Too Human Demo: All Classes Unlocked !
I was uncertain at first . . . but now, it’s grown on me.
©2008 Aaron Bertinetti
Okay so I’m in the camp that was not sure about the game when I started playing. But after replaying it and getting used to its controls and camera, I’ve spent several hours loving it… particularly since I learnt to unlock ALL THE CLASSES in the demo.
“What the heck . . . ALL CLASSES ?”
Well I was immensely disappointed when I initially loaded the demo that I couldn’t play as all the classes… But armed with the knowledge that Silicon Knights has a penchant for hiding secrets a plenty in their titles, along with Denis Dyack dropping heavy hints over at Gamespot, I decided to hit Google to see what I was missing…
And what I found was Dimascus, not a holy land, but a nonetheless holy Xbox Live member over at GameFAQs who’s brought me and many others Too Human salvation. Dimascus revealed that the cheeky buggers at Silicon Knights had inserted an Easter Egg to unlock ALL CLASSES in the demo!
In what appears to be a very clever and decidedly old school marketing tool, the classes are on a time release. For example, the artillery heavy Commando will unlock on 12/8/08 whilst the speedy, combo-holic Berserker will unlock on 25/7/08. And whilst we don’t know the dates of release for the other classes, it doesn’t matter thanks to Dimascus working out how to unlock all classes right now and in less than five minutes!
We’ve placed Dimascus’ instructional video at the bottom of the page which has a slightly modified method, but if you’d prefer a layman’s guide in the most straightforward of ten steps, look right below!
1. Disconnect from Xbox Live.
2. In the Dashboard go to the “System” blade, and then enter “Console Settings”, followed by “Clock”.
3. Enter “Date and Time” and change the year from 2008 to 2009.
4. Return to the Dashboard.
5. Go to the “Games” blade, enter the “Games Library” and launch the Too Human demo.
6. Begin the demo and enter the Class Selection screen. You will notice you have automatically unlocked the Berserker and Commando classes by simply moving the date forward on your console.
7. BUT the Defender and Bioengineer remain locked…
8. To play as the Defender or Bioengineer you need to first move the screen to the desired class which is locked.
9. Then simultaneously flick the left thumbstick right and press A, to play the demo as a Defender or Bioengineer.
10. Enjoy and find a class to love in Too Human.
“`We’d also suggest you check out Prima Guides for an excellent demo guide that focuses on the deceptively deep combat along with loot options, crafting and some other demo secrets.
Too Human is a game to be digested rather than taste tested for the briefest of tastes…
“`You could drink the glass and complain about some sediment or you could drink the bottle and marvel at its full bodied flavour. We firmly recommend the “bottle approach”, which in this case means 3-4 playthroughs before you make your mind up.
There’s no doubt it’s different, but it’s also one of the most refreshing, addictive and deeper games we’ve ever had the privilege to play on consoles. And as much as the marketing strategy has created a buzz amongst some gamers, we’d hate to think that such an unusual marketing strategy would prevent others from discovering Too Human’s charm.
As Australian gamer and forum regular Knight Carver put to us:
“I have too many other games to play, so i’m not going to worry about trying to unlock classes in a demo. Just seems really silly to me! If you want to sell your game I’d expect the developers to have all their cards on the table.
I understand the reasons…and yes they have created word of mouth. But they have not generated enough interest for me to go ahead and try to unlock these other classes. Easter Eggs are all well and good, but I still don’t think this was the place to implement the idea. I guess it’s a trade off. Generate a buzz by having people find how to unlock classes on one hand, but lose potential buyers by not enabling them to play all classes from start up. I’m clearly in the latter and won’t buy the game based on what I’ve seen.
I’ll be deleting the demo this afternoon. I would have done it earlier, but forgot it was there! I guess that speaks volumes as well though. I mean, I played it for 1 hour as the only available option. Had other classes been available I would have played the demo again as each class. So, potentially, if there are 4 other classes, that’s another 4 hours I may have sunk into it. Imagine how many others would have done this as well had they the chance. It could add up to a lot of lost income imho.”
We can only hope that now the Easter Egg marketing is well and truly public that Microsoft and Silicon Knights see that people that are not so inclined to discover these secrets on their own, or are simply unaware, get the chance to try ALL CLASSES before the game’s retail release.
Too Human, and gamers at large, deserve as much!
Ed Note: If you want to know more about the story, Norse mythology and the lore of Too Human make sure to check out the best promotional page Microsoft’s ever created. And if you still want more head to TooHuman.net for all your Too Human needs and forum discussion. And check out our “Part Two” of the Too Human Series
©2008 Aaron Bertinetti
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