
Official Release dates = 23rd Oct Au/Eu/Nz/UK – 27th Nth America
©2009 Grant Smythe – OXCGN
Forza 3 Update 27th October #16
OXCGN’s Forza 3 Information
All 136 Tracks Available on Release & Loading Hints
Forza 3 ships with 100 tracks out of the box on day one. However, within each box you will find a redeemable XboxLIVE code to load up even more tracks and cars which will give you a total of 136 tracks off the bat.
However, before we get into the details of the tracks, let’s just take a few minutes to make sure your 360 is a happy little vegimite before rushing on XboxLIVE and downloading any DLC etc.
• Update: More new Tips and HUGE Track Info specs right here.
• Come check out our full Holiday DLC Pack Now 10 Cars Reviewed + Race Tips.
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Helpful Hint From Self Confessed Forza Nut XboxOZ:
Hint # 1: 360 Maintenance
While Forza 3 does come with 2 discs, the second disc is the one that holds the various cars and tracks to be uploaded onto your 360′s HDD, requiring 1.6 gig of space.
Before starting, I would seriously recommend clearing out any rubbish gear off your hard-drive BEFORE loading Forza 3, as well as run a normal ‘Xbox 360 System Maintenance’ check through your wee-beasty, which is simply a matter of doing the following sequence of button presses, then clicking okay in the Xbox Dash when the maintenance check comes up. Couldn’t be simpler.
• Some of my Forza 2 toys to check out, you can do these
Just remember, you still own any of the paid pics or theme sets that have downloaded, but that you are no longer using and can get them at anytime off XboxLIVE for free – IF you want them again. Right now they are simply clogging up the works, and taking up valuable space, they can actually be slowing things down a little if you have never done some “housecleaning” in the past.
- Delete and get rid of all those un-used demos, trials and image/theme packs you no longer want or use.
- Access the Systems pane in your xbox 360 dashboard
- Select Memory and then press “A”
- Highlight Hard Drive or storage device (do NOT hit “A” again)
- Press Y to view the “Device Options” section
- Press the following sequence “X – X – LB – RB – X – X”
- The following message will appear “This will perform maintenance on your Xbox 360 storage devices. Do you want to continue?”
- Press Yes/No
- Once completed, simply close the system pane and go back to the game and begin your uploading for Forza 3, then redeem your codes for the new tracks and cars or car skin offers.
Note: This will erase all the cache from the storage device chosen, and you may well have to download some updates as you start various games. But that’s a good thing really, as you know that you’re getting the latest update for each game when you need them, plus it removes many of the updates or cache from previous demo, trial and full games that you may no longer have or use.
Effectively freeing up valuable space on you HDD and making a nice clean area for new game such as Forza 3′s DLC and its 1.6 gig install segment. Takes all of a few minutes time, and gives your machine a much better performance rating as well in the long term.
I have found that when this is done on a regular basis, say once every month or so, it helps loading times on all games, plus helps many games run much smoother. As it shifts the files around much the same way as a de-frag does on your PC. Leaving some nice clear space for the next download, and in this case, Forza 3.
The disc 2 upload to your HDD takes exactly 5 mins 20 seconds from start to finish and ejecting the disc. Once that is done, you never need to do it again, unless of course you move to a new machine or bigger HDD on the 360.
Hint #2: Assists – On or Off?
While many “gamers” say that if you do not race with ALL assists ‘off’ on all cars, then you’re really only a chicken, or worse, a cheat. WRONG! Some cars NEED many of the assists on to be manageable in any way-shape or form.
Next time that you’re in the leaderboards of the top racers in cars such as these super highpowered beasts, check to see if those top stars have assists on – or off, you might be surprised at what you find.
So please do not feel bad about using assists when you need them, you’ll never understand how to manage a car unless you begin with them on at the start, then turn some of them off as the cars and tracks progress, and your abilities and skill sets grow.
