Category Archives: New Xbox 360 Games
Nope. No, no, hell no. Ok. Shit.
I was fairly late to the party with Dark Souls, having only purchased the game in January of this year. I knew going in, difficulty was what the game was reknown for, but at its heart there was a vast world to explore and lore that players needed to uncover for themselves.
Dark Souls was not a easy game, cutscenes only introduced bosses and dialogue from characters that populated the world were vague at best. Failure was punishable by death and success was rewarded with souls and equipment to help you in your long journey.
Dark Souls II follows the same route as it’s predecessor and whilst not directly linked to Dark Souls, it’s connected in a bigger picture kind of way. Through dialogue, players will be treated to little tidbits of information that’ll help to explain the story behind Drangleic.
Eager fans have been waiting somewhat impatiently for the chance to get their hands on Titanfall’s beta, and now we finally have information on how they can. Very recently we learnt that not only will the beta not be open, it will also require sign ups. Vince Zampella (of Respawn Entertainment) has clarified through his twitter that they will attempt to get as many people as possible in and playing despite it not being open.
To gain access to the beta you must fill out the registration form at http://www.titanfall.com/beta and you will be alerted as to whether you got in by email before February 17th. Applications for Beta access close February 14th.
“Time for another approach”-Claire “Lightning” Farron
(York Robilliard returns with his review of Lightning Returns: Final Fantasy XIII)
Lightning Returns is an interesting beast, a melange of new gameplay ideas, the final chapter of the Final Fantasy XIII saga is both exciting for its bold new gameplay direction and conflicted for it’s desire to shed the tonality of both XIII & XII-2.
Concerning the now eponymous Lightning and her awakening in time for the end of the world, the final entry of the XIII series puts players in what remains of the former Gran Pulse, the name given to the natural landscape of the world.
Having awoken five hundred years after the end of the previous game, Lightning is empowered by the All-God Bhunilvelze and tasked as his “saviour”. Given the power to save the souls of the populace, paired with former ally Hope and set upon the world to rush against time, Lightning has the unenviable task of saving as many people as she can to be reborn in the new world to be created…but not everyone can be saved.
“Let me tell a story of Lemuria, a kingdom past, and a girl born for glory…”
When I first saw the trailer for a small Ubisoft game entitled “Child of Light”, I was utterly mesmerised. The art style, narration and score of the announcement trailer cemented it as a game to watch out for in the future, and after seeing the trailer announcing the release date I’m convinced that it has the potential to be one of the best games to come out in 2014 (April 30th, to be exact!).
Using Ubisoft’s UbiArt Framework the developers have been able to use concept art in the game as assets, 2D animation combined with 3D models and animation to make for a unique art style. Previously used in Rayman Origins and Legends, Child of Light adopts the same technology to bring it’s watercolour world to life. The developers say they aimed for it to feel like “A playable poem”, the visuals capturing all the rhythm, flow and beauty a poem can hold.
Become Dracula in Castlevania’s most impressive outing to date
Last week the Australian Red Cross, in collaboration with Mindscape, gave the media and general public an early taste of Castlevania: Lords of Shadow 2. This event aimed to educate gamers on the importance of donating blood whilst previewing the latest vampiric offerings from Mindscape.
This event was a great success, with pledges and blood donation happening during the evening. Awareness of important issues like blood donation in the specific demographic games like Castlevania aim for can always be improved, and this type of event was a really clever way to reach out. I have to thank both Mindscape and the Red Cross for allowing us to come and test out the game, and to commend them on the excellent event held. I really hope we start to see more events like this, focussing not just on amazing new games, but also on important topics within our society. You can read more about blood donation, and even donate on the Blood Service website.