MK vs DC Review:
2 worlds collide for the better!
©2008 Arthur Kotsopoulos:
It’s brutal, violent and still holds that MK charisma
Well its been a long wait for the first next-gen Mortal Kombat (MK) game, and for many fans like myself the announcement of MK vs DC Universe was something of a surprise and shock. Our beloved MK characters battling the heroes and villains of DC? What did this mean for the brutal+violent Mortal Kombat?
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It meant a more toned down version of what we had come to love over the past decade. Less graphic/gory fatalities by every MK character and the inclusion of a proper, more believable storyline.
Many thought at first that it wouldn’t work, that it was “doomed to fail” and so on. Though Midway have ensured that it may be less graphic and violent, it still possesses that quirky charisma and corny voice acting, the staple of every MK game.
Jax is still the macho metal arm swinging enforcer, Sub-Zero and Scorpion still have their quarrels to settle and so on, and while the fatalities are more toned down, certain character moves are still funny, eg: Liu Kangs fatality consists of a MK Arcade machine falling on his opponent.
With all this change and new direction you need to ask yourself, how do the Game play, graphics and controls pan out? Like almost every second game to grace the 360, MK vs DC uses the Unreal 3 Engine to produce what I have to say is one of the best games to utilise the engine.
Come visit the Joker’s lair just here . . .
Filed under: 3rd Party Games, Console gaming, Events, Microsoft Games, New Game Information, Press Release, Xbox 360, Xbox 360 Game Reviews, Xbox 360 News | Tagged: "The Jocker", DC Universe, Flash, Green Lantern, Jax, Lis Kang, MK V's DC, Mortal Kombat, Mortal Kombat V's DC Universe, Raiden, Scorpion, Shao Kahn, Sould Calibur 4, Sub-Zero, Superman, Wonder Woman | 1 Comment »