OXCGN’s Battlefield 3 Massive Review: Multiplayer Masterpiece?

OXCGN’s Battlefield 3 Massive Review

Multiplayer Masterpiece on PC?

by AXiDER

©2011 Alex Baldwin

For what’s already a sub-genre of action games, first-person shooters come in a lot of different flavours.

We have the sci-fi Halos, Resistances, Killzones and Half-Lifes; the run-n-gun Serious Sams; the tactical Rainbow Sixes and Ghost Recons; the RPG-like Bioshocks, Chronicles of Riddicks and Deus Exes; and the booming popularity of the war shooter with Medal of Honor and Call of Duty.

Battlefield 3 belongs to this last group, but goes a bit further to the point where it can be classified as a massively-multiplayer shooter (at least on PC) with numerous smaller gunfights taking place across a massive battlefield indoors, outdoors, on land and in the air all initiated by the social Battlelog system.

Battle you way here

OXCGN’s DICE Interview: With Battlefield 3 “We’re creating a piece of art”

OXCGN’s DICE Interview: 

With Battlefield 3 “We’re creating a piece of art”

Lars Gustavsson and Daniel Matros talked to us on their Aussie visit

by AXiDER, formerly AXIS of Reality

©2011 Alex Baldwin

OXCGN recently had the pleasure of interviewing key members of DICE about their upcoming mega-blockbuster game Battlefield 3.

We caught up with Lars Gustavsson and Daniel Matros on the Gold Coast at the recent EB Expo.

Here’s what they had to say to us:

Battlefield 3: the interview here

OXCGN’S EB Expo 2011 Awards Update 2.0

OXCGN’S EB Expo 2011 Awards Update 2.0

Honouring more of the best and worst of the first annual EB Expo

by AXiDER, formerly AXIS of Reality

©2011 Alex Baldwin

Looking back at the EB Expo for 2011 there were some clear divides in the commitment, showmanship and even relevance of each publisher and vendor’s showings in the exhibitions and EB Arena presentations.

This being the first of hopefully many future expos, we felt that an extended list of OXCGN Awards was warranted that honour the best and worst of Australia’s largest public games expo.

The first list of Awards by our Editor can be found HERE in his first Review of the EB Expo.  Some of these will overlap a bit, but look at a slightly different facet of the experience.

Second lot of Awards for EB Expo this way

EB Expo 2011: OXCGN’s Halo: Anniversary Hands-On

Halo: Anniversary Hands-On

The old, the new and the 3D.

by AXiDER, formerly AXIS of Reality

©2011 Alex Baldwin

The EB Expo 2011 is off to an amazing start, and what it lacks in new announcements it makes up for in providing hands-on time for almost every major upcoming game.

But what can we learn from playing a game whose advertised is its unchanged decade-old gameplay? Quite a bit, as it turns out.

The very first thing I got down and dirty with was the campaign, and I was immediately struck with how well the gameplay has aged. Everything feels and is identical, but it just goes to show how little the core gameplay of first-person shooters has changed in ten years.

Diving into the 343 Guilty Spark swamp level, everything remained in sync with my memories. And that is not at all a bad thing, with no feeling of aged gameplay and much more active gunfights than the more modern focus on cover-based firefights. No iron-sights for you!

Is Halo Anniversary worth the time & effort – we think so . . .

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