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	<title>Comments on: The Merchants of Venice: Assassin&#8217;s Creed 2 and Venetica</title>
	<atom:link href="http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/feed/" rel="self" type="application/rss+xml" />
	<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/</link>
	<description>Australian&#039;s Largest Xbox Community Game Site</description>
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		<title>By: xboxoz360</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20801</link>
		<dc:creator>xboxoz360</dc:creator>
		<pubDate>Mon, 14 Sep 2009 06:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20801</guid>
		<description>well you have my vote on that one, it&#039;s done to death already, if they could just &#039;think&#039; past their back door or what is freely available (most commonly used), then they could actually create a half decent game - Think outside the square guys (Dev) and try a new location for a change.</description>
		<content:encoded><![CDATA[<p>well you have my vote on that one, it&#8217;s done to death already, if they could just &#8216;think&#8217; past their back door or what is freely available (most commonly used), then they could actually create a half decent game &#8211; Think outside the square guys (Dev) and try a new location for a change.</p>
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		<title>By: dkpatriarch</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20800</link>
		<dc:creator>dkpatriarch</dc:creator>
		<pubDate>Mon, 14 Sep 2009 06:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20800</guid>
		<description>I personally vote that we ban New York from ever appearing in a game again!</description>
		<content:encoded><![CDATA[<p>I personally vote that we ban New York from ever appearing in a game again!</p>
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		<title>By: xboxoz360</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20799</link>
		<dc:creator>xboxoz360</dc:creator>
		<pubDate>Mon, 14 Sep 2009 06:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20799</guid>
		<description>true, but there&#039;s no sense of &#039;connection&#039; or &#039;history&#039; to them. Those of us who live in relatively younger countries, with histories only dating back several hundred years, do not appreciate what it&#039;s like &quot;living in history&quot; like Europe, UK, Mediterranean, The Middles East and Asia, where thousands of years of history are still evident in daily lives.

Games that include those historical eras have more appeal to older gamers, and seeing that the &#039;average&#039; age of gamers is now between 28 - 35yrs old, developers are tending to get those captivated with hald decent backstories.</description>
		<content:encoded><![CDATA[<p>true, but there&#8217;s no sense of &#8216;connection&#8217; or &#8216;history&#8217; to them. Those of us who live in relatively younger countries, with histories only dating back several hundred years, do not appreciate what it&#8217;s like &#8220;living in history&#8221; like Europe, UK, Mediterranean, The Middles East and Asia, where thousands of years of history are still evident in daily lives.</p>
<p>Games that include those historical eras have more appeal to older gamers, and seeing that the &#8216;average&#8217; age of gamers is now between 28 &#8211; 35yrs old, developers are tending to get those captivated with hald decent backstories.</p>
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		<title>By: Allegionary</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20790</link>
		<dc:creator>Allegionary</dc:creator>
		<pubDate>Mon, 14 Sep 2009 02:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20790</guid>
		<description>Or Killzone 2...which has way more boring blown up places than Gears which at least had some interesting looking buildings...</description>
		<content:encoded><![CDATA[<p>Or Killzone 2&#8230;which has way more boring blown up places than Gears which at least had some interesting looking buildings&#8230;</p>
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		<title>By: xboxoz360</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20787</link>
		<dc:creator>xboxoz360</dc:creator>
		<pubDate>Mon, 14 Sep 2009 00:51:56 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20787</guid>
		<description>Yep, couldn&#039;t agree more, I&#039;m &#039;so over&#039; the death and dying landscape of the generic shooter these days. The gameplay is the only thing that captures me if a game is based around that style of setting.

Whereas games like AC2 and Venetica instill a desire to look around, explore, research about the game&#039;s settings, history etc. When Gearbox Software did the first and second Brothers in Arms, I know I spent a great deal of time reading and watching the historical cutsceens and reading info on the games setting. It gave me a sense of being involved in some way. 

