<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Shock Horror RE5 uses GTA3 style tree&#8217;s in trailer ?</title>
	<atom:link href="http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/feed/" rel="self" type="application/rss+xml" />
	<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/</link>
	<description>More Than Just Gaming News</description>
	<lastBuildDate>Mon, 13 Feb 2012 01:58:46 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Throb Ing-Cawx</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3468</link>
		<dc:creator><![CDATA[Throb Ing-Cawx]]></dc:creator>
		<pubDate>Sun, 12 Oct 2008 10:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3468</guid>
		<description><![CDATA[OH NOES TEH TREES!!!  

/your sites credibility]]></description>
		<content:encoded><![CDATA[<p>OH NOES TEH TREES!!!  </p>
<p>/your sites credibility</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: easterndavid</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3467</link>
		<dc:creator><![CDATA[easterndavid]]></dc:creator>
		<pubDate>Sun, 12 Oct 2008 06:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3467</guid>
		<description><![CDATA[Look im being honest here... Im gonna have to agree. This article is stupid. I cant tell from the screenshot whats meant to be wrong with it?]]></description>
		<content:encoded><![CDATA[<p>Look im being honest here&#8230; Im gonna have to agree. This article is stupid. I cant tell from the screenshot whats meant to be wrong with it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mastershrredder</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3461</link>
		<dc:creator><![CDATA[mastershrredder]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 19:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3461</guid>
		<description><![CDATA[@ xboxoz360

&quot;journalists and their overwhelming knowledge of game design and digital art experience.&quot; -That was sarcasm. 

I don&#039;t care about the trees and other tidbits that were highlighted. Graphics don&#039;t make the game although sharp graphics are always welcome. This was just a video trailer of an unfinished game for crying out loud. The point is for those of us who work in digital art and development, it is often quite amazing to read what media outlets crap out. All they talk about is resolutions and hardware power and they still don&#039;t get it. It seems like you read more negative news about games than positive these days and in most cases far before it comes out to retail. Folks are just looking for something wrong or something to complain about (and then make it into a news item). Let&#039;s bitch about melted ice cream before we even go out to get it.   

I appreciate the insight, but please don&#039;t assume that I do not follow development processes or the politics that follow.]]></description>
		<content:encoded><![CDATA[<p>@ xboxoz360</p>
<p>&#8220;journalists and their overwhelming knowledge of game design and digital art experience.&#8221; -That was sarcasm. </p>
<p>I don&#8217;t care about the trees and other tidbits that were highlighted. Graphics don&#8217;t make the game although sharp graphics are always welcome. This was just a video trailer of an unfinished game for crying out loud. The point is for those of us who work in digital art and development, it is often quite amazing to read what media outlets crap out. All they talk about is resolutions and hardware power and they still don&#8217;t get it. It seems like you read more negative news about games than positive these days and in most cases far before it comes out to retail. Folks are just looking for something wrong or something to complain about (and then make it into a news item). Let&#8217;s bitch about melted ice cream before we even go out to get it.   </p>
<p>I appreciate the insight, but please don&#8217;t assume that I do not follow development processes or the politics that follow.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: leslie</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3460</link>
		<dc:creator><![CDATA[leslie]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 18:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3460</guid>
		<description><![CDATA[I bet you&#039;ll still buy it. 
fable two review(s) plz!]]></description>
		<content:encoded><![CDATA[<p>I bet you&#8217;ll still buy it.<br />
fable two review(s) plz!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christoph</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3458</link>
		<dc:creator><![CDATA[Christoph]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 11:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3458</guid>
		<description><![CDATA[What the f**k? And this is one of the top news on n4g.com? Unbelievable.]]></description>
		<content:encoded><![CDATA[<p>What the f**k? And this is one of the top news on n4g.com? Unbelievable.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xboxoz360</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3457</link>
		<dc:creator><![CDATA[xboxoz360]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 08:37:36 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3457</guid>
		<description><![CDATA[&lt;b&gt;@ mastershrredder&lt;/b&gt;

Then I suppose the same can be said for those &#039;jurono&#039;s who give games that are good ridiculously low scores, or alternatively, scores that are way too high, simply based on their platform biases.

Not many will agree with many people that write something they don&#039;t want to hear, be that a writer off IGN, GameSpot, Times or Mercury News. Many companies tout thattheir product is beyound reproach visually (RFM, Halo, HAZE etc) and then gamers and reviewers alike see the obvious flaws and belmishes even in final builds.

