 sedan makes an appearence.

And if youy think the humble Dato is a waste, I stuffed a 327 Chev, followed up by a 2 speed powerglide and Ford 9″ rear under one of these little puppies, albeit the commercial version (ute). I can tell you, it certainly pulled a lot of head when it lite up at the lights. But back to Forza 3.

Forza 3 OXCGN #226Along with a couple of highly regarded, high performance speedsters such as the 1995 Nissan Skyline GT-R V-Spec, the very boxy loooking 1993 Ford SVT Cobra R.  This car was built with the racer in mind, and comes fitted with just the essentials as it’s been stripped down of everything from the factory, the 1993 Ford SVT Cobra R is a pure powerhouse from Ford.

Fitted with much larger brakes, stiffer coil springs, Koni shocks, larger anti roll bars and a strut tower bracing were added to increase performance at the factory.  There were just 107 of these 1993 Cobra R models produced, making it one of the rarest, fastest, and most collectible Fox Body Mustangs of all time.

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Last and but definitely not least is the excellent 1997 Nissan Skyline GT-R V-Spec which rides lower than standard GT-Rs, come fitted with race-tuned shocks and springs.  These Skyline GT-Rs have one of the biggest upsides on Forza 3 from a modification standpoint so you’ll want to really consider the effort you’ll put into while you have it in your very own Forza 3 tuning garage.

But without further ado, here’s the balance of these fine beauties, and some of the others made available on the 11th which show some of the European and Japanese older and swift racers. There’s many a keen racer out there dying to get their hot clammy hands on some of these beauties, that’s for sure, so we hope these images from Turn10 suffice for now, well until 23rd Oct (Aust release date) that is.

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Forza 3 Update 19th August #1

Well OXCGN is always trying to get as much news as possible on Turn 10’s excellent racing sim, Forza 3 and we haven’t let our fans down yet. But now finally we have unearthed something no one else has (yet). We’re the very first to let you know that yes, the V8 Supercars ARE coming to Forza 3 (we all knew that), but here’s the very first in-game screenshot to prove it really is a definite 110% certainty.

Forza 3 Update 10th August #01

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Just LOVE that muscle era, Boss 427 Mustang

With just on 83 days until Forza 3 hits our Aussie shores, we’re starting to get a little hot under the collar for information.

But I can understand MS’s reluctance at letting too much out just yet, as they have Halo 3: ODST about to hit the pad in the not to distant future, and I’m sure they don’t want to take the light of its torch just yet, not that it needs that light being taken off, that’s for sure.

Forza 3 is shaping up to be an excellent game, and while discussing the various things related to the game with a MS rep recently (HO staffer) I asked the enviable question, “hey mate . . any chances of getting some one-on-one hands-on time with the latest code . . ?” Which met a very amusing face and a reply I wasn’t really wanting to hear right now… “NO mate, sorry”

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He informed me that sadly there’s only 2 copies here in Australia at the moment doing the rounds and there’s only TWO people allowed to actually play and demo the game and show it off here in Australia. Even one of my highest contacts at MS hasn’t had his hands on it yet, and he’s a Forza nut. So I’ll just have to wait my turn, sadly . . grumpy old sour-puss face. :-(

But to satisfy some of you, here’s an exhaustive showing of a some of the European and American Muscle cars released a few days ago from Turn 10. But just before we do that . . . .

More news re our OXCGN Cockpit:

We have finally gained support from GAME-au, Fantec (Germany) and CyberKart (Aust) all of whom will now to help us build our OXCGN Forza 3 Racing Cockpit, and information on its construction and eventual eBay auction will be forthcoming shortly, with the proceeds going to a Sydney based Children’s Hospital that seriously needs help in a big way. If you’ve even had a sick child (or injured- long story) then you’ll appreciate what these hospitals do for the young.

OXCGN’s aim is to help wherever possible in that regard and we trust that you’ll also help when the auction is announced properly, but in the mean time, take a gander at these beauties.

With each successive release of images and videos, it’s beginning to get a little ‘disturbing’. Not in a bad way mind you, but in the fact that with each succesive pass, the detail and fine work in the background images as well as the vehicles is becoming more evident.

With Forza 3 arriving possibly 2 – 3 months prior to the Sony Head racer, Grand Tourismo 5, the expected sales of this title for the ardent racer is going to skyrocket.

Any good racer will throw platforms aside, and if possible (money and ability available) chose both Forza 3 on the 360, as well as GT5 on the PS3. You’d be a fool not to. That doesn’t stop me loving Forza 3 though, as I personally feel it offers much more personality than the upcoming GT5. But each to their own, but both games will rock,shame about the fanboys though, they’ll still be crying and complaining all over the place, no matter what.

So on with the show…

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Forza 3 Update 28th July

Wheel stand and Porsche wheel prizeOXCGN and Fantec have teamed up to do some excellent Forza 3 promotions, one of which is the possibility of “you” winning thheir RennSports Wheelstand fitted out with a Porsche 911 Wheel and Pedal setup all for your very own.

Full details of the specifics around the comp will be revealed later this week once final details are handled with MS.

Plus we have some great news on the Forza 3 Limited Collectors Edition, which of course I’ll be getting – dahhh.

cyberkartSlip over here for full details on both ietms, and keep coming back later this week for the full details on the comp, as well as details surrounding the OXCGN-Fantec-CyberKart Project which should be alnnounced “next week”.

 


 

Forza 3 Update 17th July

forrza 3 OXCGN #136The boys at Turn 10 have released some more images of  various vehicles, this time the Supercars and SUV’s that will be included in the game.

I noticed that Maple Leaf is featured in the stills, andthat sent my heart all a flutter, as it’s one of my best loved tracks for flat out speed with ‘bends’ rather than ‘turns’.

Perhaps one of the best track for sheer beauty and immersion, involving detailed environments, trackside detail and even wildlife (that was all in Forza 2 – so expect more in Forza 3). One of my closest “near-misses” came on that track when coming out of the downhill run, into the very quick little “esess” just prior to the main straight. Two cars ahead, all doing in excess of 200mph, collided in the main straight under the overpass bridge.

I came sailing into the straight confronted by a huge cloud of smoke, two cars slidding sideways and twisting in both direction. I noticed a gap in between the Porsche and the wall and headed straight for it  in the Zonda, and “just” scrapped the wall at 200+mph, while the other two danced with each other.

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Went on to win and actually create a new lap record (PB) for that track in the Zonda. It’s these things that make Forza a real racers love come true. The AI makes mistakes and Fk’s up, and you see the results of it, and have to deal with it.

All those that say that Forza 2’s AI did nothing but follow the invisible ‘race line’ obviously have not spent hours and hours at the game like ’some have’  (I have over 500+ hrs at Forza 2 so far). Grid and Forza 2 have a free thinking AI (well, as free thinking as a computer game can get) that makes its own mistakes, has crashes and you have to deal with those interactions.

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Ideally Forza 3 will have an even better AI for those cars, and be even more unforgiving on the sim-settings.

Yes yes, I know, some simply want to ‘play boy-racer’, and Turn 10 have taken that into consideration, and even given them free run of the track with their new “Auto-brake” feature (have no idea why anyone would want to use that, but hey, whatever rocks-your-socks people.) as well as Brake aids and other various drive assists.

forrza 3 OXCGN #133 From the cars revealed this week, we can see that each class of racer will have something to play with. However, I can hear the moaning starting already about some cars not being included in the game, or this model not being there etc.

One has to learn that you can not have everything, and what these guys are doing with Forza 3 is nothing short of brilliant. One needs only to check out the ‘actual in-game screen’ to see the huge shift in detail, both outside, as well as inside now.

Some of these shots show superb detail right down to the stiching in the leather trim and buttons. Why, for pure immersion reasons, that’s why. I want to feel that I belong in that car when I’m screaming down the straight at over 200mph.

Sure, I won’t be checking out the upholstery at that speed, or the sideline details, while navigation a set of essess with two other cars barking right up my backside. But when I do slow down to take in the view, I can. I can check out the great interiors, amazing vistas, trackside detail, and even swing my head around and check out the passengers seats if I want to.

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A game does not need 900 plus cars to make it the best, nor does it need every manafacturer that ever built a car as well as every model of Japanese imports . .  . What it needs is those select number that represent the best in their fields, that can be changed and tailored to suit the racers needs.

And that is what makes Forza different from the others, UGC – (User Generated Content) and a huge sense of “community” – something that Forza has in spades.

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So check out the screens and let you mouth begin to water, we’ve only just started to show some of the 400 cars that will be available when Forza 3 is release on 23rd October 09.

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Forza 3 Update 9th July

We are currently working on two ventures or schemes with Forza 3. One is building what we term as The Ultimate Mid Priced OXCGN Forza 3 Cockpit which we plan on showing the construction over 2 – 3 installments. This will be aimed at true enthusists who can afford the space and gear needed, but not as expensive as some of the more elaborate systems out there.

The second is a Hands-On for OXCGN staff and my evaluation of the game in its current form. But until then, here’s the latest Forza 3 video dealing with the excellent coverage at Le Mans. If this video doesn’t make the hairs on the back of your neck stand up in anticipation, or bring a smile of glee or enthusiasm, then nothing ever will – enjoy.

• Forza 3 Le Mans

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Forza 3 Update 4th July

Not a great deal to share at the moment, other than the following screens and a video from Forzamotorsport net.

The screens show some older tracks which will be a welcomed return, as they provided some of the best close racing competition in Forza 2. Plus we have the inclusion of Le Mans of course. It is an excellent high speed track and will lend its self to some of the tried and proven vehicles of all time.

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Sure, many are returns, but like all racing linage, many cars race for years before moving on, and in some cases, still race in current form. We should be pleased to see the addition of Le Mans, and the high speed monsters. It would be nice to see some of the other stablemates in there like the Courage etc, but we’ll have to wait and see what is in store for us as the months unfold.

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With over 400 cars (with DLC packs expect to see in excess of about 450 cars in Forza 3) the numbers of different models is going to be high. While Forza 2 was “advertized” to have 300 cars, it shipped with 305 and by the time the various packs were released, had a stable number of 350 cars all up, including all models and makes.

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With Forza 3 being greater than Forza 2, we can expect more, based on a similar delivery style as previous. It worked then, it’ll work again. Extending the playability of the game over many months after release. We have the return of the different R Class cars again, which are brilliant. For those who complain about them, sorry, but that IS what racing is about.

Pitting your equally powerful car against others, where only droving and tuning skills separate the better drivers. Not the size of your turbo or how much rubber you have on the road. The bullshit stops when the flag drops is the old saying, and it has always been proven to be quite true. So get over it, the R1′ through to the R4’s will be in there – again.

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We’ll have the UGC (User Generated Content) taking front stage much more than in Forza 2’s art styles that were applied to vehicles. These puppies are very well detailed now, with a huge increase in definition, clarity and detail not only in the cars themselves, but the trackside and interiors. Personally I’ll not be looking at how good my ride is at 200mph, I’ll be more focused on the next 2 corners approaching rapidly at a huge rate of knots in cockpit view thank you very much.

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We have not only an advanced paint editor, but the new Video Editor and areas that Turn10 have some special things planned in the area of UGC . . Ideally, OXCGN may get its hands on a disc soon, and will publish my own personal hands on with the game, and even do a hands on comparison with several other new titles coming up to see how they all rank . . .

In the mean time, enjoy the screens above and the video from Turn 10 which will be included shortly today.

 


 

Forza 3 Update 25th June

Not a great deal to report at the moment people, Tuurn10 and MS are keeping very mum right now on the Forza 3 front. We ‘almost’ had a Forza 3 event here in Sydney yesterday (24th June) but was canceled at the very last moment by Microsoft’s PR arm Pulse.

We were invited to attend, and were to be privy to some new info, but alas, the pin was pulled at the eleventh hour. But we did learn that they are planning something big here in Oz, and we’ll definitely be part of it. There are things a-foot, but we are not allowed to mention those at the moment.

So to help those of you who haven’t had a chance, here’s the latest Forzamotorsport 3 Podcast for your enjoyment all the way from Turn10.

Forza 3 Update 15th June

Forza 3 Le mans

As OXCGN predicted, Le Mans in Forza 3

As I predicted, Le Mans IS part of the new Forza 3, here’s the details of it, and the first listing of some of the 100 cars to be featured in Forza 3 due out in October 09..

Le Mans Circuits to Debut in Forza Motorsport 3

SYDNEY, AUSTRALIA – JUNE 15, 2009 – October 2009 sees the introduction of the eagerly awaited “Forza Motorsport 3”, giving fans the ultimate driving simulation with more than 100 race cars and previously unseen tracks on offer.

Petrol-heads will be able to experience first hand the winding corners and speedy straights of Le Mans, one of the oldest and most prestigious endurance races in the world. The famed Le Mans, Le Sarthe and Bugatti circuits debut in the next installment of the hugely popular Forza Motorsport franchise.

The “Forza Motorsport 3” experience is enhanced through finely tuned and highly engineered racing machines designed by the world’s most prestigious racing teams. Among the 100 plus set of race cars available are the Peugeot Sport 908, Audi FSI Companion Racing R8 and even the Ferrari MOMO Doran Racing F333 SP

With impressive graphics and more competition and variety, “Forza Motorsport 3” captures the thrill of Le Mans and lets fans exercise their love of motorsport like never before.

Even more details and items of interest right over here, including some info on a possible release window.

