Backward Compatibility, is it needed any longer?
Or simply an ‘emotional attachment’ to things of the past ?
by dkpatriarch:
©2008 David Hilton:
Ask yourself these questions.
Do you still play games from last gen ? Do they look, sound, and play too dated, or do you consider some of them classics you want to play again and again ? Are some of them fun trips down memory lane whenever you get jaded with this generation’s offerings ? Or, with so many games now on current generation consoles, are you over the past and chasing the future?
Is there a future for backwards compatibility,
and if so what will it be ?
Backwards compatibility, or the ability to play games from previous gen consoles on your new gen console, has been around since disc-based gaming. The PS2 allowed you to play PS1 games, though you needed a PS1 memory card.
The Xbox 360 initially seemed like it wouldn’t offer much backwards compatibility, much to the disappointment of many Xbox gamers.
However, its emulation software actually now allows for an immense number of Xbox games to be played (and saved) on the system, though you cannot migrate your game saves from the Xbox. Microsoft released updates regularly until recently which increased the catalogue of Xbox games we can play on the 360. The list is here on the site.
The PS3 in Australia initially offered emulation for many PS2 games, whereas overseas models initially came with the PS2 Emotion Engine chip that played all of them. Newer PS3 versions, however, no longer offer any backwards compatibility, contrary to all the promises made before launch that this was a key feature of the new console.
Sony seemed to have changed its mind on the importance of backwards compatibility, possibly because sales of the PS2 continue as the console becomes extremely cheap.
Nintendo’s Wii offers full backwards compatibility using Gamecube controllers and memory cards. Of course it is hard to find too many Gamecube games around in shops anymore, but if you kept any or can buy some off Ebay, you can revisit past Gamecube classics whenever you want.
So what of the future?
Microsoft has started slowly releasing some Xbox games as Xbox Originals on Live Marketplace in downloadable form. This shows that Microsoft believes there is still profit to be made in re-releasing older Xbox titles on Marketplace and that gamers still want games from the previous generation.
Apparently Sony also see the potential profit and will eventually get into the act of releasing downloadable PS2 titles on the Playstation Network’s Store. If that happens, that’s great for those with a PS3 wanting to play PS2 games on their console, though those with disc-based versions of PS2 games may be a bit sore at having to pay again to avoid the clutter of both a PS2 and PS3 sitting next to the TV.

Bigger HDD's will be the go, expect 250 gig
The problem is that at the current rate of release by the time your favourite Xbox Original or PS2 game is released in downloadable form it may be time for the next generation of consoles to be released. Also, only recently have the hard drive spaces for the 360 and PS3 increased, and those, like me, who have a 20 gig 360 and 40 gig PS3 won’t be able to hold too many games on it, having to fork out for bigger drives.
Then there is the problems we face here in Australia and other places around the world with digital distribution.Our download limits and costs are much higher and our speeds so slow compared with North America.
More cost.
If Microsoft and Sony (and even Nintendo), when they release their next generation console, decide that digital distribution is the way to offer playable past titles on the new systems, will these issues remain ? Will we wait forever for our favourite game to be released on the marketplace ? You would hope we would have improved internet here in Australia by then, but what if there isn’t ?
What will we do with our hard disc copies of 360, PS3 and Wii games that are now obsolete if we upgrade and get rid of our old console ? Will we be able to migrate our saves or will we have to start the games (some of them days long) again ? Will we have to pay again a second time for our old games ?
According to at least one analyst, Bruce Everiss, a veteran games industry marketer, future consoles will keep backwards compatibility as a priority. He boldly predicts next gen consoles will have “up to four to five times the power (and) will use massively enhanced versions of the same GPUs and CPUs and will have a lot more memory. Backwards compatibility will be 100%”.
This would be the ideal, but may be wishful thinking. I have a large library of games from the current generation that I still will occasionally play next generation if I can, and I assume there are more gamers out there like me. I do not want to pay, download, and begin them again from the start next generation.