• More toys for you – simple, but effective
Just try buckling yourself into any one of the V8 Supercars with all assists off, select manual gear change (like the real cars do) and see just how far you get in the first 30 seconds, let alone 1 – 2 mins of track time.
Believe me, even the real V8 Supercar drivers at a recent Forza 3 bash OXCGN attended had the assists “ON” when driving their respective beasts from the Holden and Ford V8 Supercar teams that are now appearing in Forza 3. (yes we ‘did’ actually asked them if they had assists on or off).
Once you become experienced, then start turning them off one at a time. Otherwise, you could end up extremely frustrated with the game, and ditch it, which is not what Turn 10 have in mind for the ‘average gamer’ or the seasoned racer for that matter.
Now on with the 136 tracks & game information
Many of these are from Forza 2 (11), but an huge number (13) are also brand new tracks with a smattering of Old-School ones from Forza 1, all beautifully redone from ground up naturally for your racing enjoyment. These are perhaps some of the best known tracks to man and machine.
A few of these will certainly test even the most ardent of racing fans and skilled driver, and that’s no idle threat, that is a promise. Especially the 10 included in Rally di Positano with the full track taking up a whopping 12.4 Kilometers of twisty, winding spaghetti corkscrewy track that is going to have every racers knuckles showing white before they are past the first 2 kilometers.
Not to mention the excellent extensions at Sedona Raceway Park which has almost doubled the amount of road surface, turns, twists and banked corners, hmmm cool.
• Simple colour changes everything – just experiment
We have a total of 13 new race venues to chose from in Forza 3, and a return of 11 tracks from Forza 2, many of which have proved to be the hot favourites of many Forza players around the globe. A total of 24 venues, and 136 tracks in total – so far. With many more to come in the near future. So that track you might be missing out on right now, like my favourite Grand Prix long & short Nurburgring, might well be in a following DLC pack.
What we’ll do here is list all 136 tracks and their distances, history, and specific details pertaining to as many of the tracks as possible. Like number of spectators, track width, longest straight, number or turns – you name it, and we will try and have it here for you to use for future reference. We will also include the actual layouts so you can check them out before you unleash yourself and your rides on them.
We will be working in with the boys over at Forza Racing League who will also be checking out the best cornering techniques for each track over time, and have those available for you as well.
• Expand your garage and simply have fun
But be warned, some of these tracks are going to really test you, and while some might look like a snap to do, however, they are often far from it. As you’ll be working at 1000′s of a second time differences, where the slightest slip or drop in gear change or bank turning position, entry or exit or apex attack will cost you very valuable time.
Time that will most likely either win the race and gain a podium finish, or, have you finish at the back of the pack. It is up to your skill-set as to whether you win – or lose, not how much horsepower you have under the hood, or how wide your wheels and tyres are and how mean the car might look.
Winners are based purely on the person behind the wheel, who then dictates as to how well the car handles and performs, not the other way around, trust me on that one.
• Last, but certainly not least
Here are the new circuits for you to savour over, and remembering that Turn 10 have a bucket load more tracks and cars heading your way, as it was clear in the track selection menu, there was room for several more additional circuits, each with at least 2 or more tacks in them, some with over 5 or even more.
So the likelihood of the games track numbers rising above say 200 could well be on the cards, especially when you know that from day one, there is 136 tracks up for grabs. Not including any of the special Pre-order offers from the likes of GAME, EB Games, GameStop, etc etc etc.
