OXCGN’s Dead Space 3 Review

dead space 3 review

OXCGN’s Dead Space 3 Review

A ‘visceral’ stomp?

by Daniel Geikowski

©2013 Daniel Geikowski

dead space 3 3It seems that during the course of gaming, various trends come and go, much like everything nowadays.

Whether they are visual styles, aesthetics, themes, mechanics or gameplay styles, many publishers attempt to incorporate these current trends into their games and franchises, with mixed results.

The Darkness II altered its visual style from a realistic to cell-shaded effect, reminiscent of the game’s comic origins.

Splinter Cell: Conviction ditched its primary focus on stealth and silence, opting to turn to a more “Bourne-like” action theme.

dead space 3 screenshots oxcgn #1The Fallout series was originally a top-down RPG, however Bethesda mixed things up in Fallout 3 by utilising a first person perspective, used in titles such as Oblivion, and later Skyrim.

Some hit the jackpot, while others damage their franchises by incorporating something which feels seemingly out-of-place.

Dead Space 3 is no different.

Dead Space 3 review

Win Dead Space 3 Game and Shirt Packs!

Dead space 3 comp header

Win Dead Space 3 Game and Shirt Packs!

Win for the platform of your choice!

by David Hilton

© 2013 David Hilton

dead space 3 3Dead Space 3 had our previewer impressed with the clever combination of heart-pounding action mixed into the familiar cold sweat inducing survival horror sections.

He then was then blown away by the well implemented new co-op element.

The co-op experience is a separate one from playing the game on your own, with each character doing separate tasks, including one of you playing in a hallucination mode, while the other protects you.

You can read his assessment here.

We’ll have to wait for our final play-though for the review to finally decide, but in the meantime it’s time to once again reward the readers for supporting us so well!

Win Dead Space 3 HERE:

Dead Space 3 has a mid-game twist and “did not change the formula”

dead space 3 interview

Dead Space 3 has a mid-game twist and “did not change the formula”

Interview with Dead Space 3 Producer John Calhoun

by Arthur Kotsopoulos

©2013 Arthur Kotsopoulos

Some people said, no I just couldn’t take it, it’s unrelenting, it was gory, it was just too much.

dead space 3 oxcgn screenshot. 5jpgEA Australia recently held a hands-on with Dead Space 3 and allowed journalists to get stomping with roughly the first 2-3 hours of the game.

Whilst it was an extremely intense session in a chilly room decked out with a fake-white snow carpet I had the chance to speak with John Calhoun producer on Dead Space 3.

In the 13 minute interview I got a better understanding of a developers point of view regarding backlash from consumers regarding the game’s change of direction and a delved a little deeper in the thought process of including certain features in the 3rd installment of this popular franchise.

Dead Space 3 interview

OXCGN’s Dead Space 3 Demo Impressions

PREVIEW_Dead space 3

OXCGN’s Dead Space 3 Demo Impressions

Freezing never felt so good

by Kent Sobey

©2013 Kent Sobey

dead space 3 3“Why won’t you just DIE?!”

This is probably a sentence that you’ll be thinking to yourself over and over again when you get a chance to play the Dead Space 3 demo. Or, if you’re anything like me, you’ll be screaming it at the TV in a mad panic just trying to stay alive yourself.

The demo gives you two options to whet your appetite before the 7th of February when the game is actually released.

You can go at it alone and give the single player a try, or play the same section of the game with a buddy – or in my case, some random stranger on Xbox Live.

Is this the Dead Space we’ve been waiting for?

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