The following are some of the 100 plus race cars featured in “Forza Motorsport 3”:

• Audi

#2 Audi Sport North America R10 TDI

#2 FSI Champion Racing R8

#8 Audi Sport Team Joest Audi R10 TDI

Bentley

#7 Team Bentley Speed 8

BMW

#15 BMW Motorsport V12 LMR

Cadillac

#6 Team Cadillac Northstar LMP-02

Peugeot

#8 Peugeot Sport 908

#3 Peugeot Talbot Sport 905 EVO 1C

Porsche

#17 Racing Porsche AG 962c

Toyota

#3 Toyota Motorsports GT-ONE TS020

Ferrari

#12 Risi Competizione F333 SP

#30 MOMO Doran Racing F333 SP

And for gods sake, do not complain that your precious Nissan tin-top, or ATV isn’t in there, or truck. These ate Le Mans cars in this years Le Mans . . . more cars and tracks as we get them from Microsoft.

 


 

Forza 3 detailed update 8th June:

oxcgn forza 3 logoThis being probably one of the most hit pages for Forza on google, we like to keep everyone happy with as much ‘insider stuff as possible. Sure, we could just pop everything up like the rest do and claim it to be “news” . . . but we prefer to dig up stuff ourselves, or put our own personal twist on the news and details we present.

So with this update, we’ve combined with the Australian Xbox Team in LA who did this great interview with John Wedl, Content Director on Forza 3 with “Jinx” (ex-Fragdoll Ashley Jenkins) who is now XboxLIVE online manager for Xbox Australia. Yes we have even stolen an American Fragdoll – what next.

What’s in the vid?  Well some very interesting revelations and it’s worth listening to the whole interview as Ashley’s questions really get John Wedl opening up on paint customisation, how even novices will be able to enjoy racing, crash rewind and more. So read, listen and enjoy!

• NOTE: In the interest of saving space, we’ll be dropping our updates in separate posts now and criss-crossing them so you can surf between them. So to get the newest details, a great new interview with Turn 10 Content Manager, and 23 new screens, head over here right now.

 


 

Well I was “almost” right, October will see the release of our

Australian cars in Forza 3.

Plus the high likelihood of Aussie tracks. While not “Officially confirmed” regarding the tracks, it would be safe to say that his “can’t comment on that at the moment” yet saying that there are Aussie cars featured in Forza 3, does answer the question actually, but not officially.

• Aussie Cars ! Aussie Track? Live Interview From LA

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Our OXCGN Affiliate, OzBoxLive grabbed this interview at the Forza 3 booth at E3 today and here it is for your listening and viewing  pleasure. More specific details to follow. And yes, you’ll here it from him, we are getting a much more detailed Paint Editor in Forza 3, which as Mark points out in the interview, makes me an especially happy little vegimite.

• E3 Forza 3 Developers Demo

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Forza fans get A clutch

The choice of ether a selective-manual, fully clutch operated manual, Automatic or even dumb-braking mode for those Arcade Racing nuts who don’t actually know what brake means.

Check the vid out for a detailed walkthrough with heaps on information in it, and slip over to our Forza 3 Post which also contains more written information for you towards the bottom of the post.

beloved Forza Motorsport 3 across all regions.

fantec Forza 3 Official Wheel oxcgn

Nice shinny new Fantec Porsche 911 Wheel for Forza 3 nuts outthere. Looks excellent and the pedal setup is rock solid. OXCGN will have some hands on time with it over the next few days. locked up with Forza 3 – naturally.

Will a showing of 400 cars, huge tracks, and realistic damage, full 360 deg in-car views like PGR, and a huge new boost to the Paint Editor.

Plus, a few new features that will surely blow gamers away, one of them being the Video Editing ability. Not just a simple cut-n-splice, but a full blown editing program where you can create and share your events with all the Forza community, and those on your Friends list via XboxLIVE

• Official Debut Forza 3 Trailer

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After the trailer and this little read, you might want to slip over to here and check out my own daily thoughts on the game, and some new info as well.

You can check more details here at the article we published during the event, and we’ll have LOTS and lots of hands-on time when the Aussie E3 Assault Team gets to play Forza 3 in the next few days.

Team oxcgn racing icon

Visit out new Team OXCGN Racing page

So standby for a blow by blow description of the game, cars, tracks and what to expect. It’s hard to give it all to you here and now, as we only saw a small glimps of what we;ll be getting come release, but from what was shown at the Keynote, it’s nothing short of “Bloody Brilliant Mate”

We’ll be adding to this in a short while, but just wanted to get this up so you can spread the word.

• Forza 3 Community Trailer

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Update 30-05-09

Well we’ve been told to expect something special at E3, and OXCGn has been “invited” to a “special meeting” with Microsoft reps at E3. They have four ’secret’ games to announce and by all accounts, Forza 3 will be one of the games “officially confirmed” yet 4 others wil be “New IP’s”.

In fact, our Top 10 and E3 Tips are going up tomorrow which list 10 games not mentioned before that are – “Exclusives” – so make sure you keep an eye out on the main page for the links for that.

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Our team will be in the Microsoft Keynote on the 1st June, the day before E3 officially kicks off, and – they will have “Hands-On” time with the titles raised at the keynote.

• Forza 3 Video Creation feature

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Soon as we do have more, this page will reflect that news. Here’s some pics to tide you over until tomorrow and a vid coming shortly.

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Update 22-05-09:

Forza 3 Le mans

Le Mans included in Forza 3? Announcement due 12 - June - 09 after E3 Announcement !?

Forza 3 Le Mans Announcement 12th June 09:

Will Forza 3 include the famous circuit, and be announced on the 12th June, the day before the famous race? My educated guess is – YES. And it will be announce after the title has been “most likely officially confirmed at E3″!?

The 24 HEURES DU MANS is run on the 13 – 14th June, so the date on the image fits in perfectly with pre-race announcements.

Thanks to our affiliate lvl2gamer we have this neat image of the track with the date “save the date” embedded on it.

Well I can assure you, you WILL know about Forza 3 before the 12th June from – OXCGN. We have an appointment with MS when we land in LA on four “secrete games” to be announced during E3, and I’m 99% certain that Forza 3 is amongst those four titles.

I know that certain art assets have arrived at a Sydney firm for work to be begun on the release of “certain titles”. This usually has a 3-4 month lead up window before release, making it around the November period, which would fit in with my predictions of a Nov 11-12th Release date for Forza 3 (OXCGN’s prediction for release, not an official statement)

The Le Mans announcement will be to confirm that Forza 3 will have it as part of the itinerary for the game, and most likely an integral part of the games career mode . . most likely. That would be around 1 week after E3, which gives them plenty of mileage post E3, and a secondary boost after that to stretch it further.

All makes for good marketing stratergy actually.

It would make perfect sence to have it at Le Mans, giving the game 3 full days, including the day of the announcement, to be in the worlds eye. A perfect launching pad (excuse the pun) for the game, with E3 still hot on the gaming press, ensuring it further public (not gamer) notice.

Being a car nut and fan, I’d have my money on the track being included, and that it will be announced at E3 and at the pre-race events for Le Mans. But I’m not a gambling man, so don’t take me up on a prper bet – just yet.

OXCGN will be involved with some local (Aust/NZ) promotions for the game, whenever it is launched, which will be with a major Auto Show promotor here in the Asia Pacific region. SO stay posted for that as well.

The race was made even more famous in 1971 when actor and racing driver Steve McQueen debut the race in a rather dry but action packed movie called, Le Mans. If you want some old thrills and spills, get it out for nostalgia.

Rest assured, OXCGN will be up to its elbows in grease with Forza 3. RIghtin there wiyth the promotions, news and competitions – Oh, I didn’t mention the OXCGN Forza 3 Competitions – did I !? Damn.

More on that in the next uodate.

Update 11-05-09:

This IS the Offical Forza 3 Logo

This IS the Official Forza 3 Logo

Naturally we’ll be under embargoes, so please – no pestering about getting the news early. We’ll post it LIVE using Cover-It-Live, so when you see that up on the main page come June 1st (US time), then load it up.

Microsoft know we are the most hit-up Forza 3 page on the net each day. With thousands of eager fans hanging off the page each week. All just waiting for a small glimmer of news on Forza 3. Well I can tell you that they have taken note of that fact, and they will be “helping us” disseminate the information as quickly as possible.

My personal bet is that Forza 3 details will be one of the several games – as yet unannounced, that will be amongst the keynote on June 1. OXCGN will have a team there that will also be doing several “Hands-On” plays of the various games. One of OXCGN team members is a true Forza fan, and he’ll be reporting on any playable code that is made available to the press.

OXCGN has been pushing for this for some time, and as we have now mover=d to being the fastest growing Xbox site on the Net, and the biggest Xbox Community site in Australia, Microsoft have finally paid us some attention.

So rest assured, when we hear any printable news (no – we WILL NOT break any NDA’s for the sake of early views – so don’t even ask) then you’ll be reading it right here, and also in the OXCGN E3 2009 News pages, the OXCGN Live Podcast, and the OXCGN Cover-It-Live feed direct from the various keynotes and presentations over the week.

I know it’s not much, but it’s all I can share at this time, and rather than give you nothing, at least we can share that OXCGN has finally been given the opportunity to share the news with you all – officially.

So stay tuned, and early news we CAN print, you’ll get it as soon as possible here. Keep checking the Brazil video and I’m still waiting on some good and kind hearted gamer to translate the discussion for me. Simply email me with the transcript, and you’ll naturally get credited for it on the highest googles searched Forza 3 page on the net, OXCGN

Update 30-04-09:

If you have had your ear to the ground you would have heard that a Microsoft media conference in Brazil via it’s largest Forza community, PortalXBOX. While there they (Microsoft) unleased a little snippet of info on Forza 3, very small mind you, but you can catch the whole item here . . .

The guys at PortalXBOX whacked it up on YouTube and we grabbed it from there for all our Forza 3 loving fans.

Hope you can speak Portuguese. You’ll find it in at around the 6.58 mark or there abouts. If one of our kind Brazilian friends could translate the section, that would be great . .

Plus this IS the official Forza 3 logo that will adorn our next iteration

• Forza 3 Unofficially Announced? – well sort-of

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• Update: 16-04-2009:

The news on Forza 3 has quietened substantially of late. A distinct sign that “something is brewing” inside Microsoft.

All enquires to the people I know have met with a blanket wall of silence, which does mean there’s an announcement due within a short period of time.

OXCGN is now the highest ranked Forza 3 destination of Google, it has over 700 – 800 Forza Fans logging in every day looking for information, and the post has almost 1000 comments in it, the lucky person to be the 1000th could well get a  treat as well. But that’s another story. OXCGN is now ranks 159,622 on Alexa globally and has just managed a Google Page Rank of 3/10 (on the lower scale, but getting there – 5/10 is excellent).

Aimed with this information, facts and statistics, OXCGN is running a very “outrageous proposal” to MS locally that could see us ideally being present when the news does break, or even something more grandiose – all going well. We want to bring you the loyal supporters of not only OXCGN, but the Forza Franchise as much new news as humanly possible, as fast as possible.

So be assured, that soon as we have ‘anything, no matter how small, or significant, this page will ‘ideally’ have it first.

 


 

Not Directly Forza 3 Related

But Car Buff stuff many Fans have been wanting in the next Forza 3: Rally Cars . . !?

oxcgn-ken_block

Great racers, but let's leave them in their own world, not in Forza 3 ?!

While it’s not Forza 3 related, it is about racing, which is something we all obviously have in common. So many of you have been asking for rally cars and off-road in Forza 3, which I ’seriously’ doubt will happen by the way, this will at least will ‘hopefully’ satisfy some of those cravings for the time being. The interview with world renowned Rally Driver Ken Block and his involvement in the next iteration of Colin Mc Rae: DiRT 2 is well worth watching. As I’m sure it will get some adrenaline going for those junkies that love jumps and ‘catchin-air’….

On big thing to remember is, that with excellent games like Colin Mc Rae: DiRT2, why would you want Forza 3 diluted with the addition of this sort of thing. Leave each genre to their own specific style. There’s no need to meld and change something that is obviously working really well. And inthe process, change the very thing that makes the game (Forza) so unique.

So in the meantime, please enjoy this interview until I have more news on Forza 3. And keep your eye out on that fastest car, if you can.

• Coline Mc Rae: DiRT 2 – Interview with Ken Block

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Worlds Fastest Street Car

• Fastest street car

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Everyone is always screaming for Drag Cars in Forza 3 . .Well, no drag cars in Forza 3, but how’s about the Worlds Fastest Street car, driven on Pump gas, and in street legal trim, right down to the cup holders, blinkers and everything elses needed for a street driven car, that does 6 sec 1/4 mile runs in standard trim.

worlds-fastest-street-carRod Saboury’s 1963 Corvette is a street-legal car that exceeded 210 mph at a track in Ohio. (Baltimore Sun photo by Lloyd Fox / November 24, 2008)

Going from zero to 60 mph in one second will make people stop and stare, but Rod Saboury need not drive his 2,400-horsepower, twin-turbo-charged Corvette that fast to grab attention.

Sometimes, the Millers resident and National Hot Rod Association driver cruises along Carroll County’s streets or pulls up into a McDonald’s drive-through, and then heads turn – fixated on the Corvette’s dragster-engine sound, fire-red exterior and hot-rod designs.

“It’s like driving a UFO on the highway,” says Saboury, 58, whose 1963-model Corvette is widely regarded as the fastest street-legal car on the planet. The car so impressed the editors at Super Chevy magazine that the 35-year-old publication named Saboury’s Corvette as its inaugural Car of the Year in its February issue.”

…cont

Yes, keep dreaming, but now drag cars in Forza 3 . . .