Forza 3 New Tracks as of day one:
1: Amalfi (Italy) – 2 Tracks
- Track: Real Location, fictitious track
- Location: Amalfi Coast, Italy
- Date opened: n/a
- Date modified: n/a
- Track length: 1.85 klms
- Longest straight: n/a
- Number of turns: 14
- Track width: n/a
- Spectator capacity: n/a
- Full Coastal Circuit = 1.85 klms
- Full Coastal Circuit reverse = 1.85 klms
2: Rally di Positano (Italy) = 10 tracks
- Track: Real location, fictitious track
- Location: Amalfi Coast, Italy
- Date opened: n/a
- Date modified: n/a
- Track length: 12.04 klms
- Longest straight: 0.350 klms
- Number of turns: Way too many to count
- Track width: 9 – 12 mtrs
- Spectator capacity: n/a
- Full Circuit = 12.04 klms
- Stage A = 2.92
- Stage B = 2.60 klms
- Stage C = 3.12 klms
- Stage D = 5.96 klms
- Full Circuit Reverse = 12.04 klms
- Stage A Reverse = 2.92 klms
- Stage B Reverse = 2.60 klms
- Stage C reverse = 3.12 klms
- Stage D reverse = 5.96 klms
3: Road America (USA) – 1 Track
- Track: Real track
- Location: Elkhart Lake, WI USA
- Date opened: September 1955
- Date modified: 1996
- Track length: 6.52 klm (4.048 miles)
- Longest straight: 1266 mtrs
- Number of turns: 14
- Track width: 11 mtrs
- Spectator capacity: 200,000
- Full Circuit = 6.52 klms
4: Sedona Raceway (USA) – 10 Tracks
- Track: Real Location, fictitious track
- Location: Sedona, Arizona Southwestern USA
- Date opened: n/a
- Date modified: n/a
- Track length #1: 6.65 klms
- Track length #2: 3.25 klms
- Track length #3: 2.43 klms
- Longest straight: n/a
- Number of turns #1: 19
- Track width: n/a
- Spectator capacity: n/a
- Full Circuit = 6.65 klms
- Club Circuit = 3.25 klms
- Speedway = 2.43 klms
- Full Circuit Reverse = 6.65 klms
- Club Circuit Reverse = 3.25 klms
- Speedway Reverse = 2.43 klms
- Drag Strip 1/8 mil
- Drag Strip 1/4 mile
- Drag Strip 1/2 mile
5: Benchmark High Speed Ring (California USA El Toro Air Base) – 16 tracks
- Track: Real City, real & fictitious tracks
- Location: El Toro Air base California, USA
- Date opened: 1955
- Date modified: 1999
- Track length: 3.9 miles 6.37 klm
- Longest straight: 0.000 miles
- Number of turns: n/a
- Track width: MASSIVE
- Spectator capacity: n/a
- Speedway = 6.37 klms
- Layout A = 2.35 klms
- Layout B = 1.80 klms
- Layout C = 1.80 klms
- Layout D = 1.96 klms
- Layout E = 1.18 klms
- Layout F = 2.53 klms
- Drag 1/4 mile
- Drag 1/2 mile
- Speedway reverse = 6.37 klms
- Layout A reverse = 2.35 klms
- Layout B reverse = 1.80 klms
- Layout C reverse = 1.80 klms
- Layout D reverse = 1.96 klms
- Layout E reverse = 1.18 klms
- Layout F reverse = 2.53 klms
- Drag Strip 1 mile
6: Honda Twin Ring Motegi (Japan) – 4 Tracks
- Track: Real track
- Location: Motegi Japan
- Date opened: August 1997
- Date modified: 2000
- Track length: 4.80 klms
- Track length #2: 3.03 klms
- Track length #3: 1-77 klms
- Longest straight: 0.762 klms
- Number of turns: 14
- Track width: 12 – 15 mtrs
- Spectator capacity: 80,000 – 100,000
- Full Circuit = 4.80 klms
- East = 3.03 klms
- West = 1.77 klms
- Super Speedway = 2.493 klms
7: Tsukuba Circuit (Japan) – 2 Tracks
- Track: Real track
- Location: Shimotsuma, Japan
- Date opened: 1966
- Date modified: 1970
- Track length: 2.07 klms
