
Ten 360 Games You Haven’t Played – Part 2
by AXIS of Reality
©2009 Alex Baldwin
Time for Part 2, finding ten 360 games you haven’t played but really should. It would be nice if there was no need to write articles like this and all great games got the attention they deserve, but a lot of the financial success of a game is reliant on their marketing budget.
This means if the game isn’t a sequel to an established franchise or isn’t being pimped at trade conventions (like the upcoming E3 for example) it will often be overlooked, so it shouldn’t be surprising that these last five games in the list are all original IPs.
To remind you, the 5 games in Part 1 were: • Infinite Undiscovery, • Overlord, • Eternal Sonata, • Banjo Kazooie: Nuts ‘n’ Bolts and • Condemned: Criminal Origins.
And without any further blabbing about, here’s the final 5 games you should be picking up in the mid-year sales dirt cheap, or trade any games you already own and get them delivered for free (for a timed period) from our affiliate Game Share.
Viking: Battle for Asgard
Now this one is confusing. Viking: Battle For Asgard has all the right ingredients for a commercial smash hit – a huge open world, some beautiful graphics, epic battles and a great setting. So where did it go wrong?
I have absolutely no idea. Recently I managed to get a copy for cheap, and have been loving it ever since.
The environments are often quite stunning, with stormy skies and fantastic lighting as they’re overrun with enemies before opening up to perfect skies once you’ve slaughtered every inhabitant in the most brutal ways possible.
Want to slice off both arms before tearing the torso off into a meaty chunk? Go for it – you’ll be rewarded with more mana.
Along with some Tomb Raider-esque platforming, Viking: Battle For Asgard will keep you entertained for a good long time with solid gameplay and a great world. For fans of God of War or Fable, it should be on your list to buy as you can find it between $25 and $50 now.
A word of warning for PS3 owners though – the PS3 version is unfortunately plagued by technical and framerate issues that get worse as the game goes on, so you might like to avoid this one unless you have a 360.
TimeShift
You may have heard of Sierra Studios Timeshift several years ago, maybe even played the quite underwhelming PC demo that immediately put most people off this title.
Well time to take another look, as after that disastrous showing the team at Saber Interactive went back to the drawing board and gave the game a good overhaul. The result? An enjoyable blaster with some very amusing time powers.
Using the usual time controls of pause, rewind and slow motion you’ll be able to run into one of the large-scale gunfights, pause and shotgun a few soldiers before unpausing and watching them all fly backwards simultaneously.
Then, you might need to quickly rewind to detach that grenade that got stuck to your helmet and watch it return to its sender.
While unashamedly ‘borrowing’ many ideas from Half-Life 2, Halo and any other successful FPS franchise you can name, the end result is a highly competent shooter well worth the $15-$30 you’ll find it for in sales now.
Dark Sector
Digital Illusions’ current-gen debut Dark Sector was at one time, the most anticipated game on the planet. Why? Because it was the first game ever to be announced and shown off for the current generation of consoles.
You can still find the trailer on YouTube, looking like a cross between Unreal and Chronicles of Riddick. After the team realised that the space marine setting was pretty much full to the brim the game was reworked and in the end we got the new Dark Sector.
Well, the rest of the world got Dark Sector. It was banned in Australia due to the use of its signature weapon – the ‘glaive’, a three bladed shuriken-esque boomerang that had the capacity to sever people completely in half.
Through a mixture of this and cover mechanics that pay a lot of homage to Gears of War, Dark Sector received positive reviews with the only real issue being the complete lack of innovation.
• Dark Sector D3 Publishing Video
But hey, not every game needs to reinvent the wheel. Some like Dark Sector play it safe but still provide a great experience.
After some censorship Dark Sector did get an Australian release with absolutely zero fanfare, so now’s a great time to pick it up for $25-50.
(ED: The “original Dark Sector concept was much deeper and tense than what we gotyy in the end. I would have preferred D3Publishing to contniue with the original style. Set in deep space which secondary characters and a great deal more depth. Idealy it may surface in another form, at some stage. One can only pray – check the vid out for an early squiz.)
• Original Dark Sector footage
Too Human
Now here’s a game that had a high public profile (thanks to the much-publicised lawsuit between developers Silicon Knights and Unreal Engine 3 creators Epic) but was largely ignored on release.
Well, maybe not ignored – more all-out hated. After a massive development schedule covering 3 generations of consoles, when the final result didn’t turn out to be the second coming, it was ripped to shreds by gamers everywhere, whether they’d played it or not.
Critics were nicer – OXCGN’s own review gave it a respectable 7.9/10, indicating it’s a good game but it doesn’t push any boundaries. OXCGN even had a favourable comment from the man himself, Dennis Dyack. Which was a nice surprise.
If you’re looking for a good dungeon crawler with some epic scenery and an interesting twist of sci-fi and norse mythology, Too Human is well worth getting for the $25-50 it can be found at.
While there are some flaws (such as the well-known valkyrie cutscene problem when dying), it’s a lot of fun with a huge amount of armour and weapon customisation and even better in co-op with a friend.
Enchanted Arms
Yes, one more JRPG to finish off the list. Bizarrely, Ubisoft chose to publish Enchanted Arms instead of a Japanese publisher for the launch of the 360.
While everyone was ooh-ing and aah-ing over Oblivion’s world and Dead of Alive 4‘s graphics, [eM] -eNCHANT arM- as it was originally known, snuck by under the radar but provided those who found it with a long and satisfying romp through several worlds with a great battle system.
It suffered from the usual launch-game problems of fairly empty environments and making every surface shiny (aaaah…back when shiny = next-gen), but made up for it with combat that played out like a cross between regular turn-based and chess.
