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	<title>Comments on: Backwards Compatibility: What Is The Future for BC ?</title>
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		<title>By: dkpatriarch</title>
		<link>http://oxcgn.com/2008/09/16/backwards-compatibility-what-is-the-future-for-bc/comment-page-1/#comment-3387</link>
		<dc:creator><![CDATA[dkpatriarch]]></dc:creator>
		<pubDate>Thu, 09 Oct 2008 05:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=4862#comment-3387</guid>
		<description><![CDATA[Some good points Tasneeum.  I think it is a feature that is better to have for transition and for those who liked some titles from the past.  

I think GCN and PS2 versions of Resident Evil games went up in sales on ebay etc. after Resident Evil 4.  I know I revisted those games after Res 4.]]></description>
		<content:encoded><![CDATA[<p>Some good points Tasneeum.  I think it is a feature that is better to have for transition and for those who liked some titles from the past.  </p>
<p>I think GCN and PS2 versions of Resident Evil games went up in sales on ebay etc. after Resident Evil 4.  I know I revisted those games after Res 4.</p>
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		<title>By: Tasneem Uddin</title>
		<link>http://oxcgn.com/2008/09/16/backwards-compatibility-what-is-the-future-for-bc/comment-page-1/#comment-3379</link>
		<dc:creator><![CDATA[Tasneem Uddin]]></dc:creator>
		<pubDate>Wed, 08 Oct 2008 18:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=4862#comment-3379</guid>
		<description><![CDATA[Oh and lastly, as somebody has said, XBOX Originals  is a fantastic idea. There are now true gems that are getting some extra attention and importantly clawing back their losses. I really hope those Japanese devs who went exclusive last gen to the XBOX get what they need. Also having popular titles sprinkled around really helps boost the general awareness of the programme

Either way, i thought this was a glimmer of hope for BC, turns out it wasnt]]></description>
		<content:encoded><![CDATA[<p>Oh and lastly, as somebody has said, XBOX Originals  is a fantastic idea. There are now true gems that are getting some extra attention and importantly clawing back their losses. I really hope those Japanese devs who went exclusive last gen to the XBOX get what they need. Also having popular titles sprinkled around really helps boost the general awareness of the programme</p>
<p>Either way, i thought this was a glimmer of hope for BC, turns out it wasnt</p>
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		<title>By: Tasneem Uddin</title>
		<link>http://oxcgn.com/2008/09/16/backwards-compatibility-what-is-the-future-for-bc/comment-page-1/#comment-3378</link>
		<dc:creator><![CDATA[Tasneem Uddin]]></dc:creator>
		<pubDate>Wed, 08 Oct 2008 18:17:15 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=4862#comment-3378</guid>
		<description><![CDATA[I think that its really sad that MS suddenly decided to drop BC from the 360, that is something this article seems to not discuss. Also, if Sony wanted Japanese PS3 sales staying because of the huge influx of cheaply produced PS2 games that have caused the system to sell continuously, they shouldve also kept BC

Either way, MS up to their last update, had done a fantastic job, getting 51% of the library working. In reality, most people found more of their games working as not all of us have the obscure games.

Unfortunately there are simply too many games, fantastic and importantly popular games not on their still, some of them are even sequels that should not be too hard. I understand hat what gamesnow remain are the ones that are the hardest to emulate and would require single attention, but at the same time, just another one last update with a few of those titles would quieten down a lot of people 

Next-gen, we absolutely know nothing as to how the consoles will change, so we cant predict ANYTHING regarding BC. If MS and Sony keep at least their CPUs in the same family, then they will both make 360/PS3 titles BC. Hopefully by then, Sony come up with a software emulator for PS2 games, the guys at PCSX have done a good job so far with around a handful of people so i dont see why they cant either. 

Also, the XBOX architecture isnt that complicated, and by then at least raw horsepower in consoles will be a lot more (though the jump wont be as big considering the market is moving to &#039;idiot&#039; gaming) so it should be a lot easier than doing it on the 360 by software]]></description>
		<content:encoded><![CDATA[<p>I think that its really sad that MS suddenly decided to drop BC from the 360, that is something this article seems to not discuss. Also, if Sony wanted Japanese PS3 sales staying because of the huge influx of cheaply produced PS2 games that have caused the system to sell continuously, they shouldve also kept BC</p>
<p>Either way, MS up to their last update, had done a fantastic job, getting 51% of the library working. In reality, most people found more of their games working as not all of us have the obscure games.</p>
<p>Unfortunately there are simply too many games, fantastic and importantly popular games not on their still, some of them are even sequels that should not be too hard. I understand hat what gamesnow remain are the ones that are the hardest to emulate and would require single attention, but at the same time, just another one last update with a few of those titles would quieten down a lot of people </p>
<p>Next-gen, we absolutely know nothing as to how the consoles will change, so we cant predict ANYTHING regarding BC. If MS and Sony keep at least their CPUs in the same family, then they will both make 360/PS3 titles BC. Hopefully by then, Sony come up with a software emulator for PS2 games, the guys at PCSX have done a good job so far with around a handful of people so i dont see why they cant either. </p>
<p>Also, the XBOX architecture isnt that complicated, and by then at least raw horsepower in consoles will be a lot more (though the jump wont be as big considering the market is moving to &#8216;idiot&#8217; gaming) so it should be a lot easier than doing it on the 360 by software</p>
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		<title>By: sheekyfanboy</title>
		<link>http://oxcgn.com/2008/09/16/backwards-compatibility-what-is-the-future-for-bc/comment-page-1/#comment-3034</link>
		<dc:creator><![CDATA[sheekyfanboy]]></dc:creator>
		<pubDate>Thu, 18 Sep 2008 12:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=4862#comment-3034</guid>
		<description><![CDATA[I popped in Secret Weapons Over Normandy the other week to have a play and guess what  - it don&#039;t work! Boo hiss :(