- Longest straight: 0.437 klms
- Number of turns: 12 – 14
- Track width: 10 – 15 mtrs
- Spectator capacity: 8500
- Official lap record: 51.875 sec = “Keiichi Tsuchiya”
- Full Circuit = 2.07 klms
- Short Circuit = 1.56 klms
8: Fujimi Kaido (Japan) – 14 Tracks
- Track: Real location, fictitious track
- Location: n/a
- Date opened: n/a
- Date modified: n/a
- Track length: 16.42 klms
- Longest straight: n/a
- Number of turns: n/a
- Track width: n/a
- Spectator capacity: n/a
- Full Circuit = 16.42 klms
- Full circuit reverse = 16.42 klms
- Stage A = 3.70 klms
- Stage B = 4.99 klms
- Stage C = 3.55 klms
- Stage D = 4.19 klms
- Stage A reverse = 3.70 klms
- Stage B reverse = 4.99 klms
- Stage C reverse = 3.55 klms
- Stage D reverse = 4.19 klms
- Old Hill Climb = 7.53 klms
- Old Hill Down = 7.53 klms
- New Hill Climb = 8.09 klms
- New Hill Down = 8.09 klms
9: Ladera Test Track (Spain) – 6 Tracks
- Track: Real location, fictitious track
- Location: Camino de Monsterrat, Spain
- Date opened: n/a
- Date modified: n/a
- Track length: 1.95 klms
- Track length #2: n/a
- Track length #3: n/a
- Longest straight #1: n/a
- Number of turns: n/a
- Track width: n/a
- Spectator capacity: n/a
- Full Circuit = 1.95 klms
- Short Circuit = 1.24 klms
- Mini Circuit = 0.90 klms
- Full Circuit reverse = 1.95 klms
- Short Circuit reverse = 1.24 klms
- Mini Circuit reverse = 0.90 klms
10: Iberian International Circuit (Spain) – 6 Tracks
- Track: Real Location, fictitious track
- Location: Camino de Monsterrat, Spain
- Date opened: n/a
- Date modified: n/a
- Track length: 2.40 klms
- Track length #2: 1.84 klms
- Track length #3: 1.90 klms
- Longest Straight #1: n/a
- Number of turns: n/a
- Track width: n/a
- Spectator capacity: n/a
- Full Circuit 2.40 klms
- Short Circuit = 1.84 klms
- Mini Circuit = 1.09 klms
- Full Circuit reverse = 2.40 klms
- Short Circuit reverse = 1.84 klms
- Mini Circuit reverse = 1.90 klms
11: Camino Viejo de Monsterrat (Spain) – 8 Tracks
- Track: Real location, fictitious track
- Location: Camino de Monsterrat, Spain
- Date opened: n/a
- Date modified: n/a
- Track length: 2.90 klms
- Longest straight: n/a
- Number of turns: n/a
- Track width: n/a
- Spectator capacity: n/a
- Full Circuit = 2.90 klms
- Short Circuit = 1.74 klms
- Mini Circuit = 0.90 klms
- Extreme Circuit = 6.95 klms
- Full Circuit reverse = 2.90 klms
- Short Circuit reverse = 1.74 klms
- Mini Cicuit reverse = 0.90 klms
- Extreme Circuit reverse = 6.95 klms
12: Circuit de Catalunya (Spain) – 3 Tracks
- Track: Real location, Real track
- Location: de Catalunya, Barcelona, Spain
- Date opened: 1989 – 91
- Date modified: 2006
- Track length: 4.627 km (2.875 mls)
- Longest straight: 1 047 m (0.651 mls)
- Number of turns: 16, R= 8, L= 8
- Track width: 12 mtrs
- Spectator capacity: 104,000
- Lap record: 1:21.670 ( Kimi Räikkönen, Scuderia Ferrari, 2008)
- Speed & Gears for Corners: F1 Complete
- Grand Prix Circuit = 4.66 klms
- Natinoal Circuit = 2.98 klms
- School Circuit = 1.70 klms
13: Le Mans Circuit de Sarthe – 24 Heures (France) – 3 Tracks
- Track: Real track
- Location: Germany
- Date opened: 1921 – 23
- Date modified: 1929 – 32 – 56 – 68 – 84 – 86 – 2006
