Category Archives: PlayStation 4
Run away, and live to steal another day.
The Baron’s Watch patrol the jewellery store, but they’re no match for me. I stalk in the shadows. Unseen, unheard. I manage to lift everything that isn’t bolted down, but I still crave more. I peer through a keyhole, where I see my prize.
A wall safe.
Problem is, there’s a sleeping guard no more than arm’s length away from it. It’s nothing Garrett, the Master Thief can’t handle. I slip through the doorway, and tiptoe up to the safe. I pull out my trusty lockpick in order to gain entry to the riches locked away.
First pin, set. The second, set. The tension in the room is almost unbearable as I have certain death just a few feet behind me. I go to set the final pin, and it slips out of place. The loud crack wakes the guard from his slumber. With no time to lose, I dive behind a couch, resigning the fact that I will soon be discovered. The guard rises from his chair, looks around to see nothing disturbed, and thankfully returns to his slumber.
I return to set the final pin before claiming my prize, and getting the hell out of there, like a ghost in the night.
Our take on Bethesda’s ambitious MMO
Just like many gamers out there, we here at OXCGN can’t get enough of the Elder Scrolls series. We jumped at the chance to be able to take part in the latest beta test held this past weekend like thousands of you out there. But instead of providing readers with a stock standard preview or impressions piece, both myself and Jayden have combined our powers to present a discussion relating to our experience with the latest from The Elder Scrolls Online.
Enter the world of Tamriel here!
“Let me tell a story of Lemuria, a kingdom past, and a girl born for glory…”
When I first saw the trailer for a small Ubisoft game entitled “Child of Light”, I was utterly mesmerised. The art style, narration and score of the announcement trailer cemented it as a game to watch out for in the future, and after seeing the trailer announcing the release date I’m convinced that it has the potential to be one of the best games to come out in 2014 (April 30th, to be exact!).
Using Ubisoft’s UbiArt Framework the developers have been able to use concept art in the game as assets, 2D animation combined with 3D models and animation to make for a unique art style. Previously used in Rayman Origins and Legends, Child of Light adopts the same technology to bring it’s watercolour world to life. The developers say they aimed for it to feel like “A playable poem”, the visuals capturing all the rhythm, flow and beauty a poem can hold.
Watch the newly release ‘Every Lead’ trailer below
As to not make us early adopters of next-gen consoles feel left out, Square Enix have just announced that Murdered: Soul Suspect will release on both the Xbox One and the PS4.
Both of these consoles will of course offer increased visuals due to their more powerful hardware and both will output at native 1080p. Much like Tomb Raider: Definitive Edition, subsurface scattering and increased particle count to depict a more immerse world have been described to be included in the game.
Murdered: Soul Suspect will be available June 2014 for the Xbox 360, the PS3 and PC.
Patience is a virtue, which rings true when playing Thief
Much like Final Fantasy, I never got into the original Thief trilogy, purely because at the time in 1998 I didn’t own a PC powerful enough to run it. I was only equipped with an Amiga 3000 and my trusty Nintendo 64. Moving along, it wasn’t until 2002 when I had a PC that had enough grunt to run games at decent specs. By that time unfortunately I had invested my time in so many other franchises Thief fell into the shadows.