If a company is showing off it&#039;s prized possession, you&#039;d think that the QC would ensure there wasn&#039;t a thing that anyone could pick when it fronted, &quot;especially&quot; in a Japanese market, in their own territory. Just read many of the well known Japanese sites and mags, and they pick many of the developers efforts to pieces, sparing no remorse or thought of the consequences The Japanese say it as they see it - period. You should try reading some of their previews some time. Far more glaring that what the writer is saying here.

So what makes a western writer different from that . . . none. He is in no way saying the game is bad or that it won&#039;t BE great, he believes it will be GOTY without exception, but he does point out a valid fact, like it - or not.

What usually happens IF a developer has a legit reason for something printed and they believe they have been wronged in some way, we get a nice, &quot;polite&quot; email stating so, and we either retract or explain why we did what we dis/do. (media in general).

We&#039;ve done that in the past and been happy with it. However, I don&#039;t see Capcom emails flooding the site asking for the thing to be taken down, as even those that love the game can see that there is a mix of styles in what is supposed to be premium footage. I&#039;ve seen 10 times worse about Alpha builds on games, and we all know what an Alpha build is, but this game is well into several years of work, not 1 year or even 2.

So you&#039;d expect QC to be a little more tight than it was. Again, the game will be great, and I&#039;m looking forward to to, but I know there will be issues with it graphically on any platform, simply because that how games are. There&#039;s not one single game produced that does not have such issues, but they will get pulled up about it.]]></description>
		<content:encoded><![CDATA[<p><b>@ mastershrredder</b></p>
<p>Then I suppose the same can be said for those &#8216;jurono&#8217;s who give games that are good ridiculously low scores, or alternatively, scores that are way too high, simply based on their platform biases.</p>
<p>Not many will agree with many people that write something they don&#8217;t want to hear, be that a writer off IGN, GameSpot, Times or Mercury News. Many companies tout thattheir product is beyound reproach visually (RFM, Halo, HAZE etc) and then gamers and reviewers alike see the obvious flaws and belmishes even in final builds.</p>
<p>If a company is showing off it&#8217;s prized possession, you&#8217;d think that the QC would ensure there wasn&#8217;t a thing that anyone could pick when it fronted, &#8220;especially&#8221; in a Japanese market, in their own territory. Just read many of the well known Japanese sites and mags, and they pick many of the developers efforts to pieces, sparing no remorse or thought of the consequences The Japanese say it as they see it &#8211; period. You should try reading some of their previews some time. Far more glaring that what the writer is saying here.</p>
<p>So what makes a western writer different from that . . . none. He is in no way saying the game is bad or that it won&#8217;t BE great, he believes it will be GOTY without exception, but he does point out a valid fact, like it &#8211; or not.</p>
<p>What usually happens IF a developer has a legit reason for something printed and they believe they have been wronged in some way, we get a nice, &#8220;polite&#8221; email stating so, and we either retract or explain why we did what we dis/do. (media in general).</p>
<p>We&#8217;ve done that in the past and been happy with it. However, I don&#8217;t see Capcom emails flooding the site asking for the thing to be taken down, as even those that love the game can see that there is a mix of styles in what is supposed to be premium footage. I&#8217;ve seen 10 times worse about Alpha builds on games, and we all know what an Alpha build is, but this game is well into several years of work, not 1 year or even 2.</p>
<p>So you&#8217;d expect QC to be a little more tight than it was. Again, the game will be great, and I&#8217;m looking forward to to, but I know there will be issues with it graphically on any platform, simply because that how games are. There&#8217;s not one single game produced that does not have such issues, but they will get pulled up about it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mastershrredder</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3456</link>
		<dc:creator><![CDATA[mastershrredder]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 07:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3456</guid>
		<description><![CDATA[What is this? A joke? I&#039;m about fed up with all these wanna be game journalists and their overwhelming knowledge of game design and digital art experience. 

Build processes......

Whoa! Stop the press! Seemingly bad article IS bad.]]></description>
		<content:encoded><![CDATA[<p>What is this? A joke? I&#8217;m about fed up with all these wanna be game journalists and their overwhelming knowledge of game design and digital art experience. </p>
<p>Build processes&#8230;&#8230;</p>
<p>Whoa! Stop the press! Seemingly bad article IS bad.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: neelster</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3455</link>
		<dc:creator><![CDATA[neelster]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 07:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3455</guid>
		<description><![CDATA[Who cares what capcom does?  Even if it&#039;s crap it will sell millions of copies.]]></description>
		<content:encoded><![CDATA[<p>Who cares what capcom does?  Even if it&#8217;s crap it will sell millions of copies.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fiveofdiamonds</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3451</link>
		<dc:creator><![CDATA[fiveofdiamonds]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 04:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3451</guid>
		<description><![CDATA[sorry, i just don&#039;t see it.]]></description>
		<content:encoded><![CDATA[<p>sorry, i just don&#8217;t see it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xboxoz360</title>
		<link>http://oxcgn.com/2008/10/10/shock-horror-re5-uses-gta3-trees-in-trailer/comment-page-1/#comment-3450</link>
		<dc:creator><![CDATA[xboxoz360]]></dc:creator>
		<pubDate>Sat, 11 Oct 2008 02:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://xboxoz360.wordpress.com/?p=5866#comment-3450</guid>
		<description><![CDATA[One thing that is amazing is, that how some take some things and comments way too &#039;personally&#039; about some games. 