- Track length: 6 km (3.7 mi) (known as Ligne Droite des Hunaudières)
- Track length #2: 13.59 klms (8.469 mls)
- Track length #3: 4.18 klms
- Longest straight: 450 m / 0.28 miles
- Number of turns: 10 – 21
- Track width: 13 mtrs
- Spectator capacity: n/a
- Lap record: 3:19.394 (246.068 km/h) in 2008 – 3:19.394 (246.068 km/h)
- Speed & Gears for Corners: F1 Complete (F1 track only – not in game atm)
- Full Circuit 13.65 klms
- Old Mulsanne Circuit 13.59 klms
- Bugatti Circuit 4.18 klms
Old Forza Tracks Back for more action
1: New York (USA NY – Fictitious Track) – 4 Tracks
- Track: Real City, fictitious track
- Location: New York, NY, USA
- Date opened: n/a
- Date modified: n/a
- Track length: 3.9 miles
- Track length #2: n/a
- Longest straight: 0.933 miles
- Longest straight #2: n/a
- Number of turns: 13
- Track width: 68 feet
- Spectator capacity: n/a
- Full Circuit = 2.93 klms
- Old Circuit = 2.91 klms
- Full Circuit reverse = 2.93 klms
- Old Circuit = 2.91 klms
2: Maple Valley (Fictional – USA) – 4 Tracks
- Track Type: Fictitious Track
- Location: New England, USA
- Date opened: 1976
- Date modified: 1995
- Full Track length: 4.83 klms
- Short Track length #2: 1.87 klms
- Longest straight: 0.302 miles
- Longest straight #2: n/a
- Number of turns: 12
- Short Track length: 1.15 miles – 1.87 klms
- Longest straight: 0.2492 miles
- Number of turns: 6
- Track width: 48 feet
- Spectator capacity: 12,000
- Full Circuit = 4.83 klms
- Short Circuit = 1.87 klms
- Full Circuit reverse = 4.85 klms
- Short Circuit reverse = 1.87 klms
3: Mazda Laguna Seca Raceway ( USA California) – 1 Track
- Track: Real track
- Location: Salinas, (Monterey) Califorina, USA
- Date Opened: 11/9/1957
- Date Modified: 1996
- Length: 3.60 klms (2.238mls)
- Number of Turns: 11
- Longest straight: n/a
- Track Width: 30-50 feet
- Lap record: 1:05.880 (Sebastien Bourdais, , 2007, Champ Car)
- Full Circuit = 3.60 klms
4: Sidewinder Proving Grounds (USA?) – 18 Tracks
- Track: Fictitious track
- Location: n/a
- Date opened: n/a
- Date modified: n/a
- Track length: 7.74 klms
- Longest straight: n/a
- Number of turns: n/a
- Track width: n/a
- Spectator capacity: n/a
- Layout A = 1.01 klms
- Layout B = 1.32 klms
- Layout C = 1.35 klms
- Layout D = 2.03 klms
- Layout E = 2.22 klms
- Layout F = 2.30 klms
- Layout G = 3.30 klms
- Layout H = 3.61 klms
- Layout I = 7.74 klms
- Layout A reverse = 1.01 klms
- Layout B reverse = 1.32 klms
- Layout C reverse = 1.35 klms
- Layout D reverse = 2.03 klms
- Layout E reverse = 2.22 klms
- Layout F reverse= 2.30 klms
- Layout G reverse = 3.30 klms
- Layout H reverse = 3.61 klms
- Layout I reverse = 7.74 klms
5: Autodromo International de Mugello (Italy) – 2 Tracks
- Track: Real track
- Location: Scarperi, Italy
- Date opened: n/a
- Date modified: n/a
- Track length: 5.25 klms
- Track length #2: 2.88 klms
- Longest straight: n/a
- Longest straight #2: n/a
- Number of turns: 18
- Track width: 18 – 20 mtrs
- Spectator capacity: n/a
- Full Circuit = 5.25 klms
- Short = 2.88 klms
6: Nurburgring Nordschleife (Germany) – 5 Tracks
- Track: Real track
- Location: Nordschleife, Germany
- Date opened: 1951
- Date modified: n/a
- Track length: 20.76 klms
- Longest straight: 6 km (3.7 mi) (known as Ligne Droite des Hunaudières)
