OXCGN’s Steal It for the 360: Civilization 5 (PC)

Civilization Revolution worked,

So is Civilization 5 a game we’d want for the 360?

And what’s new in the franchise?

by ChiefJimbolaya

© 2010 Aaron Klein

You start with a tiny group of settlers and dreams of a global empire. How you get there is up to you. Do you grab pointy sticks and conquer your neighbors?

Do you rapidly expand to control strategic resources in the hillsides? Do you come to the aid of neighboring city states when they are being bullied by your rivals? Do you construct libraries and universities to learn the secrets of space travel?

In Civilization you chronicle the story of your own empire.

Civilization is known as a 4X game. The Xs stand for the general tactics used to win the game, namely to explore the map, expand to new territory, exploit raw materials and exterminate the opposition. Its turn-based gameplay emphasizes strategy over twitch reflexes.

DO we want more Civilization . . . . hmm

OXCGN’s Red Dead Redemption Review: GTA Gone Wild West?

GTA’s Gone All Wild West On Us?

by Chief Jimbolaya:

©2010 Aaron Klein:

Red Dead Redemption is the most complete realization of the Wild West ever expressed in a video game.

The easiest way to describe Red Dead Redemption is “Grand Theft Auto” on horseback. With Rockstar behind both games, it is no surprise that the mechanics and structure of both games is similar.

In the single-player game, players navigate an expansive map that covers numerous biomes representing the American West and Mexico, from the Great Plains to rocky deserts.

This varied environment, and freedom to explore it, lends a great deal of magic to Red Dead Redemption. The scenery is breathtaking, diverse and immense. It takes 10 minutes to traverse the landscape from corner to corner on horseback.

There are a multitude of diversions between missions, from hunting treasure and buffalo to gambling, cattle driving and bronco taming. These minigames round out the cowboy experience explored in the narrative to create a playground of cowboy legends.

Come join this wild wild western adventure . . . >

OXCGN’s Tropico 3 Second Look Review – visit el Presidente – or else

Si si . . come visit el Presidente – or else . . . !

by Chief Jimbolaya:

©2010 Aaron Klein:

Grab your 360 copy NOW!

[Ed: Tropico 3 landed on Australian soil only a very short time ago (March), at least now we have a chance of exploring the possibilities of our own republic . . .]

Tropico 3 takes a lighthearted, and frankly, quite educational, look at the Cold War through a unique lens: that of a dictator of a small Caribbean island.

And as such, you are on the front lines of the tension, as the Soviet Union and United States try to woo and intimidate you for influence.

In America, we see the Cold War as the global struggle to preserve our way of life by stopping the spread of Communism. It was very black and white.

But Tropico 3 wasn’t made by Americans. It was made by a Bulgarian developer, and distributed through a German publisher.

As such, the point of view in the game, that of a leader being manipulated by both superpowers, is especially poignant.

• Vote for El Presidente ! – Or Else

Come visit el Presidente – or else . . . >

OXCGN’s Bioshock 2 Second Look Review – The Philosophy Of Utopia

Check my site out

by Chief Jimbolaya:

©2010 Aaron Klein:

[ED:- OXCGN"'s Second Look Review is aimed at re-capping a game that has been out for a while, but given some time for adequate play-through and the addition of other DLC to enhance the game. Come check out the Bioshock Second Look.]

Click for your copy NOW!

Bioshock 2 is a great game that still doesn’t manage to entirely crawl out from the shadow of its predecessor.

While it perfectly replicates the role-playing, superpower-fueled shooter gameplay that made the original game revolutionary, the story does not have the same M. Night Shyamalan narrative twist that made it genius.

Bioshock is one of the few game franchises where the setting is the star. The underwater city of Rapture is beautifully implausible, constructed in an imaginative art deco style reminiscent of the work of Hugh Ferriss, whose perspective drawings of New York buildings in the early 20th Century inspired legions of architects.

Ayn Rand would feel right at home in Rapture, a city founded on the principle that a man is entitled to the sweat of his brow and that the great should not be constrained by the small.

A beautiful Utopia like no other . . . >

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