©2010 Alex Hilton
There I was- in the middle of the desert in the presumed blistering heat with my rifle, waiting nervously for any sign of an enemy when, suddenly, one jumps out of the sand dune and shoots me in the head.
I was playing Far Cry 2 online with a group of people I didn’t know, and despite having just been taken out, was having fun.
But it just wasn’t the same as when I played local split-screen multiplayer with my friends and family at home- especially with extra game AI-controlled bots.
I remember the time when we first got our Xbox 360 and played Perfect Dark Zero. Most of the people who played video games in my extended family (which is very big if you read my earlier Wii article) would come over and take turns playing the game as a co-operative team versus the bots. It was a fun day that had many laughs and was enjoyed by everyone.
Gears Of War 2: Epic’s BOTS are Back
©2008 David Hilton:
Thank you Epic.
Thank you for the effort and intelligence to work out to bring back the bots to both online and offline multiplayer with Gears of War 2.
The focus this generation has been squarely on finding Live online ‘community’ members in lobbies or on friend’s lists to play against in multiplayer and owning Gold Live membership.
Games like the recent James Bond: Quantum of Solace, that would have been ideal with split-screen offline and online and definitely some bots, instead drop the ball and serve out the typical basic online experience.