Yes, the authour did rightfully point out flaws that perhaps should not have been there in a &quot;major public showing&quot; of their collective work on an upcoming game. Their quality control in that area was lacking, and that is the job of those in the game &quot;industry&quot; to notice these things and point them out. 

If they didn&#039;t, then developers could basically get away with whatever they liked to, knowing that no one would dare comment about them.

The trees, grass and scenery should represent what it is meant to, especially if your game is being touted as the best thing. What this shows is, thatsome gamers take offence at &quot;their&quot; games being questioned, and even the fact that their comments be questioned.

Might I point out something, now you know what it feels like to have your opinion questioned and ridiculed. I agree with the writer, these thing do need to be pointed out, otherwise I would nothave given permission for it to be published.

I might not &#039;agree&#039; with some aspects of it, he does point out something that should never have gotten past the QC department of the Developers, and I ap[plaude him for having the gonnads to mention it, especially on a game that has so much riding on it.

Many of the comments perhaps come from the other platform supporters, that are still miffed that their once only developers have now seen the light, and decided to make their game multiplatfom due to pure economic reasons, not disloyalty to their fanbase.

I have read some rather scathing reports from many writers on many sites and mags on games. Some warranted, some not, but one thing remains true, is that they do have the right to their thoughts and opinions. Otherwise we would have a society of &quot;yes men&quot; all praising everything put out by developers and publishers.

Without someone pointing out obvious flaws, developers would end up presenting YOU with lower quality games, knowing that no one will challenge them when they do. It shows them a breakdown in their line of quality control, and allows them to fix that. 

Ten points for the writer in having the gonnads to challenge those that think the game can do no wrong. And as he points out, he believes the game WILL be GOTY when it does front. He is not dissing the game per-se&#039;, but challenging the quality control of those responsible for allowing the segment to come out. For some it maybe small, but for others, it does show a lack of something within the system.]]></description>
		<content:encoded><![CDATA[<p>One thing that is amazing is, that how some take some things and comments way too &#8216;personally&#8217; about some games. </p>
<p>Yes, the authour did rightfully point out flaws that perhaps should not have been there in a &#8220;major public showing&#8221; of their collective work on an upcoming game. Their quality control in that area was lacking, and that is the job of those in the game &#8220;industry&#8221; to notice these things and point them out. </p>
<p>If they didn&#8217;t, then developers could basically get away with whatever they liked to, knowing that no one would dare comment about them.</p>
<p>The trees, grass and scenery should represent what it is meant to, especially if your game is being touted as the best thing. What this shows is, thatsome gamers take offence at &#8220;their&#8221; games being questioned, and even the fact that their comments be questioned.</p>
<p>Might I point out something, now you know what it feels like to have your opinion questioned and ridiculed. I agree with the writer, these thing do need to be pointed out, otherwise I would nothave given permission for it to be published.</p>
<p>I might not &#8216;agree&#8217; with some aspects of it, he does point out something that should never have gotten past the QC department of the Developers, and I ap[plaude him for having the gonnads to mention it, especially on a game that has so much riding on it.</p>
<p>Many of the comments perhaps come from the other platform supporters, that are still miffed that their once only developers have now seen the light, and decided to make their game multiplatfom due to pure economic reasons, not disloyalty to their fanbase.</p>
<p>I have read some rather scathing reports from many writers on many sites and mags on games. Some warranted, some not, but one thing remains true, is that they do have the right to their thoughts and opinions. Otherwise we would have a society of &#8220;yes men&#8221; all praising everything put out by developers and publishers.</p>
<p>Without someone pointing out obvious flaws, developers would end up presenting YOU with lower quality games, knowing that no one will challenge them when they do. It shows them a breakdown in their line of quality control, and allows them to fix that. </p>
<p>Ten points for the writer in having the gonnads to challenge those that think the game can do no wrong. And as he points out, he believes the game WILL be GOTY when it does front. He is not dissing the game per-se&#8217;, but challenging the quality control of those responsible for allowing the segment to come out. For some it maybe small, but for others, it does show a lack of something within the system.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

