OXCGN’s Crysis 3 Review


Crysis 2012 Headers review

OXCGN’s Crysis 3 Review

Best looking game on 360 to date?

by Daniel Geikowski

©2013 Daniel Geikowski

crysis3 packartGamers love being badasses.

Whether it’s being placed in the shoes of a supersoldier wielding an arsenal of weapons, a highly-trained assassin, or given superhuman powers by an ancient god, gamers love playing the one man (or woman) army.

These gamers can rejoice once more, as EA‘s Crysis 3 lets players become the ultimate badass, the perfect hunter, by using the famous Nanosuit.

It’s one thing to be given a whole bunch of neat abilities though, but players want to roam environments in which they can constantly utilise said abilities without feeling forced.

Thankfully, Crytek has once again created some diverse and gorgeous environments in which to blow enemies to hell in. Situated in an abandoned New York, nature has reclaimed the city, perfect for hunting unsuspecting prey throughout.

Crytek and EA have given players the ability to approach objectives in various ways, utilising the Nanosuit’s various abilities, as they try to defeat CELL, and the Ceph, once and for all.

Crysis 3 verdict here

WIN Crysis 3 Game and Shirt Packs!


CRYSIS 3 COMP 2

WIN Crysis 3 Game and Shirt Packs!

Win for the platform of your choice!

by David Hilton

© 2013 David Hilton

Crysis3WallpaperWhile we’ve been to New York in many video games in the last two gaming generations, we’ve never seen it quite like this.

Overgrown, post-apocalyptic; an urban jungle turned back into a natural one.

With awe-inspiring visuals, Crysis 3‘s environments, coupled with its engaging shooter mechanics, including the lethal bow, are set to provide gamers with an unforgettable experience.

And thanks to EA Australia, we have 3 shirt and game packs to give away!

Continue reading WIN Crysis 3 Game and Shirt Packs!

Crysis 3: “How Far Can We Push This?”: OXCGN’s Interview with Mike Read – Crysis 3 Producer


2012 Headers INTERVIEW

Crysis 3: “How Far Can We Push This?”

OXCGN’s Interview with Mike Read – Crysis 3 Producer

by Arthur Kotsopoulos

©2013 Arthur Kotsopoulos

crysis-3-oxcgn-screenshot 1February seems to be a huge month for EA, with the release of Dead Space 3 and Crysis 3, both the final installments in their respective trilogies, and both drastically changing the direction of the series.

Where one game moves away from the slow and horrific corridors of space to appeal to a broader audience, the other tries to combine the better features of the previous installments to please its fans.

Crysis 3 interview here

Why March 2013 is the Greatest Month for Gaming in Years


ARTICLE_2013 march games

Why March 2013 is the Greatest Month for Gaming in Years

A month that packs a tremendous punch

by Nicholas Laborde

©2013 Nicholas Laborde

bioshock infinite cover2012 was an above average year for gaming.

We got tons of major franchise iterations like Far Cry 3, Call of Duty: Black Ops II, Borderlands 2, and Assassin’s Creed III.

In addition to these solid titles, we also received a plethora of new IP and imaginative adventures: Dishonored, Journey, and Spec Ops: The Line, to name a few.

While these were excellent games, it feels as if not that many were actually released in 2012.

The first quarter of 2013 alone tops the entirety of 2012’s lineup, and you’ll see why. Continue reading Why March 2013 is the Greatest Month for Gaming in Years

OXCGN’s EA Showcase Snapshot: Crysis 3, SimCity, and The Devil’s Cartel


PREVIEW_ea showcase 2012

OXCGN’s EA Showcase Snapshot: Crysis 3, SimCity, and The Devil’s Cartel

A showcase of EA’s Q1 2013 lineup

by Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

ea logo oxcgnIt’s astounding to think that all the games at EA Australia’s Showcase will be released in Q1 of 2013. These range from the beautiful title Crysis 3, to Insomniac‘s first multiplatform title and new IP known as FUSE.

The line up is disappointingly filled with shooters, which I have to admit is starting to make this last stretch of current generation consoles over-crowded. With that being said though, EA do have Maxis‘s SimCity, my highlight of the showcase.

With FUSE and Dead Space 3 being the bigger titles of the line up, we’ve decided to bring back the snapshot format OXCGN utilized during previous events of this year.

This way, you’re able to digest more important information that we feel would interest you.

Get a glimpse of 2013!

Gamescom 2012: OXCGN’s EA Report


OXCGN’s Gamescom Report

EA: Es ist im Spiel!

by Chris Fox

©2012 Chris Fox

OXCGN staff writer Chris Fox files his reports on Gamescon continuing with EA’s offerings.

EA, not to be outdone, opened their press conference with…

EA @ Gamescom here

Copycat Games: Is stealing gameplay ideas from others evolution?


Copycat Games

Is stealing gameplay ideas from others evolution?

by Daniel Geikowski

©2012 Daniel Geikowski
Evolution?

A little from Column A, and a little from Column B.

Originality in games has always been an important factor.

Originality allows a game to stand out from the crowd. Over time, games have tended to borrow elements or settings from other games, seemingly gaining inspiration from other titles.

This isn’t to say that games are blatantly copying elements or features from alternate titles, instead it can be argued that it is simply video games evolving. Elements and features are being reworked and refined over time, to suit the specific game’s style.

Is this game truly original?

Originality is far from dead.

New narratives and settings are being created all the time. However, almost anywhere you look nowadays, new games on the horizon contain some familiar features.

E3 this year demonstrated a lot of common elements , with few additions. Here are some strong examples of games ‘borrowing’ from others.

E3 games that ‘borrowed’ ideas here

OXCGN’s E3 2012 Snapshot: Day 2 New Games Previewed


OXCGN’s E3 2012 Snapshot: Day 2: New Games Previewed

Massive number of bite-sized previews

by David Hilton

©2012 David Hilton

Games!

Games are ultimately what draws the press from around the world to Los Angeles for E3.  The chance to see, play, and preview the newest announced or displayed games from around the globe.

But that’s just for the press.

We don’t want you to completely miss out though, or wait for long detailed descriptions on the games you want to know about now.

So we are running around like chickens with our heads chomped off (by ZombiU zombies?) to give you mini-previews of as many games as possible.

Each day we’re going to list a short snippet regarding each game, listing what we “got” – whether that is hands-on time, a trailer, et cetera – our impressions based upon that, and then our thoughts.

Click Here for Day 1

Click here for Day 3

Impressions are judged with a badge based upon the impression itself.

Green: game looks fantastic, polished and basically a guaranteed winner

Yellow: game looks great, but there’s a bit of uncertainty or something that didn’t quite work right

Orange: game is shaping up, but needs some work.

And now, let’s get down to business!   Day 2!


E3 2012 Game previews, click here