
QuakeCon 2012: Dishonored Interview
Nick Sits Down With Harvey Smith
by Nicholas Laborde
©2012 Nicholas Laborde
QuakeCon 2012 has been one of the biggest – and most interesting – years of the show to date.
During the event, Harvey Smith (co-creative director at Arkane Studios) and I sat down and had a lengthy discussion on Dishonored‘s design, development process and even all the way back to his early days working on Deus Ex.
I’m proud to say that I managed to somewhat stump him.
Harvey goes on to say that Dishonored breaks many – if not all – of the patterns you know in gaming.
Filed under: Console gaming, Demo impressions, Editorial, New Game Information, Oxcgn Special feature, PC Previews, QuakeCon, QuakeCon 2012, Xbox 360, Xbox 360 Game Previews | Tagged: arkane studios, Arx Fatalis, Deus Ex, Dishonored, dishonored interview, Harvey Smith, harvey smith interview, id software, Nicholas Laborde, quakecon | Leave a Comment »