NEW Forza 3 Item of Interest

Click for full sized view of box art

Click for full sized view of box art

Could this be the cover art for Forza 3?

Or a well executed and cleverly designed piece of work by a budding design artist?

 

Found this while on the scrounge around the net yesterday looking for anything Forza 3 related and it seems like a decent attempt at a solid looking covert art for the game.

Sure, it’s by an artist, but who’s to say such artists impressions are not taken up by various development studios and Publishers alike. Certainly looks the piece ad reflects what Forza 3 is all about, especially when you read the description on the back.

 


 

NewsFlash:

Check out our Team OXCGN Racing page, new NFS: Shift screens that will blow your mind. No more mister nice guy . . . this is pure racing style and visuals to boot.

I have a gut feeling this game will be along the same lines as GRiD from Codies and will have even more redeeming qualities for racing fans.

 


While some might not believe the art is in fact Official, I thought it best to put the source and the design studio responsible up in this update so as to keep Forza fans informed.
As you can see Kaarbo Design have been retained to do work for many studios and have done the work for Forza 1, and as you will see from the screen shot, have Turn10 on their client list, with Forza 3 art as part of their current portfolio.

 

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Yes, very Official Forza 3 Artwork!

Click image for larger view

If you slip over to Kaarbo Design, you will also see a significant amount of Microsoft Xbox Division XboxLIVE art and video sequences that they have done. Some which is rather stunning actually.

Just trying to keep the information up todae and as clear as possible.

Update 2 Jan 09:

post_forza_posters

Here’s the various “Official” stylized poster art for Forza 3 . . .

We are currently compiling an article on Forza 3, which will be a stand alone item separate to this post here, so as soon as it is completed, the link will be placed at the top of this post, as well as all major gaming news portals.

It seems there will be ‘around the 400 – 450 cars in this line up, which is around 100 more vehicles than Forza 2 has after all the downloadable content packs are included. Which will be just ‘nice’, as personally I can NOT see the benefit of having 900 – 1000 odd cars in a racing game aimed at being a simulator. But that’s just me.

Most of the major tracks will be included, and once I have any firm details on these, you’ll be the first to know about it. An internal contact I have is heading to the US in January for discussion of promotional aspects of the game, which will then come into effect probably in Feb. Meaning that the game will most likely see a late 3rd quarter release . . . which will be a few months prior to the ‘expected’ release of Sony’s GT5 in December (Christmas 09)

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MSG and Turn10, who ARE doing this iteration, like to involve a great deal of pre-release hoopla and will ideally have the whole Forza Racing Team involved again doing Real World Time Trials with the same cars that will be in the game. Much like they did with Forza 2.

Here in Australia, a major Auto Promotions company has been contracted and will be involved in a series of events prior to the games release, which will span several months and much $$ and competitions. So stay tuned, no puyn intended, and trust you enjoy the poster art. We may have some official art up for grabs at some stage, as we have contacts with the design studio doing the Australian versions of the art for all mechandise and posters etc.

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More Forza 3 news as it happens, and a new article to appear on the site dedicated to just current ‘facts’ on Forza 3, not some “Wish List or features”. So please keep your eyes peeled for that – soon, and hit that RSS feed button right now to stay in touch with events as they take place.

• You can also check out OXCGN’s Forza 2 Vehicle Image Page for a look ate many custome paint jobs carried out by the author. Well worth a view if you enjoy “Custom Paintwork”

Or check out my quick “Slide”-show here.

UPDATE: 14-Nov-08:

Well people, I’ll be bringing you some VERY good news soon, can’t say too much now, but soon as I can, I’ll be letting you know, suffice to say my “predictions” have born fruit, and we will see Forza 3 in 2009. We will be having some comps based around it, some special events for Australian based gamers and be able to bring you all up-todate information as it happens.

We’ve been working on getting more information for you from MS, as this is the hardest hit url on Forza on the net now. And we owe it to our supporters to keep you updates as we get news to-hand. I can’t say anything specific, but from what I have heard, you’re all in for an ‘amazing’ experience come Forza 3 release time in 2009.

So on with the “wish list” . . . you can wish as much as you want, but I’m sure the guys at MS have nailed down the number and types of cars that will be in Forza 3 – around the 400+ mark I believe (with more via additional Downloadable packs etc). They have most certainly been reading your comments, and many other Forza 2 supporters comments from around the world, and you’ll notice some of those comments and wishes come true in the next iteration I’m sure.

So once I ‘can’ give you more details, you will most certainly get it here FIRST. So stay tuned and I’ll try to squeeze more info out, yet not give away the game all together. That wouldn’t be much fun now, would it. Tell your friends, spread the url and site around, and we’ll keep you well informed.

Well for those who doubted my comments after Forza 2 was released, where I stated that Forza 3 would be coming along in ‘roughly’ 18-24 months – It does seem that Turn10 ‘may’ have the reigns yet again, but details are sketchy at the moment . . . with news coming from Surfer Girl Reviews Star Wars soon. Yes, that’s the name of her blog – work it out with her . . .

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Click the image for XboxOZ360’s Flickr stable of cars

Naturally I’ll be watching this with baited breath, as it’s a game that has got me by the ’short-n-curlies’ that’s for sure. So keep posted, and as news comes to hand, you’ll be the first to know, well perhaps not THE first, but you get my point.

Update:

Here’s an “extensive” Forza 3 Car Wish List put together from one very dedicated guy over at Forzamotorsportnet forums, “Drows” follow the “read More” for the FULL listing.

Plus, what is it that you’d like to see in Forza 3

- hey, that rhymes . .

Some of the things on my Forza 3 Wish List are as follows . .

• First and foremost:

Keep the entire game as a SIM, okay Turn10 . . . !! Do NOT do a Codies on us and turn the game into an arcade abomination. If you do, you’ll loose almost all of your dedicated and loyal fan-base who enjoy building, tweaking and racing the cars on real-world tracks with real-world cars. That IS a certainty . . . just like we know the sun comes up in the morning, if you change the concept of the game now, you’ll loose fans big time.

NEW UPDATE-Addition #3 (23-02-08)

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#3-1 • Ability to upgrade a car when choosing to Download a Vehicle Settings from another Driver’s settings in Career Mode.

One of the biggest bug-bears I find is having to go through a list of upgraded options when you donwnload a vehicles Settings off Forzanet from another drivers vehicle. Selecting, de-selecting various options and upgrades so that t he car is identical to the one the settings apply to

How beautiful would it be, if when we Downloaded the settings, it would automatically choose to give you the “Option” to enable those Upgrades (provided we had enough credits naturally) as well as disable those upgrades we may have fitted earlier, which then simply adds them to our pre-purchased upgrades list for that car. To install at some other time when we needed.

This would eliminate a huge trial and error that is currently the case, especially around wheel, tyre type/compound, width and makes. As these are simply generically listed as Upgraded tyre, type/compound, width, size etc.

#3-2 • A Scalable or Self-Ramping AI that adjusts itself to the current Users abilities.

Currently there are 3 simple Difficulty levels, 2 of which as basically useless on the lower settings (unless racing inthe upper skill levelssuch as R series, where all cars are the same performance levels, and can prove a decent adversay, especially in High Difficulty.

If there were say 5 levels, and also the ability to turn of as an “Option” – scalable/ramping difficulty that went about the normal Highest level. Similar to that availabel in the TOCA series under Custome Difficulty.

Where you can go as high as 125% difficulty. Which definitely ups the anti when racing AI. This would help those of the Forzanet groups practice against some worthy opponents so that they are more skilled when it comes to decent on-line competitions, learn to work with real, hard, want-to-win AI, rather than an AI that you rarely see unless you are overtaking them on the last few laps.

#3-3• In Pit Stops, add ability to fix simple body damage that affect arodynamics:

When we pitstop, we can add a full tank of fuel, new tyres and fix suspension, but what about those all important arodynamics, that actually DO play a role in how a car behaves on the track.

Something as simple such as the “quick-fix body repair option” that enabled the repair of Rear and front airdams as they would normally in a race situation. They could even make this “visually” different, with the addition of Gaffer/duct tape over the offending areas on the front. Much like in the real races.

#3-4 • Custom Races in SP-Career:

Of what a blessing it would be if we could set up races, or a “Series” in SP-Career using High Difficulty AI that incorporated different Classes and tracks so we could fashion a Series that went across a variety of degrees of difficulty, rather than being stuct at a maximum of 6-8 laps all on one Class setting.

Not a Map Editor, as we shouldn’t be able to adjust Real-world tracks, as that’s not what they are designed for. And the game isn’t PGR3/4, but a semi-sim with real world tracks. But give enthusiasts the ability to set up a Home-Grown Series, similar to what is available in say TOCA 2 and TOCA 3 (V8SC’2 and V8SC’3).

We could save these setting and Series, so we could invite those on our Friends List to compete against each other over a Series, rather than single races on Live. This would benefit both XboxLive and the SP-Career mode as well. Giving the SP-Career Mode much more re-playability and likewise with Live.

#3-5 • AI Bots on Live:

With some lobbies not being able to fill all positions quickly, it would be great if there was an option to add a few AI Bot driven cars, choosen from the AI Drivers list, which also had a decent difficulty level allocated to them, depending on the skill of those real-life competitors.

Again, adding even more playability on Live, more races, higher use of Live and greater competion, especially if the AI was Scalable/Rampable and adjusted its self up, or down, according to the players difficulty level exhibited in the race.

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#2-1 • A much better car selection option:

The current long line of cars on screen creates havoc with the games ability to read each car and display it. You can’t skip into classes, or make quick selections, which makes any type of vehicle selection a right pain in the butt.

They need a similar Pit or Race Garage mode to say what is offered in PGR3 that allows you to move cars around into garages to suit different classes, as well as have an area to store those cars you wouldn’t be seen dead in. Offering some choice over where YOU place the cars you have tweaked, painted and regularly race with, so you have instant access to them, without the need to scroll through the entire list of 300 cars to getto the one you want, and, face the possibility of it freezing on you in the process.

Sure, you can add a car to your Favourites List, which places the cars you most like at the front, but if you have an extensive stable of vehicles, it’s still basically the same . . .

Out of all the things on the game, this is my pet hate. It’s the only thing that continually freezes my 360, and you can really hear it crunching the data when you scroll through the cars. Come on Turn10, you can give us something better – please.!

#2-2 • More interaction with crew during pitstops:

Which I believe would add some realism to it and have a Timed pitstop based on damage done to the car, not just a basic full repair and fuel like it currently is in one set time. Much like the various F1 games around. After all, it IS a sim isn’t it. Plus adding some more pit-crew members nd items in the various garages would add to the static pics , as coming in for a pitstop and seeing empty garages, with one guy standing in it is somewhat disappointing. A little thing I know, but one that could add some immersion into the game.

#2-3 • The ability to add DLC to the Career Mode

Rather than just use the tracks they (Trun10) ask us to pay for only in non-competitive races with “yourself” in Time Trials and Free Race mode – Sorry Turn10, that’s boring as bat dropping.

#2-4 • Rear View Mirror in Bonnet Mode:

At least a decent Rearview mirror which IS available in one flying carpet view mode could easily be implemented into the No-The-Bonnet View mode. Not a huge thing to ask for . . or is it . . . ?

#2-5 • A better and more detail Windscreen View Mode

rather than the “just” the on-bonnet view mode would ad a great deal more depth into the game. I understand the huge task it would take to model all the 300 plus care for an interior view, but as decent view-point closer to the windscreen would only require a little bit more car modeling for the designers point of view.

#1-1 • Bring Back The Drag Events properly at the CopperHead Test Track

They were awesome in Forza 1 and there’s a huge following in the Forzamotorsportnet forums that have “unofficial” drag races organized. So the addition of the mode would be definitely welcomed by many

These are just a few items I’d like to see, and I’ll update it as I work on more . . do you have any ideas as to what could be “sensibly” included into the next iteration of the hugely successful Forza Motorsport Franchise . . ? and I mean “sensible – okay . . .

#1-2 • Better Replay abilities in the SP game.:

Currently, the replay and fast-forward/reverse function of the game is terrible . . . A simple speed-fast-forward is all that’s needed. As presently, it chooses where it will fast forward to, and you have no control over it as to just where you want it to stop, other than playing through the entire race section by section. Something along the lines of PGR Series replay system would be great . . .

#1-3 • FULL Mirror effect in the Decal Manager/editor:

Currently, any decal or paint you do on one side, can not be mirrored exactly onto the other dise of the vehicle. Strips come out backwards or upside down. There’s a rough work-a-round for it, but a Mirro Side A to side B would save HEAPs of time and allow those creative types more control over their masterpieces. And some of them are true masterpieces.

#1-4 • More layers in the Paint Editor – Please:

While we though 100 was great in Forza 1, and that 1000 was brilliant in Forza 2, double that in Forza 3 would just be insaine, and allow some really detailed creations. Plus the additions of more various shapes and decals wouldn’t go astray. Plus the ability to perhaps create your own shapes freehand somehow . . ?? Or import Photoshop files. But that has issue with regards to various Copyright issues, so that probaly won’t be considered, but it would be nice.

#1-5 • Additional Real-World Tracks please;

Some were missing from Forza 2 that were well received in Forza 1, all real-world “Race Track” . . .some perhaps some more older ones could make a reappearance, and one or two newer ones. I know Blue Mountains was popular, even if it was wrongly mapped btw, so if you do include it, please get it right this time. Or say Surfers Paradise, Eastern Creek and Phillip Island. As these tracks see international races throughout the year, not just V8 Supercars races.