You would slowly collect more monsters to fight for you on a grid board that required a fair bit of tactical thought.
The story was interesting and the characters, while overly stereotypical and with the worst fashion sense ever to befall the world of games, were memorable. Enchanted Arms is a great way to bide the time until Final Fantasy XIII and Blue Dragon 2 make their debut. Pick it up for $12-25 easily.
Once again got to warn that the later-ported PS3 version suffers from technical problems so try before you buy for PS3 owners.
Well, that completes the list.
Of course there are going to be more overlooked games than these, and I’m sure there are still some I’m yet to discover. These were the ones I felt most in need of some recognition however, and I hope you’ll give them a go when you next see them under a layer of dust in the pre-owned bins of game stores around Australia (and the world) or on Game Share .
You could pay $100 for a good new game OR you could get several of these for the same price and help the developers get what they deserved from the beginning.
After all, it’s pretty hard to regret an entire new game for nearly the price of a DLC pack on Live or PSN
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©2009 Alex Baldwin
Filed under: 1st Party Titles, 3rd Party Games, Console gaming, Editorial, Gaming Videos, Xbox 360 Tagged: | Axis of Reality, Banjo Kazooie: Nuts 'n' Bolts, battle for asgard, condemned: criminal origins, D3 Publishing, dark sector, DICE, Digital Illusions, enchanted arms, eternal sonata, Fable, Fable 2, Fable II, FPS, GEars Of War, Gears of War 2, God Of War, infinite undiscovery, overlord, OXCGN, PS3, Saber Interactive, Sierra Studios, timeshift, too human, viking, Viking: Battle For Asgard, Xbox 360

























and they take a LONG time to come down.
like staw wars TFU was out september at $100 now today like 9 months after release the games only droped like 10 bucks RRRRIIIIIIIPPPPPPPP OOOOFFFFF.
or unreal tournament 3 is over 1 year old but is STILL 100 bucks+
Ha I have to played Timeshift and if I might say it was a B grade video game.
No one said they were AAA grade video games, Sometimes I wonder if many gamers these days aren’t sheep. If it doesn’t get great reviews, isn’t a AAA game and liked by everyone else, then it seems that many simply don’t play them, or diss them for being not perfect or AAA grade games.
Games are GAMES, to play and have some fun with. Not major novels aimed at winning a nobel peace prize.
cant realy blame us though.
there bloody expensive 110 bucks a pop normaly.
in the 2 years of having a 360 ive spent over 2K on games and system alike.
thats ALOT
agreed, dark sector is good. i played it then sold it when it came out, then i found it new for under 10 bucks and bought it again so i could run through it maybe on hard.
TimeShift actually ranks up their with some of my favorite shooters from this generation. It’s a blast.
Dark Sector was another enjoyable game. The atmosphere is fantastic.
All things considered, Too Human is a clunky, overflowed and unpretty mess.
Timeshift was fun for awhile but ultimately unfufilling as it becomes crazy repetitive. I dont really have much else to say about the other games as I haven’t spent a good amount of time playing them, or even paying attention to them
Viking was indeed a good game, more folks should try it out now that you can probably pick it up for 10 bux. It was not a great game but certainly worth the 10 to 20 dollars that its going for nowadays.
I have found that with 360 games you really have to play them for yourself to judge them, the gaming media has all sorts of biases against the Microsoft console, it just makes the reviewers too unreliable, I dont even read professional reviews anymore.
Ninja blade, Halo Wars, Too Human, Shadowrun, all great games under rated by the big review sites.
i think anyone who dismisses these games as bad before playing them isn’t any sort of gamer at all. i know people tend to gravitate towards the most popular releases because they are huge, but that doesn’t mean you have to play them exclusively. i’ve played pretty much all 10 (except viking, which i’ll now give a go, and eternal sonata) and i have to say that i really liked condemned (one of my favorite 360 titles thus far), dark sector, infinite undiscovery, and too human. overlord, banjo and timeshift were all good enough to run through in between all the ‘call of duty and gears of war’ big titles. i didn’t care much for enchanted arms, but hey, you can’t like everything.
Wow.
There’s a reason that some of these games haven’t been played (Viking: Battle for Asgard?? Really!?) because a bunch of these stink.
Some of them give you a short amount of fun, until the stupid AI, terrible animation, awful storylines, or whatever kick in.
Well, all I can say is we havn’t played them because they’re all shit
How do you know they’re shit without playing them?
Don’t base your opinion on the image created by popular opinion. Make up your own mind by playing them. Just because a game doesn’t have a 10 million dollar marketing campaign or is ignored by the general public doesn’t make it bad.
After all, you wouldn’t expect a reviewer to proclaim a game good or bad by saying ‘I didn’t play it coz it’s shit’.
If you go on thinking things like that without trying it for yourself, you’ll miss out on a lot.
how can you not play dark sector?
just because it was banned here, i imported it from the us of a took bloody 6 weeks to get here.
but i reay enjoyed it who knew throwing a over sized ninja death star could be so much fun?
check the Original Trailer they put out, it was supossed to be gameplay, but they changed the storyline then called it a tech-demo. Way too involved to be a tech demo, and the final game was nothing like the tech demo in the way that it opperated dynamically or engine wise.
I’d simply say they changed course into the game as they saw the huge effort it woul dtake to finish, and their window was smaller than their ideas would have it be. So what we got was less than steallar – great, but not AAA material by any means. Which I’m not saying is bad, it’s an excellent game.
DO check out the Original vid in the article though, I’ve just uploaded it now after digging to find it ( a good copy of it anyhow)