Massive Multiplayer Console Games
by Jim Pwnage – Guest Contributor Extraordinaire
Lets face it massive multiplayer role playing games, or MMORPG’s for those tech savvy among you, are sort of a big thing right about now. MMO’s such as Blizzard’s World of Warcraft are converting people into gamers faster than you can say “Illidan has bitch-tits.” The genre is very quickly making gaming not only culturally acceptable, but a mainstream pass-time.
Console gaming is also very much on the rise. The current generation of consoles have managed to appeal to gamer and non-gamers alike. Regardless of the fact that the console’s library is more limited than your Grandmother’s sex appeal, the Nintendo Wii is selling like hotcakes. (Raises the question of exactly how well hotcakes do indeed sell. If you know please do drop me a line. Thinking I might be in the wrong industry.)
It is perfectly logical that attempts to merge these two beautiful creations into some sort of frankenstien-like monster would take place. So far all attempts have not achieved any level of what we, industry-types, would call “success.”
The thing is that for an MMO to succeed on a console, it is going to need to do certain things drastically different to it’s pc counterpart. So over the next few posts I will take a look at some of these changes that may need to occur, and then we will look at past failures, and the upcoming failures.
Part 1. Communications.
All mmo’s require some level of interaction with other players at some stage in the game. After all what is the point of playing with people if your going to have nothing to do with them. In PC mmo’s this is done primarily through text.
Messages to everyone in the area, everyone in your party, or everyone in your guild, as well as messages to specific players are all done via text. While chat this way can get a bit chaotic at times, you always can simply scroll back through the text to see what had been said.
Voice chat is used among small groups, normally guilds, because it is faster while in a battle. Even amongst these smaller groups things often become quite hectic as everyone speaks and unless the group has spent a lot of time together, they often forget whose voice belongs to who.

Some people take their MMORPG's VERY seriously, surprisingly many are women who express themselves through CosPlay
If this voice chat were to be taken and applied to everyone in the “general chat channel” rather than just groups, I am sure you could picture the chaos that would ensue with 100+ people all carrying on conversations. Important shreds of information, such as my site address, would be scattered and confused throughout the myriad of Chuck Norris references.
Now lets add consoles to the mix, and ignore the Playstation 3 for a second. Other than the PS3 the current consoles lack the ability to use keyboards, and Microsoft’s messenger kit is a very poor substitute. So text based communication is out instantly unless they use some fairly cumbersome time consuming menus for text input. This of course leaves us with the voice communication that I mentioned earlier.
The only way this can be done well is if you can leave and join conversations easily, and that itself is going to limit the interactivity between players. For communications to be handled well on a console, the controls almost would need to incorporate a system for joining chats, which leads us to the next problem controls.
Check in, sometime soon for the next section of my ranting.
by Jim Pwnage – Guest Contributor Extraordinaire
Filed under: Console gaming, Editorial, Xbox 360, Xbox 360 News Tagged: | console mmorpg, cosplay, MMORPG, MMORPG's, PC mmorpg, world of warcraft, wow cosplay



















Yes mate, we noticed it this morning on our stats page. Good stuff, and it was well placed on their site, rather than being dismissive. Nice to see some PC based sites are not all console haters.
Hey, you guys this article is linked on massively.com atm, grats!
I like the apple keyboards with the 360, they look like they belong together actually, especially the last gen apple white keyboards.
Thanks for letting us know Corso. Will make sure the author hears he was incorrect
Actually, just to get the facts straight, the Xbox 360 does have the ability to use keyboards. In fact, I have one plugged into the USB port on mine right now to play Final Fantasy XI, the only MMORPG available on the current generation of consoles at the moment.
Just to let ya know…
Well the game designer at Funcom has left due to poor results with Age of Conan, seems cracking the MMOG field is not as simply as making a good game, which AOC is. But you have to beat the dedicated followers of satin (WoW) to get anywhere in that genre’
LOL – I’ll put something over your head in a second. I’ll give you a hint, it’s black, soft and a sack!
@ Sith bull you didnt say it.
@Dark went over your head did it?
@SithLordJim – yeah, wtf is Pwnage Jim going on about? LOL
Anyways, I agree with this one whole-heartedly
Interesting point Jim. I am sure that Funcom will have it sorted for Age of Conan tho.
And for the last time will you please remove that ridiculous quote from your about page, we both know I never said that last part of it. Your just adding words to what I said.