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News for Gamers Tips N4G

Forza 3 Car Wish List

Acura Integra GSR

Acura MDX

Acura NSX

Acura RSX Type S (2005)

Acura TL

Acura TSX

Alfa Romeo 8C

Alfa Romeo 155 (1993)

Alfa Romeo Spider ( 1966)

Ariel Atom (2006)

Aston Martin DB9

Aston Martin DBR9

Aston Martin Vanquish S (2006)

Aston Martin Vantage (1989)

Audi 5000 Turbo

Audi 90 Quattro

Audi A3 (1999)

Audi A6 2.7T (2001)

Audi A6 4.8T (2001)

Audi A8 W12 (2006)

Audi Quattro (1982)

Audi Quattro GT Coupe (1985)

Audi R10 Diesel

Audi R8

Audi RS4 (2001)

Audi RS6 (2002)

Audi RS6 (2004)

Audi S4

Audi S8

Audi TT 225

Audi TT 3.2L

Bentley Continental

BMW 130i (2006)

BMW 2002Tii (1973)

BMW 335i

BMW E24 M6 Euro-Spec

BMW M1

BMW M3 (1987)

BMW M3 (1996)

BMW M3 (2006)

BMW M3 Competition Package (2004)

BMW M3 CSL

BMW M3 EVO (E30)

BMW M5 (1990)

BMW M5 (2003)

BMW M6 (2006)

BMW M Coupe (1998)

BMW M Roaster

BMW Z3 (2002)

BMW Z8 (2003)

BMW Z4 Coupe (2006)

BMW Z4 Roaster (2006)

Bristol Fighter

Bugatti EB110SS

Bugatti Veyron (2005)

Buick Regal GNX

Chevrolet Camaro (1972)

Chevrolet Camaro (1978)

Chevrolet Camaro (1990)

Chevrolet Camaro SS (2002)

Chevrolet Camaro IROC-Z

Chevrolet Camaro Z28(1969)

Chevrolet Cavalier

Chevrolet Chevelle (1970)

Chevrolet Chevelle (1974)

Chevrolet Cobalt SS (2006)

Chevrolet Corvette (1958)

Chevrolet Corvette (1970)

Chevrolet Corvette (1992)

Chevrolet Corvette C4 (1992)

Chevrolet Corvette C5 Z06 (2004)

Chevrolet Corvette C6 (2007)

Chevrolet Corvette C6 Z06 (2007)

Chevrolet El Camino

Chevrolet Impala SS (1996)

Chevrolet Impala SS (2006)

Chevrolet Monte Carlo SS (1985)

Chrysler 300C SRT8 (2005)

Chrysler Crossfire (2006)

Chrysler ME412

Chrysler Prowler (2002)

Citroën C2 VTS

Citroën C4 VTS

Citroën Saxo VTS

Citroën Xsara VTS

Citroën Ax GTi

Citroën Bx GTi-16

Citroën Xantia VTS

Datsun 240z (1972)

Datsun 280z (1983)

Datsun 510 (1972)

De Lorean DMC-12

DeTomaso Pantera 1973

Dodge Caliber (2007)

Dodge Challenger (1970)

Dodge Challenger (2007)

Dodge Charger (1970)

Dodge Charger SRT8(2006)

Dodge Charger Daytona R/C (2006)

Dodge Dart

Dodge Daytona

Dodge Hennessey SRT-10 Viper Venom 1000 (2005)

Dodge Hennessey SRT-10 Viper Venom 1000 Coupe (2005)

Dodge Intrepid

Dodge Magnum SRT8 (2006)

Dodge Neon

Dodge RT/10 (1995)

Dodge SRT-4

Dodge Viper (2006)

Dodge Viper Team Oreca (1999)

Eagle Talon TSI Turbo (1992)

Ferrari 250 GT (1959)

Ferrari 250 GTO Serie I (1962)

Ferrari 328 (1989)

Ferrari 360 GTC

Ferrari 365 (1968)

Ferrari 365 (1973)

Ferrari 456 (2003)

Ferrari 575 (2006)

Ferrari 575m gtc ( 2003)

Ferrari 599 (2007)

Ferrari 599 GTB Fiorano (2006)

Ferrari 612 Scaglietti (2004)

Ferrari F40 GTE

Ferrari F40 LM

Ferrari F430 Challenge(2006)

Ferrari F430 Spider(2005)

Ferrari F50

Ferrari F50 GT

Ferrari FXX (2006)

Fiat Stilo Abarth

Fiat Grande Punto

Fiat Punto GT

Fiat Punto HGT

Fiat Punto HGT Abarth

Fiat Uno Turbo i.e. 1.3

Fiat Uno Turbo i.e. 1.4

Ford Cortina (MK V)

Ford Escort

Ford Escort Cosworth

Ford Escort Mark II

Ford Falcon (1973)

Ford Focus (2006)

Ford Focus RS

Ford Focus ST (2006)

Ford GT (2006)

Ford GT40

Ford GTX1 (2005)

Ford Mustang (1967)

Ford Mustang (1969)

Ford Mustang (1987)

Ford Mustang (1992)

Ford Mustang (1994-2004)

Ford Mustang (2006)

Ford Mustang Cobra (1997)

Ford Mustang Cobra (2004)

Ford Mustang FR500

Ford Mustang Mach 1 (1970)

Ford Mustang Mach 1 (1971)

Ford Mustang Shelby GT350

Ford Mustang Shelby GT500 (1967)

Ford Mustang Shelby GT500 (2007)

Ford Probe GT (1989)

Ford Probe GTS (1997)

Ford Probe LX (1991)

Ford RS200 (1984)

Ford Serria 4×4

Ford Serria Cosworth

Ford Sierra Cosworth RS500

Ford Sierra Cosworth (Sapphire)

Ford Torino (1970)

Geo Storm

GMC Syclone (1991)

Holden Monaro (1966-1976)

Holden Monaro (2001-2005)

Holden Torana

Honda Accord Coupe (1992)

Honda Civic Del Sol (1995)

Honda Civic EF (1987-1991)

Honda Civic EG (1991-1995)

Honda Civic EK(1995-2000)

Honda Civic (2001-2005)

Honda CRX Si (1988)

Honda Fit

Honda NSX-R

Honda NSX Type S Zero (1999)

Honda Prelude (1992-1996)

Honda S2000

Hyundai Grandeur XG

Infinity G20 Circa (1993)

Isuzu Impulse

Jaguar XJ (1976)

Jaguar XJR-15

Jaguar XK8 (2006)

Jaguar XKR

Kia Amanti

Kia Optima

Kia Rio

Kia Rio 5

Koenigsegg CC8s

Koenigsegg CCR

Koenigsegg CCX

Lamborghini Countach (1989)

Lamborghini Diablo Evolution GTR(1998)

Lamborghini Diablo (2001)

Lamborghini Diablo GTR (1999)

Lamborghini Gallardo (2006)

Lamborghini LP640

Lamborghini Muira (1973)

Lamborghini Murcielago (2006)

Lexus IS350

Lexus SC430

Lincoln Mark VII (1985)

Lincoln Mark V Bill Blass Edition (1979)

Lotus Elise

Lotus Esprit (1987)

Maserati MC12

Mazda 3 Mazdaspeed (2007)

Mazda 6 Mazdaspeed (2007)

Mazda MX-3 Precidia

Mazda Protege

Mazda RX-7 (FC (Second Gen))

Mazda RX-7 (FD (Third Gen))

Mazda RX-8

Mclaren F1

Mclaren F1 LM

Mclaren F1 GT

Mercedes Benz 190 (W201) (1991)

Mercedes Benz SLK (1998)

Mercedes Benz SL (2002)

Mercedes Benz SLK (1998)

Mercedes Benz SLR

Mercury Cougar (1967)

MG Metro 6R4 (1984)

MG MGB (1980)

MG MGF (1997)

MG Midget (1966)

Mini Cooper (1967)

MINI Cooper S John Cooper Works GP Kit

Mitsubishi Eclipse (1999)

Mitsubishi Eclipse (2006)

Mitsubishi Galant VR-4 (1991)

Mitsubishi Lancer Evo

Mitsubishi Lancer Evo II

Mitsubishi Lancer Evo III

Mitsubishi Lancer Evo IV GSR

Mitsubishi Lancer Evo IV RS

Mitsubishi Lancer Evo V (1998)

Mitsubishi Lancer Evo VI GSR

Mitsubishi Lancer Evo VI TME

Mitsubishi Lancer Evo VIII

Mitsubishi Lancer Evo IX

Mitsubishi Lancer Evo X

Mitsubishi Starion (1988)

Nissan 180SX (1996)

Nissan 200SX (1998)

Nissan 240Z (?)

Nissan 260Z (?)

Nizzan 280Z

Nissan 300ZX

Nissan 350Z

Nissan 350Z Nismo

Nissan ALtima SE-R (2006)

Nissan Pulsar GTi-R

Nissan Sentra SE-R (1991)

Nissan Sentra SE-R (2002)

Nissan Silvia (S13) (1991)

Nissan Silvia (S14) (1996)

Nissan Skyline (1970)

Nissan Skyline Nismo 400r (R33) (1996)

Nissan Skyline R32 GT-R

Nissan Skyline R33 GT-R

Nissan Skyline R33 GT-R V-Spec II

Nissan Skyline R34 GTR Mines

Nissan Skyline R34 GT-R Nismo Z-tune

Nissan Skyline R34 GT-R N1

Nissan Skyline R34 GT-R Nur

Nissan Skyline R34 GT-R Tommy Kaira

Nissan Skyline R34 GT-R V-Spec II

Noble M14

Noble M400

Opel Astra GSi

Opel Astra OPC

Opel Kadett GSi

Opel Manta

Opel Meriva OPC

Opel Vectra OPC

Opel Zafira OPC

Osmobile 442 (1970)

Pagani Zonda Clubsport

Pagani Zonda F

Peugot 205 Turbo (1984)

Peugeot 106 1.3 Rallye S1

Peugeot 106 1.6 Rallye S2

Peugeot 106 1.6 Xsi

Peugeot 106 1.6 GTi

Peugeot 205 1.6 Gti

Peugeot 205 1.9 GTi

Peugeot 205 1.3 Rallye

Peugeot 205 T16

Peugeot 205 T16 Evolution

Peugeot 205 T16 Pikes Peak

Peugeot 206 GTi

Peugeot 206 Rc

Peugeot 207 GT

Peugeot 207 GTi (Rc)

Peugeot 306 S16

Peugeot 306 GTi-6

Peugeot 405 Mi16

Peugeot 405 Mi16×4

Peugeot 405 T16

Peugeot 405 T16 Pikes Peak

Peugeot 406 3.0 V6

Peugeot 406 Coupe 3.0 V6

Peugeot 406 Turbo

Peugeot 407 Coupe

Plymouth Cuda

Plymouth GTX

Plymouth Prowler

Plymouth Roadrunner

Plymouth Superbird (1970)

Pontiac Fiero (1988)

Pontiac Firebird (1967)

Pontiac GTO (1968)

Pontiac GTO (2006)

Pontiac Solstice (2006-2007)

Pontiac Trans Am (1988)

Pontiac Trans Am (2002)

Porsche 356 (1955)

Porsche 904 (1964 )

Porsche 911 (1968)

Porsche 911 Carrera (2006)

Porsche 911 GT1

Porsche 911 Turbo (1994 )

Porsche 911 Turbo (2003 )

Porsche 914/4 (1970)

Porsche 914/6 (1975)

Porsche 914/8 (1975)

Porsche 914 STI (2008)

Porsche 917 (1969 )

Porsche 924 Turbo (1983)

Porsche 928 (1985)

Porsche 935 (1978 )

Porsche 944 (1985)

Porsche 968 (1991)

Porsche 993 GT1

Porsche 996 GT1

Porsche 996 EVO GT1

Porsche 997 Carrera S

Porsche 997 GT2

Porsche 997 Turbo

Porsche Cayman (2006)

Porsche GT1 (2000)

Porsche GT2 (2003)

Porsche GT2 (2007)

Porsche RS Spyder (2006)

Renault 5 (1980)

Renault 5 GT Turbo

Renault 5 Turbo

Renault 5 Maxi Turbo

Renault 11 Turbo

Renault 21 Turbo

Renault 21 Turbo Quadra

Renault Clio 16v

Renault Clio Williams

Renault Sport Clio 172

Renault Sport Clio 172 Cup

Renault Sport Clio 182

Renault Sport Clio 182 Cup

Renault Sport Clio 182 Trophy

Renault Sport Clio 197

Renault Sport Clio V6 Phase I

Renault Sport Clio V6 Phase II

Renault Alpine A310 GTA

Renault Alpine A310 GTA Le Mans

Renault Alpine A310 GTA Turbo

Renault Alpine A610 Turbo

Renault 19 16v Phase I

Renault 19 16v Phase II

Renault Laguna 3.0 V6 24v

Renault Megane Coupe

Renault Sport Megane 225

Renault Sport Megane 225 Trophy

Renault Sport Megane 225 F1

Renault Sport Megane 230 Team F1 R26

Renault Safrane 3.0 V6 BiTurbo

Saleen S7

Saleen S7 TT

Saturn Sky (2006)

Scion TC

Seat Ibiza FR

Seat Ibiza Cupra

Seat Leon (2004)

Seat Leon FR

Seat Leon Cupra R

Subaru RX (1989)

Subaru Sti (2005-2006)

Subaru WRX (2001)

Suzuki Escudo Pike peak Edition

Tommy Kaira ZZII

Toyota AE86 Sprinter Trueno GT Apex (1985)

Toyota Celica (1991)

Toyota Celica (1994)

Toyota Celica (7th gen)

Toyota Celica GT-Four (ST205)

Toyota Celica GT-S TRD (2002)

Toyota Levin Gt-apex (1983)

Toyota MR2 (1988)

Toyota Mr2 Spider

Toyota MR2 Turbo

Toyota Soarer

Toyota Supra MKIII

Toyota Supra (4th Gen)

Triumph TR6 (1974)

TVR Griffith

TVR Sagarris

TVR Speed 12

TVR T350

TVR Tamora

Valiant Charger

Volvo 740 Turbo (1989)

Volvo 850

Volvo S60 T5 (2006)

Volvo S80 (2006)

VW R32 (2004)

VW R32(european version) (2006)

VW Beetle (1970)

VW Corraddo

VW Golf GTI VR6 (1998)

VW Golf R32 (2003)

VW GTI (1976)

VW GTI (2006)

VW GTI 16 valve (1992)

VW Jetta GLI 1.8T

VW Jetta GLI VR6 (2003)

VW Rabbit

VW Sirroco (1975)

2008 +

2008 Mazdaspeed Rx-8

Nissan Skyline GTR (2008)

Toyota Supra (2008)

2009 Porsche Panamera

Chevrolet Camaro (2009)

Prototype/P1/Racing

Acemco S7

Lola B06/10-AER (LMP1) Either or the Dyson or HighcroftZytek 06S/

Zytek (LMP1) Zytek Engineering

Porsche RS Spyder (LMP2) Penske

Lola B05/40-AER (LMP2) Intersport Racing

Ford Indigo

Ford GT90

Ford Mustang GT-R

Ford Shelby GR-1

Ford Shelby Cobra

Chrysler Firepower

Mitsubishi Ultimate Evo

Cadillac Sixteen

Acura RDX

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1,193 Responses

  1. pimp101, on March 3rd, 2008 at 9:53 am Said:

    add trucks like chevy 2500 and ford 250 , Add the mustang bullit, and a make a in side view of the car.

