Come for the multiplayer, stay for the multiplayer…
by Rocco Rinaldo
(ED: Rocco’s review does contain spoilers relating to the single player portion of the game. If you are yet to finish it and wish for it to not be ruined, you can scroll down to read the multiplayer portion of the review)
After two years Battlefield 4 arrives on PC, current gen and next gen consoles, so what has changed since Battlefield 3 and is it worth jumping back into the fray? This review will mirror the format of Battlefield 4; a short single player wrap up followed by a more in-depth multiplayer review.
Battlefield 4: A week of Double XP ahead!
Get ready to level up your soldiers!
by Jayden Perry
Battlefield 4 fans rejoice! In DICE‘s latest press release, company VP and GM, Karl Magnus Troedsson, addresses the success and issues surrounding the recent release of the title on five platforms. He also gives us some good news, that all these issues are being worked on as a priority for the whole team to make the game as stable and bug free as it can be.
He also lets us know that beginning on November 28th we will get a week’s worth of double XP, up until December 5th on all platforms. They are also unlocking a pistol scope, the 3x zoom scope for the M1911, for the general public, previously only available to the internal developers.
The press release is as follows;
OXCGN’s Steel Series Rival Mouse Review
Perfect all around mouse for $99.99
by Arthur Kotsopoulos, Editor in Chief
I gave up gaming on my PC a long time ago once I was fully comfortable and set up with my Xbox 360. Why spend hundreds of dollars continually upgrading my rig to play the latest games, when I could purchase the same game on a console albeit at a compromised graphical setting.
I’m not an elitist and I don’t care about graphics over gameplay. If the game plays the same, I’m down.
Having used my Logitech G5 mouse for the better of 5 years, I decided it was time to try something new, see what was on offer with different mice and if I could part ways with my trusty G5. Suffice to say, from the moment I put my right hand on the Steel Series Rival I fell in love.
From the smooth motion of moving the mouse to the sheer brilliance of the anti-sweat matte coating, I could not find a fault. Simply, this mouse is the best thing I’ve witnessed and the most precise device I’ve used in my life.
DICE on Battlefield 4: “It’s the player that tells the story.”
An interview with Lars Gustavsson, Creative Director at DICE
by Daniel Geikowski
©2013 Daniel Geikowski
During the 2013 EB Games Expo held once again at the Sydney Olympic Park, I had the opportunity to sit down and have a chat to Lars Gustavsson, the Creative Director at DICE, ahead of the launch of their latest entry in the hugely-popular Battlefield series, Battlefield 4.
Being a fan of the series, I enjoyed the opportunity to pick the brain of a guy such as Lars. He’s a genuinely nice guy, and can hardly contain his passion for the Battlefield series. I’d like to thank him for his time, and also to the folks at EA for accommodating us.
Battlefield 4 BETA Impressions
Big trouble in downtown Shanghai
by Rocco Rinaldo
©2013 Rocco Rinaldo
The beta for Battlefield 4 is here ahead of the fast approaching release of the game on the 31st of October and I have mixed feelings about DICE’s latest offering.
The beta features one level, the Siege of Shanghai, two game modes, conquest and domination and I played on PC.
The game looks great, there is more destruction, better player models and the deployment and load out screens have been completely revamped. In game there is now a list of button prompts that corresponds to your current load-out to show you which keys will trigger laser sights or variable fire modes.
This will be great for new players who want to jump straight into the action rather than sitting through the single player (tutorial).
Along with this change to the HUD there is now an improved cover system that allows you to lean out from cover to take a shot. The map in the beta is more of a traditional battlefield map, its huge, so there was limited utility in being able to poke out from behind a corner with 64 players running around.
The shooting is still tactical, there is no room for twitching here, the guns also handle well and it is nice to see everyone returned to basic load outs.
Other than the new cover options there seems to be little that has changed since BF3 and this is a great thing, staying true to a winning formula never hurt anyone especially when there is no need to overhaul the shooting mechanics.