Unlike Gears which is simply walk, shoot, kill and move on</description>
		<content:encoded><![CDATA[<p>Yep, couldn&#8217;t agree more, I&#8217;m &#8217;so over&#8217; the death and dying landscape of the generic shooter these days. The gameplay is the only thing that captures me if a game is based around that style of setting.</p>
<p>Whereas games like AC2 and Venetica instill a desire to look around, explore, research about the game&#8217;s settings, history etc. When Gearbox Software did the first and second Brothers in Arms, I know I spent a great deal of time reading and watching the historical cutsceens and reading info on the games setting. It gave me a sense of being involved in some way. </p>
<p>Unlike Gears which is simply walk, shoot, kill and move on</p>
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		<title>By: dkpatriarch</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20783</link>
		<dc:creator>dkpatriarch</dc:creator>
		<pubDate>Sun, 13 Sep 2009 23:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20783</guid>
		<description>It really is unique, and it&#039;s a shame the lagoon is flooding so much now, undermining what is a living museum.

I went to Europe in 89 as a post-high school celebration with my best friend before I went to University.  It really opened my eyes: I loved history but had only really been to Canada and Western USA.

Now I live in Australia...where history is shoved into other subjects in schools like geography, aboriginal studies, environment (and the kitchen sink) in a subject called SOSE (Studies of Society and Environment).  

I guess when your &#039;European&#039; history is so short, there&#039;s not much respect for it as a subject.  When you go to Europe you live and breathe the past and they have a deep respect for it.  

You can see why games use it: it conjures up so much more atmosphere.</description>
		<content:encoded><![CDATA[<p>It really is unique, and it&#8217;s a shame the lagoon is flooding so much now, undermining what is a living museum.</p>
<p>I went to Europe in 89 as a post-high school celebration with my best friend before I went to University.  It really opened my eyes: I loved history but had only really been to Canada and Western USA.</p>
<p>Now I live in Australia&#8230;where history is shoved into other subjects in schools like geography, aboriginal studies, environment (and the kitchen sink) in a subject called SOSE (Studies of Society and Environment).  </p>
<p>I guess when your &#8216;European&#8217; history is so short, there&#8217;s not much respect for it as a subject.  When you go to Europe you live and breathe the past and they have a deep respect for it.  </p>
<p>You can see why games use it: it conjures up so much more atmosphere.</p>
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		<title>By: Allegionary</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20782</link>
		<dc:creator>Allegionary</dc:creator>
		<pubDate>Sun, 13 Sep 2009 23:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20782</guid>
		<description>linkin park

YOU ARE SOOOO RIGHT!!!  I&#039;m so sick of blown up towns and rubble.</description>
		<content:encoded><![CDATA[<p>linkin park</p>
<p>YOU ARE SOOOO RIGHT!!!  I&#8217;m so sick of blown up towns and rubble.</p>
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		<title>By: linkin park fan</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20781</link>
		<dc:creator>linkin park fan</dc:creator>
		<pubDate>Sun, 13 Sep 2009 17:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20781</guid>
		<description>such a beautiful place, I don&#039;t blame dev&#039;s for using it. Better then the apocalyptic future setting.</description>
		<content:encoded><![CDATA[<p>such a beautiful place, I don&#8217;t blame dev&#8217;s for using it. Better then the apocalyptic future setting.</p>
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		<title>By: Aaron Klein</title>
		<link>http://oxcgn.com/2009/09/13/the-merchants-of-venice-assassins-creed-2-and-venetica/comment-page-1/#comment-20780</link>
		<dc:creator>Aaron Klein</dc:creator>
		<pubDate>Sun, 13 Sep 2009 17:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://oxcgn.com/?p=20489#comment-20780</guid>
		<description>I also went to Venice in high school and had a similar impression. Venice is a marvel of architecture and I&#039;m excited whenever I see it depicted in a video game.</description>
		<content:encoded><![CDATA[<p>I also went to Venice in high school and had a similar impression. Venice is a marvel of architecture and I&#8217;m excited whenever I see it depicted in a video game.</p>
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