Molyneux: “The industry has been lazy”: BAFTA Games Question Time

Molyneux: “The industry has been lazy”: BAFTA Games Question Time

From gambling techniques used for Free-To-Play, to the power of metacritic, to using tablets and TV screens being “stupid”, an open discussion on the future of video games

by Chris Fox

© 2012 Chris Fox

On an overcast afternoon in June a gaming industry panel of professionals, past and present, took to the stage of the BAFTA (British Academy of Film and Television Arts) building in the heart of London.

The panel consisted of Peter Molyneux OBE, founder of Lionhead Studios and Bullfrog Productions, former Creative Director of Microsoft Game Studios Europe and current Creative Director of 22Cans, his new startup.

With him, a one Mr. Ian Livingstone OBE, who co-founded Games Workshop and Fighting Fantasy, is the Life President of Eidos, Vice Chairman of UKIE and co-chair of the Next Gen Skills Campaign.

Also present was Alice Taylor, former VP Digital for BBC Worldwide (LA) and commissioner of Channel 4 Education games, apps and web TV shows. She is also the founder of MakieLab who produce customisable, 3D-printed, game-enabled toys.

Rounding off the speakers was Dave Bailey, co-founder of Mediatonic. Mediatonic design high quality social and mobile games with the likes of EA, SEGA, Disney, Time Warner and Sony.

Together, they would tackle the queries from the floor about the current state of the industry as well as pondering it’s future.

Questions and answers here

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