Also tried my Namco Classic Collection so a mate and I could play 1942 - oops, try again. Boo hiss again.

So do I want M$ to continue to offer BC? You bet, or at least until they make the games I have work dammit !!]]></description>
		<content:encoded><![CDATA[<p>I popped in Secret Weapons Over Normandy the other week to have a play and guess what  &#8211; it don&#8217;t work! Boo hiss <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>Also tried my Namco Classic Collection so a mate and I could play 1942 &#8211; oops, try again. Boo hiss again.</p>
<p>So do I want M$ to continue to offer BC? You bet, or at least until they make the games I have work dammit !!</p>
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		<title>By: dkpatriarch</title>
		<link>http://oxcgn.com/2008/09/16/backwards-compatibility-what-is-the-future-for-bc/comment-page-1/#comment-3011</link>
		<dc:creator><![CDATA[dkpatriarch]]></dc:creator>
		<pubDate>Tue, 16 Sep 2008 09:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=4862#comment-3011</guid>
		<description><![CDATA[Good point.  Lets hope that next console it isn&#039;t such a chore to Microsoft to make the console backwards compatible....]]></description>
		<content:encoded><![CDATA[<p>Good point.  Lets hope that next console it isn&#8217;t such a chore to Microsoft to make the console backwards compatible&#8230;.</p>
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		<title>By: Ovlov</title>
		<link>http://oxcgn.com/2008/09/16/backwards-compatibility-what-is-the-future-for-bc/comment-page-1/#comment-3009</link>
		<dc:creator><![CDATA[Ovlov]]></dc:creator>
		<pubDate>Tue, 16 Sep 2008 07:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=4862#comment-3009</guid>
		<description><![CDATA[While I rejoice that some games see a larger audience due to Xbox Original branded DLC (Namely Psychonauts), I would much rather they continue adding a much larger library of games covered by the backwards compatibility. 

For Microsoft to justify the resources needed to create the updates for certain games, they&#039;d need to either a) Think it would bring an equal/greater rise in the consoles sales or b) charge for them.

Microsoft has said themselves, certain games are easier and more readily adapted to the 360 (some which you wouldn&#039;t think anyone cared about); see Bass Pro Shops Trophy Hunter 2007.

&quot;As we focused on the top sellers, we discovered that many other games worked due to similarities in their technology. As an added benefit, games that share engines and technology have been in some cases easier to certify for backward compatibility and have made the launch lineup as a result.&quot;

This leaves a void in the case of very popular games which appeared on multi-consoles (Metal Gear Solid 2, Jedi Knight II and III)

While I pine for the games it does not cover, we &#039;360 owners at least didn&#039;t get nearly as shafted as the other camp.]]></description>
		<content:encoded><![CDATA[<p>While I rejoice that some games see a larger audience due to Xbox Original branded DLC (Namely Psychonauts), I would much rather they continue adding a much larger library of games covered by the backwards compatibility. </p>
<p>For Microsoft to justify the resources needed to create the updates for certain games, they&#8217;d need to either a) Think it would bring an equal/greater rise in the consoles sales or b) charge for them.</p>
<p>Microsoft has said themselves, certain games are easier and more readily adapted to the 360 (some which you wouldn&#8217;t think anyone cared about); see Bass Pro Shops Trophy Hunter 2007.</p>
<p>&#8220;As we focused on the top sellers, we discovered that many other games worked due to similarities in their technology. As an added benefit, games that share engines and technology have been in some cases easier to certify for backward compatibility and have made the launch lineup as a result.&#8221;</p>
<p>This leaves a void in the case of very popular games which appeared on multi-consoles (Metal Gear Solid 2, Jedi Knight II and III)</p>
<p>While I pine for the games it does not cover, we &#8217;360 owners at least didn&#8217;t get nearly as shafted as the other camp.</p>
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