F.E.A.R 2: Project Origin Banned in Oz – OFLC strikes again!


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F.E.A.R 2: Project Origin Banned in Oz – OFLC strikes again!

Project Origin sees itself as the 4th game

this year to be refused classification in Australia

grathiusxr-torso2by GrathiusXR:

©2008 Arthur Kotsopoulos

Well seems like the Australian OFLC has done it again and have RC’ed (refused classification) Fear 2: Project origin. Monoliths sequel to the hit FPS F.E.A.R which was released for the PC in 2005 a year later for the 360 and then again the next year for PS3.

510Over at the Neogaf forums a user by the name of Darklord posted a thread with a link to the OFLC website for everyone to see, F.E.A.R 2:Project Origin has been refused classification. The reason as to why it has been refused classification is still unknown, OXCGN will be looking into the developing situation.

F.E.A.R was an MA 15+ FPS and whilst it featured lots of blood and the ability to blow limbs off enemies, it was still passed. So the question must be asked, what is so bad in F.E.A.R 2 for it to have been refused classification? More realistic limb removal? The more realistic blood? The supernatural themes? The scary little girl?

The OFLC just seems to be taking the piss in regards to what games make the cut and what games don’t. There are so many other games that can be thought of which contain brutal graphic violence and yet have been passed with an MA15+.  Others, like Fallout 3, which featured real named drugs had to be revised because of the drug references. Bethesda revised Fallout 3 and re-named the drugs with fictional names and suddenly it was okay.

F.E.A.R was a great FPS and let’s hope that Monolith do revise F.E.A.R 2 so that it may be passed here in Australia.  Let’s hope that it is only something as minor as the drug references in Fallout 3. If it’s something that is either critical to the storyline, a cool feature/piece of content or game changing mechanic that we miss out on, I won’t be a very happy gamer!

©2008 Arthur Kotsopoulos

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3 Responses

  1. Thanks for the heads up Joe, fixed. :)

  2. Apparently it is for the graphic violence the game holds. the ability to decapitate an enemy by close range bullets and so forth.. interesting..

    Last time i checked the soldiers in F.E.A.R were cloned..? Not actual human soldiers and such? And they were under mind control…

    And Fear 2 starts 30 minutes before the ending of the original so basically it’s the same enemy.. but high level of violence is why it has been RC’ed for..

    oh and to certain sentence structure in the little article typing this up at 3am is really hard, ensuring that you get it all sounding right and such..

  3. This article makes me cringe with the amount of bad sentence structure and punctuation… eek

    lmao @

    “The reason as to why it has been refused classification is still unknown but it must be really bad for it to have been.”

    oh noes.. not really bad!

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