Metal Gear Rising: Revengeance Hands-on Preview
EB Expo 2012
by Arthur Kotsopoulos
©2012 Arthur Kotsopoulos
Sitting down on the showroom floor for the better part of fifteen minutes I had plenty of time with Raiden, and I can’t praise the game enough with how smoothly it runs.
I didn’t witness any graphical clipping, frame rate problems, glitches or bugs.
The real Fruit Ninja
Slicing and dicing enemies into dozens of pieces is surprisingly fun (in the virtual world, of course).
The game plays simple enough to where if you’ve played Ninja Gaiden, then there will be minimal learning curve and you can dive right in.
If you haven’t played those titles, then the game does provide a tutorial mission that takes you through the basic features of movement, parrying, and combat.
Revenge for vengeance
Slicing enemies isn’t a sight you would want your kids to see. When pressing the left trigger, time slows down and the camera zooms in closer to Raiden’s back and you’re then allowed to press the ‘X’ or ‘Y’ button to slice upwards or downwards into your enemy.
You’ll see his body slowly start to disperse from each laceration you’ve made, and Raiden’s sword cuts through them like a hot knife through butter. Once you let go of the left trigger, time returns to normal and all the pieces will fall into place as you move on to your next enemy.
The gruesome nature of the combat doesn’t end there. To my surprise, I managed to slice an enemy’s hip off, and then saw him stumble backwards grabbing his stomach whilst his intestines fell out.
Another move shows Raiden pulling out the spine of his enemy and crushing it in the palms of his hands.
This game is gruesome, and I absolutely love it.
… or is it vengeance for revenge?
If you time your moves right, Raiden can go from enemy to enemy slicing and kicking away, ripping out spines and parrying attacks left, right and center; movement is equally as smooth, and you won’t have any problems between your slicing and dicing.
A sequence in the tutorial had Raiden being chased by helicopters on a bridge, where we were instructed to press the right trigger to activate ’Ninja Mode’. This allows Raiden to jump over cars and evade obstacles that may have been in his way.
Equipping weapons is as simple as running over the outline of the weapon, which causes Raiden to automatically pick it up.
From there, you press the left bumper and you can aim the rocket launcher, right trigger shoots, and you know how the rest goes.
Okay, enough title jokes
This isn’t Metal Gear Solid in any traditional sense, and it isn’t trying to be. You don’t sneak around, you go head first in to the action, and your sword does all the talking.
You’ll find yourself slicing up tanks, helicopters, walkers, soldiers and who knows what else.
You’ll enjoy the audio effects when it comes to explosions and combat. You’ll appreciate the graphics because it does look extremely pleasing to the eye, and with the fluidity of the combat, it’s a match made in heaven.
Be sure to look in to Revengeance, because whether you’re a fan of games such as Ninja Gaiden or Metal Gear, you won’t be disappointed.
©2012 Arthur Kotsopoulos
Filed under: 3rd Party Games, Console gaming, Demo impressions, EB Expo, EB Expo 2012, Game Impressions, New PS3 Games, New Xbox 360 Games, PS3 Game Previews, Xbox 360, Xbox 360 Game Previews Tagged: | EB Expo, eb expo 2012, Fruit Ninja, Metal Gear Rising, Metal Gear Rising Revengence, Metal Gear Rising: Revengeance, Metal Gear Solid: Rising, mgr, mgr revengeance, mgs rising, ninja gaiden, Raiden, Revengeance