Wake Up Remedy! What Alan Wake 2 Needs to Succeed

ARTICLE_Alan Wake 2

What Alan Wake 2 Needs to Succeed

Wake up, Remedy!

by Nicholas Laborde

©2013 Nicholas Laborde

oxcgn alan wakeSometimes, I feel as if nobody cared about Alan Wake.

Developed by Remedy, who gave us the first two Max Payne titles, it was their first new title and IP after Max Payne 2 in 2003.

In borderline development hell for five years (we saw it at E3 2006 but didn’t get it until May 2010, for crying out loud!), it came a long way before we finally got it.

After seeing moderate success on the Xbox 360, one “sequel” was delivered digitally – Alan Wake’s American Nightmare – and managed to retain the formula while still being very Alan Wake.

American Nightmare performed solidly, and then both titles were very successfully ported to the PC via Steam.

Recently, the Alan Wake Facebook page had a tease saying that we’ll soon be seeing what Remedy has been up to all this time.

Considering that both titles ended with the ominous message “Alan Wake’s journey through the night will continue,” I think it’s safe to say that Alan Wake 2 is in development.

With that in mind, here is exactly what Alan Wake 2 needs to succeed.

Wake up, over here!

OXCGN’s Max Payne 3 Review: A Rockstar Without Remedy?

Max Payne 3

A Rockstar Without Remedy?

by Nicholas Laborde

©2012 Nicholas Laborde

If you’re a frequent reader of OXCGN and my work, you’ll already know that one of the most important aspects of any game to me is the writing.

I’ll start off with this: I love Remedy.

Max Payne is a franchise very near and dear to my heart, and I hold Alan Wake in similar regard.

Remedy knows how to combine multiple elements into a seamless package, while topping it off with some of the best writing in the industry.

The lack of their presence in Max Payne 3 is disturbing, and until I played the game, I was extremely apprehensive.

Rockstar somehow managed to do the impossible: carry the everlasting legacy of Max into the future, and at that, under the reigns of a completely different team.

It’s Paaaaaaayne!

OXCGN’s Alan Wake: American Nightmare Review: Madness, or makes you mad?

OXCGN’s Alan Wake: American Nightmare Review

Madness, or makes you mad?

by : GrathiusXR

©2012 Arthur Kotsopoulos

In a fitting fashion it seems that Remedy have taken the Season 2 route of Twin Peaks with Alan Wake: American Nightmare and have given the player a more action-oriented DLC package that features less witty dialogue and mystery than its initial title in the franchise.

In the 5-7 hours that you’ll be playing American Nightmare you’ll notice an array of differences, from new ‘Taken’ to have to deal with as well as new weapons to fight the forces of darkness with.

These weapons range from:

  • Sub Machine Guns
  • Sawn-Off/Pump action/Combat shotguns
  • Assault Rifles and more…

Alan Wake is here

OXCGN’s 2010 Game Of The Year Announced: Do you agree?

OXCGN’s Game Of The Year Announced

The winners and the loser

by : OXCGN Staff

©2010 David Hilton 

 

I won’t lie: this gaming year has been a difficult one for OXCGN’s staff.  (Cue violins).  It seems most of us have had a hard time balancing a lack of time, a lack of money, and a lack of interest in the current crop of gamer’s games.

The general lack of innovation and proliferation of sequels in hard-core games in a difficult economic climate has seen many of us often turn to alternative (and often cheaper) gaming experiences like on smartphones or XBLA and PSN. (okay, kill violins).

That’s not to say there haven’t been some real gems out this year. It mainly has meant that each of us has been more discerning in our console game purchase choices.

Our decision on this year’s Game Of The Year reflects this, with each of us having different top 5 choices.  This year we decided to use the Top 5 system where each staff member chose a Top 5 and assigned 5 points to their personal favourite title, followed by 4 points for the next and so on.  Then all these totals were tallied up to find out what our Game Of The Year for 2010 was.

As many of us own several platforms we also tallied our favourite exclusive game on another platform.

Finally, though we avoided buying iffy games like the plague, and there seemed to be less obviously bad ones around this year, we offer our choice for the “Golden Crap Award”.

We know many won’t agree, so give us your pick below in our poll and check back to see who’s winning.

OXCGN’s Game Of The Year 2010 Awards

Find out which games were winners and who the biggest loser is

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