    Also off road racing with the trucks would make this game the best

    Reply
    • mick, on May 13th, 2009 at 5:25 pm Said:

      i think the big trucks with massive turbos would be awesome to drift around te tracks,

      Reply
    • tuna91, on May 27th, 2009 at 12:06 pm Said:

      deffetly need trucks should do like the jep zj tj yj do like a mudding thing mud drags, and in the kit cars like you c on speed channel tht would be awsome

      Reply
      • xboxoz360, on May 27th, 2009 at 5:10 pm Said:

        Good job you’rejoking mate (?) as the LAST thing Forza 3 needs is Trucks and mud racing. The game is NOT aimed at those sorts of things, nor should it ever be.

        There are games aimed at that genre, and they should remain in that domain, like Pure, and others of its ilk.

        Leave Forza 3 fror “racing” vehicles that use circuits and liceinced vehicles, and leave the Need FGor Speed Nitro, Arcade, Burnout, Pure etc etc to their own. Do NOT try and put everything in one game, all you do is ruin it.

    • Paul Bosanko, on June 4th, 2009 at 12:39 am Said:

      please please please, a Mazda MX-3 SE 1.8 V6 please please please

      Reply
    • matthew, on June 5th, 2009 at 12:31 pm Said:

      I would love for the MK3 GTI VR6 to be add to the game The MK3 GTI would be a great update to the Volkswagen Enthusiasts group. Thanks!!!!!

      Reply
    • Jeremy DJ, on June 14th, 2009 at 2:20 pm Said:

      for the car list they at least need the new
      2010 Nissan R35 GT-R
      the worlds quickest production car
      all though i am pretty sure i saw a pic of it up there somewhere

      Reply
      • xboxoz360, on June 14th, 2009 at 5:51 pm Said:

        Sorry Jeremy, but it’s not the “quickest production car”. Here’s a list of the top ten:

        1. SSC Ultimate Aero TT – 411.76 km/h

        2. Bugatti Veyron – 400 km/h

        3. Koenigsegg CCR – 388 km/h

        4. McLaren F1 – 372 km/h

        5. Ferrari Enzo – 355 km/h

        6. Porsche Carrera GT – 334 km/h

        7. McLaren Mercedes SLR – 334 km/h

        8. Lamborghini Murcielago – 330 km/h

    • Jeremy DJ, on June 14th, 2009 at 2:26 pm Said:

      i have one question after watching the preview did they decide to bring down the physics realism so the game is easier or are those cars just really good drivers of course i know that they are not really driving

      one thing i think they need to improve some how
      the game docent give you the fealing of how fast you are going maybe blur or something to help give you the feel that you are doing 150 MPH not 65

      Reply
      • xboxoz360, on June 14th, 2009 at 5:49 pm Said:

        The physics have been improved greatly, and I’m not sure which vehicles you’ve been driving and on what tracks or at what level of difficulty, but plonk you bum in one of the R2 Porsches and do the 5 laps of The Ring, and you’ll change your tune about the realism and speed, trust me on that.

        The game will have the ability for no-brainer style driving, but also cater for the core forza fan by offering the best physics they can deliver, right down to tyre wall flex, what changes that makes to a cars weight transfer and dynamics that brings.

        Did you know that the Chev racing team in the US use Forza 2’s physics and live feed to work out tyre and suspension setting for racing their cars, seeing how hot and where that heat is applied to each tyre while cornering?

        If it’s good enough for them, then any gamer that complains about it, simply is not sing it to the best advantages.

        BUt do get into the R2 Porsches, do the enduro ‘Ring and then come back with your experience mate, would love to hear from you after that!

    • westee, on July 19th, 2009 at 5:40 pm Said:

      I say leave the game as it is with newer cars(no trucks, bikes or hovercraft etc) and some new tracks i.e Bathurst would be cool, and personally i would like to see some old rotary mazda’s.
      The biggest gripe i have with Forza 2 is that the game crashes when scrolling through my garage (microsoft can make anything crash it would seem lol)and also replay’s could be less tight on the cars and show some track-side speed (stationary cameras) Show the cars coming towards the camera and also away from it. I dont want to see the start of a replay from the cockpit of my car as you cant see any of the other cars in the race and sometimes if you have a fast car it is possible not to see another car for the whole race!. I have spent hundreds of hours on my forza games, i.e pimping and racing cars also taking photo’s of them. I think forza2 is great it just needs a bit of a tweek .

      If you want rallying, truck and bike racing buy something else!, please don’t dilute an already excellent game with nonsense.

      Reply
  2. xboxoz360, on March 3rd, 2008 at 12:45 pm Said:

    Adding trucks would detract from what the series is aimed at, real-world-sports-car-racing. Trucks and their ilk are best suited for games such as NFS, Burnout, DiRT and NASCAR . . . all of which are not what this game is aimed at.

    While it would be ‘interesting’ to add “specific” on-road versions of “Sports-Trucks” Utes etc, big rig trucks would not suit the game, IMO.

    The biggest downside to adding full interior views is the shear amount of detail required for a HUGE stable of cars, with each one having a different interior view required.

    Th assets of which would add up to a huge amount of disc space, let alone actual 3d work for the artists concerned. A good placement for a windscreen-cam could be a happy compromise, allowing a higher and longer nose shot, with more on-car detail up front, but not have to include each cars interior view.

    I “love” the interior views on racing games, DiRT and PGR3/4 are excellent examples of this, but both have a relatively small stable of cars in comparison to what Forza2 and even Forza 3 may have in the future.

    Reply
  3. xboxoz360, on March 3rd, 2008 at 12:47 pm Said:

    Adding trucks would detract from what the series is aimed at, real-world-sports-car-racing. Trucks and their ilk are best suited for games such as NFS, Burnout, DiRT and NASCAR . . . all of which are not what this game is aimed at.

    While it would be ‘interesting’ to add “specific” on-road versions of “Sports-Trucks” Utes etc, big rig trucks would not suit the game, IMO.

    The biggest downside to adding full interior views is the shear amount of detail required for a HUGE stable of cars, with each one having a different interior view required.

    Th assets of which would add up to a huge amount of disc space, let alone actual 3d work for the artists concerned. A good placement for a windscreen-cam could be a happy compromise, allowing a higher and longer nose shot, with more on-car detail up front, but not have to include each cars interior view.

    I “love” the interior views on racing games, DiRT and PGR3/4 are excellent examples of this, but both have a relatively small stable of cars in comparison to what Forza2 and even Forza 3 may have in the future.

    Reply
  4. pimp101, on March 4th, 2008 at 8:50 am Said:

    Yes you are a little bit right but you dont want a game that gamers fix to meet their own wants in the game. example forza 2 when the gamers changed their cars for drifting and dragging. And yes making the inside view of the cars might be a little bit much, only if they put in a crap load of cars.

    Reply
  5. pimp101, on March 4th, 2008 at 8:52 am Said:

    also more bumpers and spoilers for the customization of the automobiles.

    Reply
    • Thursday7, on May 9th, 2009 at 1:59 pm Said:

      yeah
      i want them to be able to put custom lights and stuff bsck into the game
      especially on the jap cars

      Reply
  6. pimp101, on March 8th, 2008 at 12:07 pm Said:

    ability to changes size of spoilers

    Reply
  7. xboxoz360, on March 10th, 2008 at 11:02 am Said:

    With regards to the spoilers, there is currently various spoiler kits available for different models of cars that are produced and sold in the automotive market. So they’ll only be offering “factory” options or aftermarket options, not self customization options. As that then changes the look of the vehicle beyond what the manufactures will allow.

    It’s why aftermarket manufactures pay hefty licensing fees for.

    The aim of the game is it fit in with the various styles of racing, and Forza 1 had drags at the Copperback test fields, and there’s a huge community that supports that in Forza 2, as well as the drifting genre’. So I don’t see them changing at all.

    I’d hate to see the inclusions of such things as truck races, off-road racing etc. as this takes away from the bone-basics of what Forza is about, race track racing at its best.

    Reply
  8. pimp101, on March 12th, 2008 at 11:58 am Said:

    what about sport bikes?

    or is that to fun for the game

    Reply
  9. xboxoz360, on March 12th, 2008 at 2:39 pm Said:

    Different style of racing, leave those to the games such as WBK and MOTOGP, as they deal specifically with bikes and their handling characteristics, which differ a great deal from cars. Be a night mare to mix the two, as each would require a dedicated physics engine aimed at each area.

    Remembering it’s not aimed at being an arcade game, but a semi-sim or close to a sim as consoles will allow.

    Reply
  10. kannibalen, on March 13th, 2008 at 4:52 am Said:

    what about these:
    volvo 240 turbo
    bmw m635csi, 850csi, 2002
    mazda eunos cosmo 20b, cosmo sport 1968, furai prototype, 787b, 323gtr familia
    saab 900 turbo, 99 turbo, 9000aero
    caterham/lotus s7
    maserati biturbo, ghibli, quattroporte
    opel calibra turbo, GT
    noble m15, m12
    yamaha ox99

    Reply
    • beamerdreamer93, on May 4th, 2009 at 11:52 am Said:

      I agree with the cars you chose but I would like to say that if forza could get a enough infomation to be able to put an accurate version of the BMW M8 in as well or instead of the 850csi it would be.. well pretty sick.

      Reply
  11. kannibalen, on March 13th, 2008 at 4:58 am Said:

    and another thing, there should be a spec page on each car, showing original specs as well as modified specs includiing engine type, displacement, aspiration etc etc.

    I would also love if some of the car had the possibility to ass wide body kits to allow wider tires.

    And a hill climbing track would be awesome.

    Reply
  12. jonnn313, on March 13th, 2008 at 11:22 am Said:

    i would love too see some SUVs and Trucks added to the game, not a whole bunch, but just some of the high end things like the 08 hummer h2, the new ford superduty, and some interesting others, it would just be a nice change to see some cars like that in here for a change, and i would for sure buy this game if there were some suvs and trucks in it

    Reply
  13. pimp101, on March 15th, 2008 at 11:41 am Said:

    exactly adding a series for truck racing would be fun but wouldnt take away from the main idea of the game.

    yes it would be different from the old forzas but that would let players have more freedom. and the players that get bored easy ( me and my clan) we will find a way to drift with them.

    please add

    the 08 ford mustang bullitt,
    2000 lexus IS300
    07 saleen mustang S302 extreme
    and if you add trucks put the 08 saleen S331 F150

    Reply
  14. branden77, on March 19th, 2008 at 7:13 pm Said:

    what would be nice is to have more races available to more cars in SP, i mean, some cars if you do them up, even not all the way, still have no viable SP race they can go in.

    also fuel loadouts would be good, if it affected weight and handling.

    mechanical failures?

    sorry, but i like full sims, so to have these as an option would truly round out this game nicely.

    Reply
  15. xboxoz360, on March 19th, 2008 at 11:29 pm Said:

    I like real sims as well, and prefer them to the arcade style of racers we see so many of. They all become so samey really . .

    If Turn10 offered some aspects as a sim-option as well as having a basic driving mode, where it was easier for the ‘average’ driver, they could pick up two distinct areas of followers.

    The main hassle I have with arcade-drivers is their constant desire to bugger other peoples races by doing damn stupid things. Whereas those who take it serious, ie; those still interested in the game this far out of release, like to race competitively with each other, or with a ramped up AI for those times when Friends are not about.

    As mentioned in the list above, a steady growing (ramping) Ai would be great, one that went over the 100% mark, much like in the last two iterations of TOCA (V8SC’s 2&3), where AI Difficulty could be ramped up to 125% which was bloody scary at time, especially when you enabled full-sim.

