OXCGN’s 3D Gaming Comparison, Part III: Xbox 360

OXCGN’s 3D Gaming Comparison

Part III: Xbox 360

by: Alex Baldwin

©2012 Alex Baldwin

We will our lives in three spatial dimensions. We have two eyes. We see two images.

And yet, until recently, our games have only fed us one.

Following on from reviewing 3D gaming on the Nintendo 3DS and PlayStation 3, we continue our reviews of gaming in the third dimension on the Xbox 360. (more…)

OXCGN’s 3D Gaming Comparison, Part II: PS3

OXCGN’s 3D Gaming Comparison

Part II: PS3

by Alex Baldwin

©2012 Alex Baldwin

We will our lives in three spatial dimensions. We have two eyes. We see two images.

And yet, until recently, our games have only fed us one.

Following on from reviewing 3D gaming on the Nintendo 3DS, we continue our reviews of gaming in the third dimension on the PlayStation 3.

PS3 in 3D, look here

OXCGN’s 3D Gaming Comparison, Part I: Nintendo 3DS

OXCGN’s 3D Gaming Comparison

Part I: Nintendo 3DS

by Alex Baldwin

©2012 Alex Baldwin

We will our lives in three spatial dimensions. We have two eyes. We see two images.

And yet, until recently, our games have only fed us one.

This made sense two decades ago when hardware restrictions confined game design to only up and down, left and right. And yet, the PlayStation and Nintendo 64 arrived with worlds that existed in three dimensions with depth. This shifted not just the way games are rendered as sprites gave way to polygons, but the way we control them as analogue thumbsticks became a necessity.

However, we were still stuck perceiving worlds with depth as flattened images on our screen. Nothing other than our knowledge of what is ‘correct’ and the ability to shift the camera indicated that the sun was not just a small yellow ball a few feet over the hero’s head.

Three dimensions of fun? Let’s find out…

OXCGN’s de Blob 2 Review: Double Rainbow Time.

de blob 2 review

OXCGN’s de Blob 2 Review:

Double Rainbow Time

halo reach consoleWill de Blob bring colourful happiness to your screens?

by: Shadow Wave

©2011 Ben Cadwallader

de-blob-2-360-boxartDe Blob has come back for a double rainbow!

Blue Tongue’s sequel has this time moved from the lonely Wii corner and embraced every console’s disc tray besides the PC, in an aggressive way to boost its popularity.

Will De Blob bring colourful happiness to your screens?

I personally found the original De Blob to be a very tough game to evaluate and review. It screams ‘classic platform/adventure’ reminding us that Banjo Kazooie: Nuts and Bolts was not what most of us had hoped it would be.

But De Blob never quite reaches that premier level that RARE used to be so capable of reaching. I’m not sure why but I even had memories coming back of Glover from the Nintendo 64.

de Blob 2 ‘s very colourful exploits . . . .

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