- Number of turns: 10 – 21
- Track width: n/a
- Spectator capacity: n/a
- Speed & Gears for Corners: F1 Complete (F1 only – not in game atm)
- Full Circuit = 20.76 klms
- Stage A = 4.99 klms
- Stage B = 4.99 klms
- Stage C = 4.99 klms
- Stage D = 5.96 klms
7: Road Atlanta (USA) – 2 Tracks
- Track: Real track
- Location: Braselton, Georgia, USA
- Date opened:1970
- Date modified: December 1996
- Track length #1: 4.09 klm (2.54 miles)
- Track length#2: 2.85 klm (1.77 miles)
- Longest straight #1: 1.0780 klm
- Longest straight #2: 0.5824 klm
- Number of turns #1: 12
- Number of turns #2: 9
- Track width: 12.1920 mtrs
- Spectator capacity: 100,000
- Full Circuit = 4.09 klms
- Short Circuit = 2.85 klms
8: Sunset Peninsula Raceway (USA) – 6 Tracks
- Track: Fictitious track
- Location: Florida USA
- Date opened: 1973
- Date modified: 1996
- Track length #1: 4.47 klms
- Track length #2: 3.12 klms
- Track length #3: 3.93 klms
- Longest straight #1: 0.6983o klms
- Longest straight #2: 0.69830 klms
- Longest straight #3: 1.04263 klms
- Number of turns #1: 16
- Number of turns #2: 10
- Number of turns #3: 4
- Track width: 21.3360 mtrs
- Spectator capacity: n/a
- Full Circuit = 4.47 klms
- Club Circuit = 3.12 klms
- Speedway = 3.93 klms
- Full Circuit reverse = 4.47 klms
- Club Circuit = 3.12 klms
- Speedway reverse = 3.93 klms
9: Sebring International Raceway (Florida USA) – 3 Tracks
- Track: Real track
- Location: Sebring, Florida, USA
- Date opened: 1950
- Date modified: 1983/86/91/96
- Track length: 5.95 klms
- Track length #2: 3.22 klms
- Track length #3: 2.74 klms
- Longest straight: n/a
- Number of turns: 17
- Track width: n/a
- Spectator capacity: n/a
- Lap record: 1:43.274 (Sébastien Bourdais, Peugeot, 2009, LMP1)
- Full Circuit = 5.95 klms
- Short Circuit = 3.22 klms
- Club Circuit = 2.74 klms
10: Silverstone Racing Circuit (Great Britian) – 3 Tracks
- Track: Real track
- Location: Northamptonshire, UK
- Date opened: 1948
- Date modified: 1979 – 87 – 92 – 95 – 2010
- Track length #1: 5.141 klm
- Track length #2: 3.62 klm
- Track length #3: 2.64 klm
- Longest straight #3: 85 mtrs
- Number of turns: 17
- Track width: n/a
- Spectator capacity: 90,000 gen – 60,000 grandstands
- Lap record: 1″18.739 Michael Schumacher, Scuderia Ferrari Marlboro 2004
- Speed & Gears for corners: F1 Fanatic – incl areal map
- Silverstone Grand Prix = 5.13 klms
- Silverstone International Circuit = 3.62 klms
- Silverstone National Circuit = 2.64 klms
11: Suzuka Circuit (Japan) – 3 Tracks
- Track: Real track
- Location: Suzuka, Sth West Nagoya, Japan
- Date opened: 1962
- Date modified: n/a
- Track length #1: 5.81 klms (3.609 mls)
- Track length #2: 3.46 klms
- Track length #3: 2.24 klms
- Longest straight: 0.900 klms
- Number of turns: 17
- Track width: 10 – 14 mtrs
- Spectator capacity: 100,000
- Lap record: 1:31.540 ( Kimi Räikkönen, McLaren, 2005)
- Info on gears/speed on corners: F1 Complete
- Full Circuit = 5.81 klms
- West Circuit = 3.46 klms
- East Circuit = 2.24 klms
There you have it, all 136 tracks that you will have once you have opened Forza 3, and redeemed the Codes for the Launch Day Legendary Pack which comes in all boxes of Forza 3.