    Codies have gone by the way of arcade now, and making basically a PGR clone, while great to look at, it’ll be nothing lik etheir past efforts as fdar as serious racing is concerned. But I do understand their reasoning, as sim’s have a much smaller audience than arcade races do, but, Sims have a much longer standing audience which stays with the series, keeping the game alive well after the initial few weeks or month or so from its release.

    Even now, Forza 2 and Forza 3 rank really high on just this meager site in daily visits, some days it can be our highest views. All from dedicated Forza sites or forums. The Forza community is well over 2 million strong and growing, and I certainly hope Turn10 do not go the way of Codies, as they will certainly lose a great deal of their fan-base, that’s for sure.

    Reply
  16. pimp101, on March 26th, 2008 at 10:04 am Said:

    change the Pontiac GTO to the best looking year 1965 other wise I might as well be buying shit if you cant get it right

    Reply
  17. pimp101, on April 2nd, 2008 at 8:20 am Said:

    so when exactly does this game come out?

    Reply
  18. xboxoz360, on April 2nd, 2008 at 9:35 am Said:

    It doesn’t have a release date as yet, but there is suggestions it will be early in 2009 (as indicated in the articles heading) . . .

    Turn10 may also take over the reigns of MS’s PGR franchise, so if that is the case, they will be doing both Forza3 and PGR5 . .but that is something that has not been confirmed one way, or the other. Simply conjecture at this point.

    Reply
  19. BTQ, on April 6th, 2008 at 7:09 am Said:

    Car wish list looks good and the suggestions put forth were quite what i was thinking… i never acutally got why they didn’t have the rear view mirror in the bonnet mode.

    Additions to the wish list:

    1991 Mercedes 500E
    1988 Mercedes 300E AMG Hammer
    2008 Mercedes E55 AMG Wagon
    2008 BMW M5 Wagon

    Reply
  20. Sam D., on April 6th, 2008 at 5:08 pm Said:

    I dont want to sound obsessive, but no car game apart from GT4 has had an accurate transmission (mercedes has rolling shifts along with the prius and other cars). I want to see real kinds of transmissions and an auto that does kickdowns like a real car, not an auto that holds it in the optimal gear the whole time. Also, some diesel cars/trucks would be cool, and SUV’s like in PGR2.

    Reply
  21. Anchorman Mazda, on April 6th, 2008 at 6:13 pm Said:

    Hopefully Forza Motorsport 3 is going to come out in a few years time.
    I would like to see more Australian tracks, F1 automobiles (that is, if we manage to get the license for them), V8 Supercars and the Mazda Rx-8 (2004 and 2009) without the MAZDASPEED tuning kit on it already!

    Reply
  22. KingKooopa45, on April 7th, 2008 at 2:39 am Said:

    they should add a Ford Crown Victoria or “Police Interceptor” but without all the police decals of course that car is fast and great handling.
    Also the interior driving view like PGR3/4 it adds more realism thats what i like and also like a garage thing would be cool like you customize your car on lifts and paint rooms and all that so it feels like your really customizing the car youll feel the atmosphere

    Reply
  23. NO XB?, on April 9th, 2008 at 5:19 am Said:

    How come this list has no Scion Xb’s? They are like the most customizable cars other than civics. Throw them up there

    Reply
  24. Yanick, on April 12th, 2008 at 8:20 am Said:

    I would like to drive my Volvo C30 in the game.
    How about some weird stuff: pontiac Fiero (lol), the original Mini in its Montecarlo Rally specs, a pick-up…

    Reply
  25. sheekyfanboy, on April 13th, 2008 at 8:23 pm Said:

    Can I ask a question of all you Forza freaks :)

    Can you complete the single player ‘campaign’ without fiddling with all the car settings like camber, tyre pressure etc? That is, just using pretty much stock stuff apart from maybe a slight engine tune?

    I don’t have a racer for my 360 and was thinking of Forza 2 but I’m not into the hardcore sim side. I just want to enjoy myself racing and spiff up my car visually.

    Reply
  26. xboxoz360, on April 13th, 2008 at 9:11 pm Said:

    Yes, you can, as you get into the later phases, you will be using all the R Class cars from R4 through to R1, Plus the two Classic Supercars, the Ford400 GT and the Ferrari P333, both of which HAVE to be run sans any mods at all, and The Ring with them is a right pain in the arse . . . it will take you several attempts and many crashes to get around the track twice in order to finish the series to move onto the final series.

    The whole game can be played with cars as they come, just pic the ones that have the best handling rather than the ones with the highest horsepower, or Speed rating . . Speed isn’t everything, cornering and braking is the winning formular in racing.

    Only thing I woul dfiddle with is tyre pressure, as this can change the handling of the car a little. convert the game to PSI/MPH not metric, an dyou can get a finer tune on the tyre pressure . .

    By default they are set at 30psi F/R . .change it to ‘around 26- 28 Front, and 25-28 rear . . . depending on the drive of the car, Front wheel has lower rating, rear wheel drive has a lower rating for the rear, all wheel drive has them equal or slightly softer on the front.

    If you want some tuning tips, feel free to send me the cars details, the class you’re racing and I’ll suggest the best “stock car for the class, or what small mods you could make to help you use the same car through several classes, so that you get to know the one car and continue to win with it.

    As an example, not sure if I have apic of my Golf R32 up on Flickr, but you can run that as it looks from C Class right through to U Class, and when in U Class, it can have an acceleration setting of 10/10, which gets it off the line and away from other cars faster than you can say whoosh.

    You won’t be disappointed with the game, and remember, if you need pointers or tips, or see a car in my flickr pages you like, I can always sell it to you and recommend the mods and setting so that it handles as best it can. The Lexus Police 360, Lexus Ambulance Chase etc are excellent cars to play with in several classes.

    Reply
  27. driverS, on April 14th, 2008 at 11:19 am Said:

    This game needs a lot of things. It needs a better way of rewarding drivers for wins. It needs more cars and a larger variety of cars. Xbox live needs to be more user friendly. This game suffers from a lack of interesting tracks. That is my biggest problem overral are the pretty dissapointing tracks. I hope they continue to improve and Forza 3 stacks up as the Best racing sim out there. But I have a feeling that the next Gran Tourismo is gonna blow it out of the water…

    Reply
  28. GrathiusXR, on April 14th, 2008 at 1:43 pm Said:

    Hey driverS, i share your pain on a few things you have mentioned.

    There is a lack of interesting tracks and down the track when you get to the latter of races you get very bored of the track as you have done it many many times before.

    I’m overly happy with the way they reward players, discounts from going up a car or driver level. Cars and extra money for winning a tournament race. Discounts on car parts and also cars. That to me is enough of a reward.

    Of course GT5:Prologue will be better as it has had more time in development to be honed to perfection. There is no doubt about that, but there is something about GT that just makes it a tad more boring to race. I remember playing GT3 on PS2 and after a while i got really bored of it. Mainly for the fact i was never winning enough money to even buy on upgrade for my car, everything felt much slower that Forza2. and the handling was utterly hard.

    I don’t understand though about GT5: Prologue and GT5 ? Why are they making a prologue and not the next entry to the game.

    As for Forza3 mate im sure Turn10 have something cooking up there sleeve to offer a much better experience in all aspects of Forza2. It’s just the waiting game for now.

    Reply
  29. xboxoz360, on April 14th, 2008 at 2:15 pm Said:

    @ driverS, So how would you reward drivers then. Currently you get decent amount of $$ (credits), You get discounts from various suppliers, which certainly helps when getting parts and tunning vehicles, which IS what the game is about, and helps the sponsors of the game, without which the game couldn’t be made.

    You get 3 levels of difficulty approvals, which adds up to a heck of a lot of races in different classes etc. You get rewarded with new cars when you reach certain levels which you CAN’T buy, as these are unlocked and awarded to you. So outside all that, what else could you get . . ?

    More cars, there’s over 340 cars when you download all the packs, that one hell of a lot of vehicles to race, tune and enjoy. Many of which are race style vehicles or current Sports versions of Street Driven cars. There’s even an array of 2008 model vehicles just been released incl the Audi R8 which is an absolute stunner.

    Personally I think there’s way too many cars already for a “race Sim” . . . This isn’t Need For Speed, or PGR, it’s along the lines of TOCA or V8SC’s series. A Race Track based racing game, NOT a street racing get away from the cops racer. GT5 is to have 900 cars . what the hell for . . With Forza 2 there’s over 340+ cars from 44 manufactures, from 9 different countries.

    What’s the point in having 900 vehicles if 80% of them are daily hacks . . if Forza trimmed out around 50 – 60 of the current stable, and added say just another 30 – 40 vehicle of some stature, there’d be more than enough to keep you satisfied.

    Tracks, are fine, but we simply need more racing track, like Le Mans, perhaps some of the Australian and NZ tracks, A few from Europe etc. NOT street races through London and the back streets of Sydney. That takes the game away from its roots as a Race Sim, to a genre’ which it is not trying to be . .

    And withbeing bored or tired of the sam eold track, there’s heaps or tracks and different section sof the same race circuit . . You DO realize that in real life racing, the aim is to memorize every little spec of that track, so you know EXACTLY when you can turn in each different car, as each one handles, and performs differently and will not do the same things on the same track as another car will.

    DO real world racers get bored from seeing the same track over and over and over again, sure, but the ART is in mastering it . . Treat it like a Zen state, know when, where and how you can turn and at what speed, then you’ll know your way around it perfectly. Which should be your aim . .Not the fact your aced around it a few times and won a level . . You know how many times I’ve raced Road Atlanta, WAY too many, yet I’m only now becoming so familiar with it, i can turn before the corner, knowing where the car will end up on the way out. That’s what “racing” is about.

    We certainly do not need dune-buggy races, Super Truck races, Desert races or hill climbs and Rally Championships, as that again isn’t what Forza is about. There are plenty of racing games out there covering those genre’s already.

    If they try and cover all aspects of racing, the while game play gets diluted, the physic have to take a knock on as they can’t devote the system to dealing with so many cars in such detail and also make it a good racer at the same time. Corners are cut, which is why we see mediocre racing games with huge stables of cars or trying to cover way to o many disciplines in one game.

    GT5 might well be a great looking game, and have a HUGE amount of cars, but it certainly is NOT a racing SIm by any stretch of the imagination. A sim denotes a sense of realism in many areas related to racing, Such as full damage, not just small cosmetics, full ability to tune suspension, engine, and drive train. GT doesn’t allow these things, as they ‘claim’ that the cost is too great to get approval from the manufactures, yet Forza has their approval from everything from Mazda to Masserati . . .and that’s no mean feat I can tell you.

    As Masserati won’t even let you BUY one of their cars unless THEY approve you and show them you can actually drive the car. You have to pass their tests, even if you had 3 million to pay for one, they still wouldn’t sell you one. Yet they have given Forza (Turn10) permission to show their vehicles in various states of damage from small scratches, to total damage.

    Reply
  30. paganizondadude, on April 15th, 2008 at 1:03 pm Said:

    I Think that diesel trucks would be awesome. They arefast and could be able to keep up with a car so why not.

    My Duramax would WASTE any Honda ricer crap.

    Reply
  31. xboxoz360, on April 15th, 2008 at 4:48 pm Said:

    Do you see Diesel Trucks racing alongside full blown racers, or competing in race events with other cars . . It would mean introducing a whole new racing class with its own physics and tuning. Which would only bog down the game when they need to be opening it up.

    If trucks were meant to race vehicles, they’d have races for them in the major circuits . .They don’t as far as I know . . . Nice idea for a street racer game, but Forza isn’t about street racing, it’s about competitive circuit racing . .

    Reply
  32. racetonio, on April 16th, 2008 at 9:10 am Said:

    id add to that wish list honda civic(2006-2008) normal and si, or atleast the Acura csx type s 2008, would like to race them in forza..DO IT OR IL RACE THEM ON THE STREETS!!! nah just kiddin.. i wont do it unless im drunk…XD o yaaa and i add the gilles villeneuve circuit in montreal…it host some international events and its a sweet track to run at..i like it anyways…

    Reply
  33. John, on April 16th, 2008 at 11:29 am Said:

    Alright. First off there is nothing wrong with the game, Forza 2 but to make it better yes add cars like 06 GTO 02 Trans Ams WS6 90 IROC 93 Mustang GT 69 Nova SS 70 Chevelle SS 78 Trans Am but as far as new cars go please get the 09 Corvette LS9 08 Dodge Challenger 09 Camaro 03 Lingerfelter Corvette with 1300 HP.

    Another hint to add to the game, When you add superchargers to the old muscle cars have blowers come through the hood. I hate bolt on under the hood superchargers!

    Reply
  34. Steve, on April 16th, 2008 at 2:15 pm Said:

    I have one issue concerning the Power Adders in the game. The Superchargers and Turbo Chargers lack the sounds. Where are the whines and blow off valve sounds when they are installed on the car? The saleen supercharger sounded awesome in Forza 1.

    Reply
  35. xboxoz360, on April 16th, 2008 at 2:35 pm Said:

    When I play the game, I play from the bonnet cam (not bumper cam) and you can definitely hear the various motor sounds which are distinctly different when played in 3rd person . . I can hear the turbos cutting in /out, and some of the whins of the chargers etc. Plus some of the gearbox noises when compaired to say a standard transmission, or one without any clutch or flywheel changes.

    Reply
    • john, on June 3rd, 2009 at 12:42 pm Said:

      alll i have to say is u are probaly the bigst sap ive seen u fink u no bout car games and stuff and u dnt get off ur xbox and get a life forza dnt need ur help !!!!