The screen you don't want to see when loading a old game
Providing the option to keep playing your past generation games on future generation consoles is important, and the outcry against Sony’s decision to dump backwards compatibility as well as Microsoft’s efforts to create a library of Xbox games that can be played through emulation shows that many gamers agree.
So what do you think? Will profit overrule sense and will past games only be available in downloadable form ?
Or perhaps not at all, and you’ll need to keep your old console and hope it doesn’t die? How important is backwards compatibility to you ? Leave a comment below or visit the forums.
©2008 David Hilton:
Filed under: Console gaming, Editorial, Hardware News, Xbox 360, Xbox 360 News, Xbox Originals

















While I rejoice that some games see a larger audience due to Xbox Original branded DLC (Namely Psychonauts), I would much rather they continue adding a much larger library of games covered by the backwards compatibility.
For Microsoft to justify the resources needed to create the updates for certain games, they’d need to either a) Think it would bring an equal/greater rise in the consoles sales or b) charge for them.
Microsoft has said themselves, certain games are easier and more readily adapted to the 360 (some which you wouldn’t think anyone cared about); see Bass Pro Shops Trophy Hunter 2007.
“As we focused on the top sellers, we discovered that many other games worked due to similarities in their technology. As an added benefit, games that share engines and technology have been in some cases easier to certify for backward compatibility and have made the launch lineup as a result.”
This leaves a void in the case of very popular games which appeared on multi-consoles (Metal Gear Solid 2, Jedi Knight II and III)
While I pine for the games it does not cover, we ‘360 owners at least didn’t get nearly as shafted as the other camp.
Good point. Lets hope that next console it isn’t such a chore to Microsoft to make the console backwards compatible….
I popped in Secret Weapons Over Normandy the other week to have a play and guess what – it don’t work! Boo hiss
Also tried my Namco Classic Collection so a mate and I could play 1942 – oops, try again. Boo hiss again.
So do I want M$ to continue to offer BC? You bet, or at least until they make the games I have work dammit !!
I think that its really sad that MS suddenly decided to drop BC from the 360, that is something this article seems to not discuss. Also, if Sony wanted Japanese PS3 sales staying because of the huge influx of cheaply produced PS2 games that have caused the system to sell continuously, they shouldve also kept BC
Either way, MS up to their last update, had done a fantastic job, getting 51% of the library working. In reality, most people found more of their games working as not all of us have the obscure games.
Unfortunately there are simply too many games, fantastic and importantly popular games not on their still, some of them are even sequels that should not be too hard. I understand hat what gamesnow remain are the ones that are the hardest to emulate and would require single attention, but at the same time, just another one last update with a few of those titles would quieten down a lot of people
Next-gen, we absolutely know nothing as to how the consoles will change, so we cant predict ANYTHING regarding BC. If MS and Sony keep at least their CPUs in the same family, then they will both make 360/PS3 titles BC. Hopefully by then, Sony come up with a software emulator for PS2 games, the guys at PCSX have done a good job so far with around a handful of people so i dont see why they cant either.
Also, the XBOX architecture isnt that complicated, and by then at least raw horsepower in consoles will be a lot more (though the jump wont be as big considering the market is moving to ‘idiot’ gaming) so it should be a lot easier than doing it on the 360 by software
Oh and lastly, as somebody has said, XBOX Originals is a fantastic idea. There are now true gems that are getting some extra attention and importantly clawing back their losses. I really hope those Japanese devs who went exclusive last gen to the XBOX get what they need. Also having popular titles sprinkled around really helps boost the general awareness of the programme
Either way, i thought this was a glimmer of hope for BC, turns out it wasnt
Some good points Tasneeum. I think it is a feature that is better to have for transition and for those who liked some titles from the past.
I think GCN and PS2 versions of Resident Evil games went up in sales on ebay etc. after Resident Evil 4. I know I revisted those games after Res 4.