We will keep you updated on any new tracks and cars of course, and our Forza 3 review is heading your way in the next day or two, and you can be assured that our review will be a very detailed one, not your average one from most gaming sites, especially the major ones who basically take all games with an average amount of enthusiasm . . .
More Forza 3 news
Make sure you check out the great Fantec Sports Wheels and the set that OXCGN will have up for grabs later on when Forza 3 arrives in October 23rd (Aust Release date) . . . as well as other OXCGN Forza 3 pages of info on the game.
- Forza 3 October Information – All 136 tracks & Loading Tips
- Forza 3 October Special – Lets Go Drag Racing, Forza Style
- Forza 3 October Info #13 2002 Firebird Ram Air – The Last ‘Bird
- Forza 3 October Info #12 Remington #8 Cadillac CTS-V Razor Sharp
- Forza 3 October Info #11 Curvaceous Chevy Camaro SS
- Forza 3 250 Gig Xbox 360 Bundle Official – OXCGN News & Special Offer
- Forza 3 October Info #10 Classic American Muscle 79 Z28 Camaro
- Forza 3 October Info #9 Saleen S331 Supercharged Supercab
- Forza 3 October Info #8 Build Your Own Chevy-Dodge-Ford
- Forza 3 October Info #7 Sleek, Sexy & Swift 2009 Scriocco GT
- Forza 3 October Info #6 – Complete car listing
- Forza 3 October Info #5 Primetimes’s #11 Vioer R3 Class
- Forza 3 October Info #4 2006 Slippery Evo & HKS Time-Attack Mitshubishi
- Forza 3 October Info #3 Black Beast – #41 Gulf F1 Mc Laren GTR
- Forza October Info #2 Mad Mazda Lola #16 Comin’ Through
- Forza October Info #1 Here Comes The BMW E34 Z4 Coupe
- Forza 3 September Info #12 Bell Motor’s #11 DB9 Aston Martin R2 Coupe
- Forza 3 September Info #11 Presenting The Koenigsegg CGT
- Forza 3 September Info #10 Skyline Driftin’ Madness
- Forza 3 September Info #9 Fugimi Kaido Returns
- Forza 3 September Info #8 2nd DLC Pack – Ferrari’s & 2010 Italia 458
- Forza 3 September Info #7 More Ferrari Mayhem
- Forza 3 September Info #6 250 gig Forza 360? & Farrari Madness
- Forza 3 September Info #5 Forza Dyno Tunes Ford GT400
- Forza 3 September Info #4 Bugatti Veyron & Avatar Cloths
- Forza 3 September Info #3 Media Update – V8 Supercars Event Slideshows
- Forza 3 September Info #1 & 2 V8 Supercars Officially Announced
- Forza 3’s V8 Supercars In-game screen & info V8 Supercar Image found
- Forza 3 August Info #5 Video Walkthroughs
- Forza 3 August Info #4 Forza Dreams, Gadget Show & Puma
- Forza 3 August Info #3 LE Information
- Forza 3 August Info #1 & 2 Cars, cars & more cars & Le Mans
- Forza 3 coming in 2009 OXCGN’s Official Major Forza 3 Page
- Forza 3 June info E3 Video Interviewwith Developer
- Forza 3 June-July Info screens & vids
- Official Australian Xbox Forza 3 site game info
- Fantec Porsche 911 Turbo Wheel for Forza 3
- Fantec Wheel Stand and Turbo Wheel kit up for grabs – info
- OXCGN’s Forza 3 on its way in 2009
- OXCGN confirms Aussie cars in Forza 3
- Fantec Prosche 911 Wheel for Forza 3
- Forza 3 Official – Gentlemen, Start Your Engines
©2009 Grant Smythe – OXCGN
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just to ley you know sedona is a real track
It Is, thanks Gerome, most appreciated, I seriously thought it wasn’t . . .as I read at Turn 10 that the track was made up . . hmm, will correct asap where possible.