      (ed:) I wasn’t going to publish this, but hey, he wrote it, so I thought I’d share it with the rest of the several thousand forza fans that come to OXCGN’s Forza 3 page . . Pity he can’t spell either, never mind . . makes you wonder what the world is coming to, doesn’t it.

      Reply
  36. Phil, on April 17th, 2008 at 2:43 pm Said:

    I would like to hear cars pop and see them blow fire and cloud of smoke from the exhaust would like to see my car smoke on cold weather days when I’m Idling at the starting line widebody kits would make the cars look awesome like the RX7’s from Fujita Engineering better car sounds there not loud enough if you know what I’m talking about like the car sounds in the current game the acceleration and deceleration sound the same I guess they sound different when they make a pop sound check out this video http://youtube.com/watch?v=8ZsFA2pAT1Y&feature=related better damage would be good check out this video http://youtube.com/watch?v=-cwe7tFM3gc hit a wall at 190mph and your engine is going be in your lap the damage in the current game is good but if someone t-bones you there going to smash your door in but the damage stops there in the current game your door should fall off or your wheel should fall off like second video

    Reply
  37. xboxoz360, on April 17th, 2008 at 3:18 pm Said:

    @ Phil Hey mate, which view do you always race/drive in . . .When in the Bonnet Cam view, I can definitely tell the difference between going up gears and deceleration in gears and also goiing back gears, and especially so if you flick on the rear view (Y) for a second, and it’s as if you’re looking out the window, and sounds a great deal different.

    Give it a try. Many of the Turbo’d cars sound different, with gates closing and dumping gases etc, while the ‘whine’ or the ‘chargers is there.. Newer chargers can sound rather quiet in comparison to the older “jimmy’s” that frequented many a high-horsepowered rig in the past. As the newer ones do have to pass both sound and fuel exhaust emission laws. So the sound is a lot different now.

    Definitely agree with a higher level of visual damage, butthen, they need to draw a line somewhere, as if they up one area of the cars, then they may well have to drop other areas. It’s a fine line with the huge amount of detail and physics involved in just what they have now, let alone greater damage modeling.

    Plus there may well be ‘certain’ limits the manufactures will allow their vehicles to be damaged to. I can’t see Masserati allowing you to completely trash their cars more than they are able to do now.

    Even now, if you are T-boned, you basically can’t race anyway, as the sides and suspension are shot, and there’s little likelihood of even completing a race, let alone being of any sort of competition to those left on the track.

    I do however believe that NPC’s (AI controlled) vehicles, if damaged, should also suffer the same fate as your car. SO if it was totaled, then it should be allowed to role to the side of the track and stay there.

    Butt hen, you suffer the possibility of ’some’ gamers going around and purposefully righting off all the other cars so as to simply finish a race. Which is not what the game is really about..

    I will check out those vids though, thanks for the links . . You might want to check out my new Desert Storm Lambo on Flickr and the to in the Forza 2 page on this site.

    Reply
  38. Monkynoodles, on April 18th, 2008 at 7:11 pm Said:

    If trucks were meant to race vehicles, they’d have races for them in the major circuits .

    Dude, there are truck races on major circuits they race the cabs o these things around race courses a hell of a lot on the major race tracks all over the world, I have no idea why it’s not televised so mch anymore but I can tell you something the crashes are spectacular ;-) they make the tyre walls look like nothing. In my opinion GT4 was a great driving game, really awesome but definitely lacked the sense of speed that forza has and also the damage physics. but hey one day they might get it right. also you can tweak the suspension on GT4 like mad dude I used to spend days tweaking a single car and I can tell you something the little things make a big difference.

    Reply
  39. Monkynoodles, on April 18th, 2008 at 7:13 pm Said:

    oh and I also thing that the addition of bikes would be good. but it would have to be done properly and mayeb they should map the speeds correctly to what they should be. like for example an 06 yamaha R1 can get to 100mph in 5.5 seconds. thats the same as some of the very very fast cars out there. now in pgr4 they fecked that up and the bikes are really rather slow imho. :D

    Reply
  40. corvettelover, on April 22nd, 2008 at 9:35 am Said:

    WHAT ABOUT 2009 CORVETTE ZR1 AND CONCEPT CAMARO!!!!!!!!!!!!

    Reply
    • Mark McAllister, on June 7th, 2009 at 5:24 am Said:

      OMG, finally someone said something about it. It’s my favorite car forever and always, but it’s already in Forza Motorsport 3.

      Reply
  41. Matt, on April 22nd, 2008 at 10:21 am Said:

    OK heres what we have to have in my opinion
    The Atom
    F1 CARS!!
    Ascari A10
    Hennessey Venom GT
    More BMW models
    bugatti veyron
    Super Karts???
    Maybe Sprint cars
    Koenigsegg CCX
    Pagani Zonda F
    ULTIMA GTR
    Suzuki Xtr – VID: http://www.youtube.com/watch?v=m4S2Fedcd-g

    Super bikes would be cool
    But lots of small cars like the Ford Probe GT, those lil maluch cars would be hella funny, just so many cars can be added personally i would love to see everything mentioned lol

    Reply
    • Ansel, on May 8th, 2009 at 11:50 am Said:

      I would absolutly love to see more BMW models. the bimmers that the game has so far are great, but i would really love to see the 1987 e28 models such as the 535is and even the e28 m5. I also think that having other cars such as the 1995 540i and the 1995 m5 would be pretty sweet as well.
      I just thought of this, if the new chevy tahoe along with other suv’s and even all sorts of pick-up trucks were added, they would also be an awesome addition to this game.

      Reply
    • Tom, on October 5th, 2009 at 5:53 am Said:

      the best wish list of cars iv seen expecialy the ariel atom also like to see some of the atoms contemperies like the caterham(lotus 7) or the funky ducati track car they make. Dont think it needs the superbikes tho. Also does anyone know weather you will be able to use paint jobs made in forza 2 on forza 3? (some took ages not that they look that they did lol). And we definatly need the veyron:)

      Reply
  42. xboxoz360, on April 23rd, 2008 at 11:13 am Said:

    @ Matt Yes, they are ones I was looking at, and I’ll add those mentioned above into the list that others have mentions.

    However, I think that is Turn10 started to introduce too many different classes, styles and types of vehicles, bikes, genre’s of race vehicles, they would have to make far too many sacrifices in way too many areas.

    It could well become a game of far too much of everything, and master of none. Right now it’s definitely master of console racing, without a doubt. As with over 2 million users still on board playing the game this far after release. It shows a huge sup[port for what it is RIGHT NOW, let alone what it will be come Forza 3.

    While bikes might be “fun” their physics are completely different, as are karts, midgets and trucks, whereas cars as a whole have a different physics. Add that to the extensive tuning available now that has to be at least kept as is, and hopefully improved upon, can you imagine what resources would be needed to include true physics for all those other race genre’s . . .way too many to even contemplate.

    Reply
  43. Rob3rt, on April 24th, 2008 at 9:35 am Said:

    Great car list….Also add Datson 510 1969

    Reply
  44. Eric, on April 26th, 2008 at 1:11 am Said:

    I would like to see a bunch of cars that arent listed and heres just a VERY SMALL chunk of that

    Aston Martin DBS
    2007 Subaru STI Limited
    2007 Subaru S204
    2007 Litchfeild Type 25 STI
    Audi R10

    I will add at a later date

    I would not like to see bikes in this game, I think that would push it too far, however maybe the guys that make Forza should make a super bike/gp game.

    I would also like to see some smaller real world tracks added.

    example: the famous LIME ROCK Park in CT

    Reply
  45. xboxoz360, on April 26th, 2008 at 2:45 pm Said:

    @ Eric thanks for the contribution mate, (and those others who have mentioned other vehicles and ideas.

    I’ll be doing an update on the list soon, and will include any that fit in with the greater scheme of things . . we’re just working on GTAIV review and Impressions atm, so that’s taking up a lot of our time.

    I agree with you though with regards to bikes in the game, as well as some other forms of motorsport being included. It will dilute what is already a great racing game and turn it into an arcade frenzy, which is not what over 2 million dedicated gamer of Forza 2 really want.

    Reply
  46. koreandrifter, on April 26th, 2008 at 4:31 pm Said:

    For the nissan skyline models i would want the FR versions of each model, like for the R34 Skyline, the ER34 25GT Turbo.

    Reply
  47. Felix, on April 28th, 2008 at 1:06 am Said:

    i want to see the mustang GT-R concept in forza3

    Reply
  48. xboxoz360, on April 28th, 2008 at 3:17 am Said:

    That was some car, loved it in PGR3. Have no idea why some ppl hate or think PGR3 wasn’t any good . .When played in the in-cockpit view, you could get a great ‘feel’ for the cars, and even hear the road rumble and different sounds that the various cars would make when driven over things and when changing gears and various engines noises.

    That would be a great inclusion in Forza 3, but I know it could never have a proper 1st-person view with over 300 cars (currently Forza 2 has 340 odd cars from the original max of 312. Someone mentioned about not hearing the tubo’s and ‘chargers in the current game, I have played several games of Forza 2 lately with turbo’d and ‘charged cars, and when in the 1st-person on-bonnet mode, you can definitely hear the different noises associated with each type of bootser.

    Reply
  49. Jonathan, on April 28th, 2008 at 6:40 am Said:

    The big list in the beginning its perfect. BUT, I wanna have the new BMW M3 also. The race style in forza 1 and 2 will I still have. Not street race and shit like that.
    I also want to have turbo charges to BMW and more.
    More after markes things, rear, front bumbers, wings, side skirts, rims.

    Keep the track racing stile (NOT street race in Forza Motorsport!)

    Thanks
    /A big racing fanatic (BMW lover)

    Reply
  50. Jonathan, on April 28th, 2008 at 6:52 am Said:

    I also want better sound, engine sound like in IRL. The turbo sound = higher. and the visseling sound (turbo pressure sound when you change transmisson nr) much higher. Then I also want to change exhaus pipe.
    To bmw I wanna have RACING DYNAMICS and KÖHLER RACING stuffs. Ac schnitzer, hamann and more.

    (Sorry my bad english)

    Thanks
    /A big racing fanatic (BMW lover)

    Reply
  51. Jonathan, on April 28th, 2008 at 6:56 am Said:

    Keep the car track racing in Forza Motorsport btw!

    It´s a car racing simulator. I don´t wanna have bikes, go-kart and shit like that. They can go to STCC and shit like that.
    hehe.

    Thanks
    /A big racing fanatic (BMW lover)

    Reply
  52. Boof, on April 28th, 2008 at 8:59 am Said:

    2008 INFINTI G37

    Reply
  53. Anthony, on April 28th, 2008 at 9:32 am Said:

    do you know what the next game needs a revamped online lobby that lets guests in aswell cuz im tired of my friends watching me pown noobs instead of getting powned themeselves and they should have a 1970 nissan skyline GT_R that haves a potnetial of 930+ hp and should be one of the fastest cars in the game like the GT40 much respect to nismo all day the game should offer a Los Angeles based track similar to New York na dmore realistic tracks like the formula 100. the game should also feature a story where u can play as a character and act and race the game out aswell. The gmae needs a revamp or GT5 will pown it seriously

    Reply
  54. xboxoz360, on April 28th, 2008 at 10:24 am Said:

    @Jonathan,
    Do you play the game in the on-bonnet cam or in 3rd person modes . .

    As in the on-bonnet mode, you can definitely hear the different engine noises, including the wheezing of the Turbos and whine of the ‘chargers, plus the clicking of the race gearboxes.

    You can bump up the vehicle sounds in the setting as well, not sure if you’ve played around in there at all, try dropping the ambient noises such as music right down to a soft tone, take the other vehicle noise down a notch, and up your vehicles motor sound effects a notch or two.

    That should make a difference.

    Reply
  55. Nick, on April 29th, 2008 at 12:01 am Said:

    I want to see a 1988 Volvo 240. They are amazing tuned cars and can have many engine swaps a great adition to forza………sedan model not the wagon

    Reply
  56. Daniel G-Force, on April 29th, 2008 at 1:05 pm Said:

    As a muscle car fan I would like to see cars like the Dodge Dart. The `69 Mustang Mach 1. Gremlin, Road Runner. I really hope they’ll give us the `88 Fiero GT. I have toooo much ideas to write them all here. So I’ll just make it short. I pray that Turn 10 get smart an give the camera in the replays artificial intelligence. So the camera recognizes when there’s some “action” going on and focuses not only on the main car. I wish that there’ll be different exhaust systems from different manufactures for each stage of upgrade. So I would have several choices of exhaust notes for the same power outlet. Why not including an equalizer for the car sound. So one can mix the sound desired without making the car sound unnaturally. I’d also love to be able to colour the inner part of the rims and leave the outer ring silver/high polished. What would be great too, if I could use a heck spoiler of a Honda on an GM if I wanted. Or combine a choosable front spoiler with the Forza lip.

    Reply
  57. mr forza, on April 30th, 2008 at 2:27 am Said:

    just dont ruin it and go backwards like soo many racing games. forza is the best racing game around so for gods sake do not change the format just tweak and improve it. plus add more light weight euro cars, ariel atom, radical, westfields, dax caterams, palmer jaguar and why not the bugatti veyron and lamborghini reventon. And much more grand prix standard tracks insead of the half arsed stop and go converted airfields of america. this game and its cars deserve better tahn that

    Reply
  58. Brian, on April 30th, 2008 at 7:48 am Said:

    We need the ford mustangs thats so cool the mustangs have alweays had the best mustang parts

    Reply
  59. gamefryk44, on May 2nd, 2008 at 12:39 am Said:

    forza best is the best racing sim and i agree with the wish list that you have. the wish list for the cars is good especially the OPEL MANTA!!!!

