Posted on 5 December, 2013 by Arthur Kotsopoulos
OXCGN’s Pokemon Y Review
York’s going to catch them all!
by York Robilliard
Grand in scope and design, Pokémon Y is the Pokémon game we’ve been waiting for, an excellent entry for newcomers, an incentive to return for old fans and something refreshing for the devotees.
I have a confession to make, my last Pokémon adventure took place in generation IV, wherein I took my Infernape to glory from his humble roots as Chimchar in Twinleaf town all the way to capturing Dialga and beyond. I wouldn’t say that the experience was unenjoyable per se’, but it certainly wasn’t the magic I was looking for. It wasn’t that it wasn’t compelling, the three year wait between Sapphire and Diamond certainly built my anticipation for the title, but that it felt very much the same, with semantic features added that failed to change the game in any distinct way.
Fast forward to the announcement of Pokémon X & Y: Cool subtitle, most intriguing feature added since breeding in Gold & Silver: Full 3D graphics.
I know that comes off as rather shallow, as previous Pokémon titles have added many features that both cater to the droves of younger fans and increased the complexity of the meta-game for the older fans, but hear me out.
Read on to follow York adventure!
Filed under: 1st Party Titles, 3DS, 3DS, 3DS Reviews, Handhelds, Nintendo, Reviews | Tagged: Gamecube, Gameplay of Pokémon, List of Pokémon (1 - 51), Pokémon regions, Pokémon XY, Pokemon | Leave a Comment »
Posted on 2 December, 2013 by Arthur Kotsopoulos
Killer Instinct Out of Sync?
A one off or recurring problem?
by Arthur Kotsopoulos
If this is real, then it is absolutely insane and Double Helix or Microsoft need to speak up, as to what the hell is going on. Calvin Morrow recently uploaded a video on Youtube which showcases the same battle between two different character, which for the majority of the match appears out of sync.
If you watch the video then you’ll see the same moves being registered but happening at the different times.
Over at NeoGAF if you frequent you can check out this thread, and read other users thoughts on this. Some say that the game pits you against AI when the game fall out of sync hence why it is such a smooth experience.
I personally haven’t had the chance to test out Killer Instinct online as of yet and I highly doubt the game would actually throw you against AI whilst it tries to sync, but then again weirder stuff has happened before.
I say it is best to share this around to see if this is a one off glitch in the net-code or an actual recurring problem.
If however it is a problem with the game or the net-coding what does that say about Microsoft’s cloud technology which is said to drastically reduce waiting periods in finding online matches or even enhancing game experiences?
For the moment we can speculate all we want with the given information, but I’ll hold my breath to see if any official announcement or acknowledgement is made.
©2013 Arthur Kotsopoulos
Filed under: 1st Party Titles, Console gaming, News, Xbox 360, Xbox One | Tagged: cloud, Double Helix, Killer Instinct, Microsoft, NeoGAF, Xbox, Xbox One, YouTube | Leave a Comment »
Posted on 1 December, 2013 by Rinaldor
OXCGN’s Sonic Lost World 3DS Review
Same Blue Blur, Different Console.
by Rocco Rinaldo
©2013 Rocco Rinaldo
Coming at you in the wake of Yvan’s WiiU review here is my review of the 3DS version of Sonic Lost World, will Sonic fare better on the 3DS than he did on the WiiU? Click through to find out.
Sonic Lost World is the first Sonic game I have ever had in my possession; it is a franchise I have always been aware of but was never really interested in, probably because every game seemed to have that same first level. It also seems to be a franchise that is now the source of ire for long time fans, rather than joy. In my mind it rivals Mario when it comes to the nostalgia market, but unlike Mario who has managed to produce enough games with sufficient changes to warrant a reinvestment in the series, Sonic seems to have lost his way more often than not.
Read more about Sonic’s latest adventure!
Filed under: 1st Party Titles, 3DS, 3DS, 3DS Reviews, Handhelds, Nintendo, Reviews | Tagged: 2d, 3d, 3DS, nintendo, OXCGN, review, Sega, Sonic, Sonic Lost World | Leave a Comment »
Posted on 13 November, 2013 by Arthur Kotsopoulos
OXCGN’s Mid-Week News Snapshot
The news so far
by Arthur Kotsopoulos
It’s that time again where we’ve hit Wednesday and there’s a bunch of gaming news that you just can’t seem to fill in. Luckily we’ve got our mid-week snapshot to give you an overview of what news you may have missed that’s made the rounds.
In the lead up to the next generation of consoles Microsoft Australia have announced the first batch of apps to be available on the console whilst a few other franchises have released some companion apps for their latest titles.
Anyways, hit the jump to check out the news that matters the most to you and your gaming needs.
Filed under: 1st Party Titles, Console gaming, Game Impressions, Game Industry News, Handhelds, Hardware News, Industry News, Mobile Gaming, New PS3 Games, New Xbox 360 Games, News, Press Release, PS3, PS3 News, Xbox 360, Xbox 360 News | Tagged: Android, Apple, ghosts, NBA2K14, need for speed, Playstation, Xbox, Xbox One Apps, YouTube | Leave a Comment »