Le Mans is in FRANCE, not GERMANY
They must not lie and say “within each box you will find a redeemable XboxLIVE code to load up even more tracks and cars which will give you a total of 136 tracks off the bat” THIS IS UTTER BULLSHIT!!!!! I live in SA and I was robbed of my redeemable code to unlock the cars and tracks. I paid for the collectors but cannot access the new tracks and cars…BS! I will never support xbox again. I am from now on supporting Sony, as they do not lie through there teeth when it comes to Downloadable content…
You’re an angry ‘person’, I can see that, but you may have another agenda perhaps.?
This is easily fixed, and really a very s,mall issue that can be fixed in not time, if you want it to be.
Simply send Xbox Support an email, and they will make sure you get it asap.
You DO know that it is NOT MS who package the goods, don’t you?
The companies that do that here in Australia are not even part of MS, they do it as a 3rd party company whos job it is , is to simply assemble the products into their boxes and then they get sent to another company who ships them to retailers or wholesalers.
So they can, and do, often make mistakes within THEIR production line, it’s called human or machine error.
Which MS (or any company) will gladly fix for you.
I hope the following helps, and again, it’s not MS’s fault, it’s the packaging company here in Australia.
Use this email screen to chose your service needs.
If you have your registration and Windows Live Tag, simply please call on 1800 555 741.
Their hours of operation (AEST):
7.00am to 9.00pm – Monday to Friday
9.00am to 5.00pm – Saturday and Sunday
Go onto the forums here in Aust, look up Rockpen as a gamertag, let him know your problem, and he will have the code to you asap. He’s excellent at sorting such stuff out. There’s an old saying, don’t throw the baby out with the bath water. Which applies here, Don’t blame one company for the breakdown of another.
One of my 360′s died, and he had it back to me within 3-4 days . . simply because I asked “nicely” and he could see my problem at that time.
Hey, you think you have a problem, how would you like to buy a new LCD screen, have it 6 days and the screen dies, onlyto have the replacement do “Exactly” the same thing within the same time frame. The company is making sure my next replacement comes from a different batch, as this is highly unusual. It has been inconvienent, but these things do happen in life. There’s no need to get myself (or yourself) all twisted out of shape over things YOU have no control over.
Mistakes can be made, it’s our job to simply seek a way to have them resolved, not throw the “baby out with the bathwater” hehehe
Hey man, Sebring is in Florida
not trying to be mean, but nice write up, glad to see the game getting attention
Thanks mate, will update asap, as mentioned, seeing tracks all these last few days is having its effects on me, I’m now including the fastest real-world lap times into real-world locations,so if anyone does have stats, simply drop me a email or post info here fopr me to use, or a link, that would be fine. Once that is done, I’ll be adding links to their respective websites and wiki data etc.
Edit: Updated mate, thanks again for the tip ..most appreciated.
Catalyuna is DEFINITELY a real track. You have it listed as “real location, fictitious track”
Thanks mate, most appreciated, SOmetimes looking at all the tracks and stats can get a tad confusing, most appreciated, and if you spot any discrepancies, please do let me know, again, most appreciated.
Edit: Updated mate, many thanks . . I was starting to see red tracks in my sleep and figures jumping over hay-bales hehehe