    Reply
  60. GO Mustang!!!, on May 3rd, 2008 at 12:04 am Said:

    To the car wish list I would like to add: BMW 8-series(probably850), a Caterham 7 and of course a lot of MUSTANGS!

    Reply
  61. GO Mustang!!!, on May 3rd, 2008 at 12:06 am Said:

    and, o, I forgot: a cockpit view! That’s really nessecairy

    Reply
  62. gearhead, on May 3rd, 2008 at 12:23 am Said:

    I wold like to see weather conditions and better damage simulation, ’cause in FM2, the cars are made of stone:1. If you drive at 100 mp/h against a wall, your car is total loss(and you are too); in FM2, your car is still a showroom model!
    2. When you cause a collision and the paint is scraped off(probably in the wrong place), the front of your car really looks like it’s made out of stone.

    And for the car list, please add some everyday-cars, like a Ford Mondeo…

    Reply
  63. dustin, on May 3rd, 2008 at 4:20 pm Said:

    i like old bad ass cars like the 1970 hemi cuda and the 1969 charger daytona or the gran sport gsx and 1968 gto and 69 firebird and up grad them to r class and a cockpit view of the car and custom the inside the car and side pipes for the out side of the car and no car “class” so the game will more opine for cars and a map maker to make tracks.

    Reply
  64. Jimbo, on May 4th, 2008 at 6:00 am Said:

    one car man…. one car…. Plymouth Superbird…… haha this would be sweet

    Reply
  65. dustin, on May 5th, 2008 at 2:29 pm Said:

    i ment 69 gto judge 68 is in forza

    Reply
  66. xboxoz360, on May 5th, 2008 at 3:44 pm Said:

    A map maker would be very difficult, given that all the current tracks are geographically correct right down to track surface gradients and banking . . each track has had so many pics taken of each square meter of them, they must feel like models in vouge magazine.

    So having a map maker in such a game would be counter productive, and take away from the authenticity of it, making it nothing more than a simple arcade game. So yes, include newer real world tracks that may, or may not include “some cities” that already have races there, such as Surfers Paradise, Bathurst and Adelaid in Australia, and various ones throughout Europe and Nth America, even the east would be great as well.

    I love the early muscle cars, and having them is great, any added inclusions would be most welcomed indeed. However, having full cockpit views on all cars would be not only a huge undertaking, but poss a great deal of pressure on developers to get the physics right for over 300 plus cars.

    PGR3/4 does not have the numbers Forza 2 has, and making cockpit views for them, while being quite a task, isn’t as great a task as it would be for say 400 cars, each with their unique viewpoint. Games such as PGR and Colin McRae etc can get away with interior views, as the numbers pf cars are well below what Forza currentty has. And having the ability to change interiors on each car would be MAMOTH beyond your wildest dreams.

    So while it sounds like a great idea, it would be almost impossible, and still have the game run true to its current form.

    Reply
  67. dustin, on May 5th, 2008 at 4:22 pm Said:

    if someone knows were to go to see fms2 xbox live posted photos pleas send a email to ghostdws@yahoo.com and i am greet fol and my car was a blue 68 gto with a 7 on the side

    Reply
  68. xboxoz360, on May 5th, 2008 at 5:28 pm Said:

    Dustin, we get a great deal of Forza traffic in here, so hopefully someone might see your car. It would help if you were a little more specific about what it is, what it looks like, the tracks you had it on, and roughly when you had it up. I know you said it was a 68 goat, but something a little more concrete would help

    If you posted them through Forzamotorsport.net, the chances of them still being in your file are slim, as they are cleaned out regularly due to heavy server demand.

    It would be advised to start up a simple free Flickr page, where you can have up to 200 pics, after that, you can register for a Pro Level for just $US25 . . which is definitely worth it in the long run. Even with all my cars, I only just had to go Pro in Flickr . . so that shows you how much you can store in there if you want. Plus you can do heaps with them, and have access easily.

    Reply
  69. dustin, on May 5th, 2008 at 6:26 pm Said:

    the car is blue flag on top 7 on the side and ghost dws on back bumper ghost dws is my xbox live gametag

    Reply
  70. dustin, on May 5th, 2008 at 6:44 pm Said:

    do not try to contact my gametag on xbox live i am not on it any more i forgot to tell you

    Reply
  71. jayzzzz4, on May 6th, 2008 at 4:18 am Said:

    yeah, I would like forza 3 to have like 450-500 cars then like gt5 with inside view with only 60cars. Forza 2 is great,but it would be nice to have more tracks. And i know this this is hard to do, but more body kits/upgrades would be great . I would like it if there were more production cars instead of super cars (enzos, mc12s). I really love the bmw’s, but theres not much to chose from and theres really isn’t tracks for them. Just some ideas.

    Reply
  72. Samrobmoe, on May 7th, 2008 at 5:26 am Said:

    I wouls seriously like a dual campaign – Track racing and Rally!

    So you could have a racing Mini and a rally Mini or something!
    Wouldnt that be fun?!?!

    Plz dont say “that would be stupid” because it wouldnt it would be very fun!

    That would make me buy Forza 3 even if it was £100 :¬]

    Reply
  73. Samrobmoe, on May 7th, 2008 at 5:27 am Said:

    Also some famous rally + racing tracks to add to the realism!

    Reply
  74. William, on May 8th, 2008 at 12:58 am Said:

    Drag racing. I was surprised to see that there was no way to get a real peer 2 peer drag race. The copperhead test track has a drag strip and a christmas tree at the starting line. I would really like to see the guys and gals over at turn 10 to atleast try an icorporate a p2p system in Forza 3. It would make the drag racing realistic and it would also allow for tandem drift events as well.

    For all the haters of drag racing, I don’t understand why you guys feel the need to shun drag racing from forza . If its incorporated into forza 3 why can’t you just stay away from the drag races all together? Just because a certain minority doesn’t want it, doesn’t mean that the majority of gamers should suffer.

    Reply
  75. Jayzzzz4, on May 9th, 2008 at 2:14 pm Said:

    i don’t what to be mean, but i think the majority doesn’t want drag racing and the minority does. I just don’t see the point, in real life, who ever steps on the gas frist wins. How is this fun in a game? Sounds boring. just think, it would take 10 times longer to load the race then the race itself. Turn 10 should spend their time in more cars and tracks. If people want drag racing, they should buy a drag racing game. And as for bikes and trucks, thats just crazy, come on! Why not go carts and hang gliders too? This is a CAR game and it should stay that way.

    Reply
    • PhuckU, on June 2nd, 2009 at 4:06 pm Said:

      1st off, drag racing is the shit and should definately be part of ANY racing game. You obviously don’t know ANYTHING about drag racing if you think the 1st person on the gas wins. There are several things to account for in a drag race. Forza 3 should have NOS, its something you can do to any vehicle that will make it go faster so why would you not allow it on a racing game!? I know its a track game but you can throw in 1000hp cars but NOT a small boost of NOS to spice up a race a little!? Make a no NOS option to keep it off if the h8ers don’t want it! Also throw in some actual DRAG slicks to give the RWD and FWD cars more of an edge over the AWD to make them more even and maybe even do a catwalk for the RWD’s. Oh and Superchargers need to have blowers for the musle cars, make em look mean!

      Reply
  76. dustin, on May 9th, 2008 at 4:20 pm Said:

    i think drag racing is fun.just think 69 charger vs 350 z!!!

    Reply
  77. Jayzzzz4, on May 10th, 2008 at 2:15 pm Said:

    Heres some more ideas:
    I really think xbox live needs to be improved, it’s too plane with lists. And the auction house needs work, like a full screen of the car your bidding on.

    Rims: it takes too long to pick out the right ones, going by name brans, i liked forza 1 style better.

    music: I really am tired of the same songs over and over again, so i turn them off, i know in forza 1 you could play your own songs on it, which i loved.

    and 1967 Mustang Shelby with a body kit like the one in the movie gone in 60 seconds

    let me know what you guys think

    Reply
  78. dustin, on May 10th, 2008 at 3:54 pm Said:

    i had the same problem with the rims too and the 67 shelby body kit sounds cool.

    Reply
  79. eunos, on May 11th, 2008 at 11:31 am Said:

    they should add more models of the same car like they have r32 and 34 skylines but no r33? and they have the ae86 but no ae85 and no first generation miata they also need 2 bring back the car clubs the point 2 point races and night time racing and maybe add rally racing if that wouldnt b 2 hard phisics wise

    Reply
  80. dustin, on May 11th, 2008 at 6:07 pm Said:

    they need to put a 66-68 charger and the 64 charger concept in forza motorsports 3. and this is my last comment so here is my car wish list

    66-68 charger

    64 charger concept

    69 charger daytona

    69 gto judge

    69 firebird

    70 hemi cuda

    67 nova

    70 super bird

    and a custom driver

    Reply
  81. Jayzzzz4, on May 11th, 2008 at 11:45 pm Said:

    Haha, thats a nice list, now to drop a super charger in those bad boys, and paint them up. The paint room with all the decals and shapes are good, but what kills me is to work on one side, then the other, if only turn 10 could some how have a mirror option. That would cut the time in half.

    Reply
  82. THT LAD U MET!!!, on May 15th, 2008 at 6:20 am Said:

    u need the caparo t1 on ya wish list aswell its 1 of my top 10

    Reply
  83. THT LAD U MET!!!, on May 15th, 2008 at 6:31 am Said:

    u should add Ferrari California 2008 aswell

    Reply
  84. THT LAD U MET!!!, on May 15th, 2008 at 6:31 am Said:

    http://cars.uk.msn.com/News/car_news_article.aspx?cp-documentid=8292702

    Reply
  85. Adolfo, on May 16th, 2008 at 12:12 pm Said:

    The Acura NSX is by far the best pound for pound super exotic ever made.
    If you think about everything from purchase price, to cost of ownership, to handling, engine flexibility…this car is a superstar!

    Reply
  86. THT LAD U MET!!!, on May 17th, 2008 at 4:52 am Said:

    true

    Reply
  87. THT LAD U MET!!!, on May 17th, 2008 at 4:55 am Said:

    thy need to make up a brand new car designed exactly 4 Forza nd u should be able to by paint jobs from xboxlive nd stuff 4 ur cars

    Reply
  88. Nick, on May 18th, 2008 at 1:01 am Said:

    Even though it won’t be coming untill 2010 add the nissan 370z. If you haven’t herd of it yet look it up its sweet. Also add more muscle cars and make it so we don’t have to make the muscle cars look retarded with huge spoilers and stuff in order to make it the best. Also have more engine swap choices for the muscle cars. I would like an 80s 5.0 mustang, and a 1987 or 88 300zx turbo in the game as well. An earlies ninety generation prelude is good but a 97 prelude would be better. One last thing is that in addition to the 2007 shelby mustang gt500 put in the gt500KR. An even more powerful car.
    I was a nfs fan but when they made the average gamge, carbon, and then completely screwed everything up with pro street I may be off nfs forever unless they make another game life most wanted.

    Reply
  89. Nick, on May 18th, 2008 at 1:09 am Said:

    I agree with Jayzzzz4 on the bikes and trucks. This is a car game. Bikes would ruin the game and if trucks only have 2 or 3. No wait probably none would be better. As a huge fan of muscle cars i love Dustins idea of a GTO Judge and a Nova is a must. I would rather have a 72 nova though. An easier way to customize cars would be nice to. It takes so long.

    Reply
  90. THT LAD U MET!!!, on May 19th, 2008 at 2:58 am Said:

    they should like make a mini shop for paint job and each car has diffrent 1’s so we dont have to spend ages makin thm up ourselfs so we can just play the game

    Reply
  91. THT LAD U MET!!!, on May 19th, 2008 at 3:00 am Said:

    some guy took 30 hours to makehis car look gd nd thn took it appart its on youtube

    Reply
  92. THT LAD U MET!!!, on May 19th, 2008 at 3:07 am Said:

    i looked up the nissan 370z it looks exactly like the nissan 350z other thn diffrent lookin headlights

    Reply
  93. THT LAD U MET!!!, on May 19th, 2008 at 3:18 am Said:

    in forza 3 they should include more types of cars instead off just over a half of the types

    Reply
  94. BoomStick, on May 19th, 2008 at 4:19 am Said:

    Here’s what Forza 3 Needs in my Opinion…
    - Multiplayer – Online -
    – Forza 1 had times posted for your cars on each track when in garage, which gave you an idea of what car worked best for the track. Need to get this back in.
    – the ability to choose and disable 0ne or several cars from races in online career that are leader board cars or just dominant cars. Makes for better racing.
    – LIke to see some Nascar tracks.
    – Infineon – Watkins Glen – Bristol – Dover
    - Lap Selection
    – The option to be able to pick 1 to15 laps. Then 20 25, 30, 40, 50, 75, 100 and 150. 150 option would be great for the short traks, especially the nascar tracks.
    – The ability to transfer your forza 2 cars to Forza 3.
    – If the cars are the same in forza 3 as they were in forza 2, then being able to move your cars to forza 3 would be great..
    – Finally… Anything extra you can think of that makes the game even more true to life… Stay away from the arcade style of racing. I was a great fan of Toca 3 and GTR for PC. Toco’s concept of different styles of racing like open wheel etc would add such a cool dimension to Forza if it were possible to incorporate… Keep forza 3 true to it’s format, but adding an extra off to the side concept of toca with in forza would make it a true game to own.. ? Eitherway, I can’t wait for Forza 3 to hit the shelves…

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