OXCGN’s Dishonored Review: Best New IP in Years


OXCGN’s Dishonored Review

Best New IP in Years

by Nicholas Laborde

©2012 Nicholas Laborde

We’re at the end of the longest console cycle in the history of the industry.

Most AAA releases consist of sequels in well-established franchises. Publishers are taking less risk.

And then there’s Dishonored.

Created by the masterminds at Arkane Studios and published by Bethesda, Dishonored can only be accurately described as a beautiful, evocative masterpiece.

Dishonored Review: a masterpiece

An Honorable Interview with Dishonored’s Julien Roby: Part 2


An Honorable Interview with Dishonored’s Julien Roby: Part 2

“People get bored of playing the same thing”

by : Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

If you haven’t checked out Part 1 of our interview with Julien Roby, Arkane Studios‘ Executive Producer, you can find it here.

The game looking most likely to be the surprise hit of the year is the new IP from Arkane Studios,Dishonored.

Three of our staff have previewed and played the game and all three have emerged impressed.

Here we interview Julien Roby, Arkane Studios’ Executive Producer to find out how this refreshing experience has come about.

The following phone interview has been transcribed as best as possible taking into account accent differences.

Dishonored interview here

Dishonored: most underestimated game of the year and why it’s so good


Dishonored: most underestimated game of the year and why it’s so good

A fresh 3rd look at Dishonored and the verdict is the same: it’s a hit

by : Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

It’s no secret that most of the staff here at OXCGN are extremely excited about Arkane StudiosDishonored, particularly our American reps Nicholas Laborde and Nicholas Capozzoli and our Editor In Chief, David.

This is made evident in Nicholas Capozzoli’s first preview of Dishonored back when E3 was under way in L.A., stating what it has over Assassins Creed III.

I won’t sit here and bore you with what you’ve most likely already read,  seeing as Nicholas Laborde had the chance to test it out early August, which you can read up on it here.

I’ll cut right to the chase and elaborate on what my thoughts are on Dishonored and what it brings to the table.

I had a lovely phone interview with Dishonored‘s Executive Producer, Julien Roby, which you can read soon with regards to why it’s important to not force the player to play a game the way the developer sees fit, but rather to craft this amazing world and give the player the tools to enjoy the game how they wish.

Up until I found out I was attending the Australian preview event and interviewing Julien, I had not checked out the game in any way shape or form, apart from being told via word of mouth how awesome it was and was going to be.

Continue reading Dishonored: most underestimated game of the year and why it’s so good

OXCGN’s Dishonored Preview


OXCGN’s Dishonored Preview

A Delightfully Different Outing

by Nicholas Laborde

©2012 Nicholas Laborde

It’s safe to say that Dishonored is one of the most unique titles releasing in 2012.

The best way of describing it would be the atmosphere, mood and tone of Thief, combined with everything that made the Deus Ex franchise great: a plethora of gameplay styles, and multiple approaches to every situation.

After unfortunately not having time to play it at E3, I had an opportunity to sit down with the PC version of the game for an entire hour at QuakeCon 2012, with the exceptional opportunity to interview Harvey Smith, co-creative director on the title, immediately after.

For now, we’ll focus on what I saw in my demo.

Read about one of 2012’s most refreshing games here!

QuakeCon 2012: Harvey Smith Dishonored Interview


QuakeCon 2012: Dishonored Interview

Nick Sits Down With Harvey Smith

by Nicholas Laborde

©2012 Nicholas Laborde

QuakeCon 2012 has been one of the biggest – and most interesting – years of the show to date.

During the event, Harvey Smith (co-creative director at Arkane Studios) and I sat down and had a lengthy discussion on Dishonored‘s design, development process and even all the way back to his early days working on Deus Ex.

I’m proud to say that I managed to somewhat stump him.

Harvey goes on to say that Dishonored breaks many – if not all – of the patterns you know in gaming.

Dig into Dishonored!

Top 5 Ingredients For The Ultimate Action RPG


Top 5 Ingredients For The Ultimate Action RPG

Which essentials would make the perfect game?

by Daniel Geikowski

© 2012 Daniel Geikowski

It’s no surprise to anyone that the Action/Adventure RPG genre is a popular choice for gamers. We have been spoiled for choice over the years with some high quality titles, which has allowed gamers to waste away their time holed up in front of a screen instead of experiencing that overrated thing called “outside”.

The Action/Adventure RPG allows gamers to experience various game worlds, richly detailed, full of life and character. They cater to the players’ game styles, allowing them to create a unique character or choose specific abilities with which to play through the game. The Action/Adventure RPG grants the player a sense of representation in the unique game world.

The following are 5 essentials that I believe the Ultimate Action/Adventure RPG must have, along with an example of a game that goes about it the right way.

Ultimate RPG here

OXCGN’s Game Of The Year Awards 2011


OXCGN’s Game Of The Year Awards 2011

Did the VGAs get it wrong?

by: dkpatriarch

©2011 David Hilton

For many of us the VGAs were a bit underwhelming.

Which games stood head-n-shoulders above the others?

We had new announcements in the form of new ‘post-apocaliptic’ zombie survival type games (sigh), and new footage of some upcoming games that look either very promising (Bioshock Infinite, Hitman Absolution) or incredibly silly (Metal Gear Rising: Revengance, or as I call it: Devil May Rise: Cryvengance).

Then we had the idiocy that made our gaming industry look even more puerile with ‘tea bagging’ those whose speech went a little long and bad jokes.  Are we still all supposed to be childish teens?  Or am I just getting way too old for such ‘humour’?

Anyway, for the last week or so we at OXCGN have been nominating and tallying our own Game Of The Year Awards for 2011.  

If last year was the year of the sequel, this year was the year of the three-quel (Uncharted 3, Gears of War 3, Battlefield 3, Modern Warfare 3, Resistance 3Dungeon Siege 3Serious Sam 3…I’m sure there are others…).

These are just our individual opinions scored together using a complex mathematical formula involving each of us picking a Top 3 and scoring them with a 5, 3 or 1.  I’m sure the VGAs had a much more sophisticated methodology…

Without any more rambling, here are OXCGN’s Game Of The Year Awards for 2011.

Feel free to discuss your opinions of the VGAs and our picks in the comments section below.

Do you agree with our GOTY picks? here

OXCGN’s Deus Ex: Human Revolution Review: Eidos Lied, But All Is Forgiven


Deus Ex: Human Revolution Review

Eidos Lied, But All Is Forgiven In A Well-Augmented Conspiracy

by exterminat

©2011 Nicholas Laborde

In the year 2000, conspiracies began to die down. Tensions were starting to ease after the Y2K computer crashing rumors subsided, and in a world pre-9/11 and post-Cold War, we had nothing to fear… or so it seemed.

That is, of course, until Deus Ex released and with it, a reminder to gamers far and wide that conspiracies are probably still all around us, later confirmed by real, unfortunate events that still shape our world today.

The brainchild of Warren Spector and Ion Storm, Deus Ex offered a successful blending of multiple genres executed in such a way that gamers had never seen before, instantly propelling itself into the annals of video game history as a true ‘classic’.

Then, along rolls 2003 and Deus Ex: Invisible War trots onto store shelves everywhere… needless to say, we’d much rather forget about it.

Finally, we have arrived in August 2011, and Deus Ex: Human Revolution is here to augment your life and your very way of thinking.

Once again, conspiracies abound, and the truth will change you; the question is, are you ready to experience it?

• OXCGN’s Deus Ex article well worth reading:-

Deus Ex: Human Revolution: A Title You Shouldn’t Miss

Let’s see what SARIF Industries ‘really’ have planned….