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	<title>Comments on: OXCGNs Operation Flashpoint 2: Dragon Rising Review</title>
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		<title>By: DrNick</title>
		<link>http://oxcgn.com/2009/12/16/oxcgns-operation-flaspoint-2-dragon-rising-review/comment-page-1/#comment-71032</link>
		<dc:creator><![CDATA[DrNick]]></dc:creator>
		<pubDate>Mon, 20 Jun 2011 12:02:34 +0000</pubDate>
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		<description><![CDATA[Good review. I&#039;ve just started playing this on the PS3 having brought it ages ago but put off by the seemingly insurmountable initial learning curve. But I was in need of some challenge and a bit of adrenaline shooting, so I&#039;ve maned up to tackle this once again.

Sadly it still pails in comparison to the original OFP - that was (and is - I still occasionally fire it up) an incredible experience. The graphics might not be up to modern levels, but the feel of the environment is still hard to beat (they captured the world with such an artists eye). 

What also strikes me as such fail with this sequel is that learning curve. In the original you&#039;re plunged feet first into the thick of battle, but as the lowest rank squadie. Your primary objective is to take orders and survive. In this OFP2 however you start in control of three others with no clue how to go about controlling them. It&#039;s such a shame that they didn&#039;t think this through. 

Oh and does anyone else find the map controls painfully awkward to use? In the game my right sticks moves my body, but in the map it&#039;s suddenly the left stick - screws me up every time.

Still, I must persist and rise to the challenge.

Thanks for the review. (Now go and play the original again)]]></description>
		<content:encoded><![CDATA[<p>Good review. I&#8217;ve just started playing this on the PS3 having brought it ages ago but put off by the seemingly insurmountable initial learning curve. But I was in need of some challenge and a bit of adrenaline shooting, so I&#8217;ve maned up to tackle this once again.</p>
<p>Sadly it still pails in comparison to the original OFP &#8211; that was (and is &#8211; I still occasionally fire it up) an incredible experience. The graphics might not be up to modern levels, but the feel of the environment is still hard to beat (they captured the world with such an artists eye). </p>
<p>What also strikes me as such fail with this sequel is that learning curve. In the original you&#8217;re plunged feet first into the thick of battle, but as the lowest rank squadie. Your primary objective is to take orders and survive. In this OFP2 however you start in control of three others with no clue how to go about controlling them. It&#8217;s such a shame that they didn&#8217;t think this through. </p>
<p>Oh and does anyone else find the map controls painfully awkward to use? In the game my right sticks moves my body, but in the map it&#8217;s suddenly the left stick &#8211; screws me up every time.</p>
<p>Still, I must persist and rise to the challenge.</p>
<p>Thanks for the review. (Now go and play the original again)</p>
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