OXCGN’s DmC: Devil May Cry Review
A surprisingly solid reboot
by Gav Ross
©2013 Gav Ross
Mired in controversy since its Tokyo Game Show reveal more than two years ago, DmC — a from-the-ground-up reinvention of Capcom’s beloved Devil May Cry franchise with UK development house Ninja Theory at the helm — arrives on shelves with a hefty weight of expectation on its shoulders.
Gone is the dashing, mystical demon-hunter with a silvery mop-top and predilection for exploring castles; the new Dante in his place is a cocky, well-groomed gent with plenty of swagger.
But, unable to remember more than random snippets from childhood, he’s also suffering an identity crisis.
DmC Petition: Idiotic Gamers or Legitimate Concern?
The right to be absurd
by Arthur Kotsopoulos
©2013 Arthur Kotsopoulos
A friend on my Twitter earlier this morning exposed people to a petition (noting why gamers can’t be taken seriously) asking to “Get Ninja Theory’s DmC: Devil May Cry pulled off the shelves“, and all I could honesty think off in this instance was how absurd this whole kerfuffle has become.
Win DmC Game and Shirt Packs!
Devil May Cry, but you won’t, thanks to Capcom
by David Hilton
© 2013 David Hilton
I can still remember playing the original Devil May Cry on the Playstation 2 way back when it released in 2001.
The action-hack n’ slash Capcom spin-off of Resident Evil had attitude, fluid combat, and great atmospheric locations.
Though a Devil May Cry HD catch-up pack was recently released on 360 and PS3, with 5 games already made, the 6th became, as is the current trend, a reboot of sorts called DmC (Devil May Cry).
It takes place in an alternate universe, with a alternate (dark-haired) Dante, who can use angel mode or devil mode to combat the seemingly sentient Limbo City.
There looks to be the same attitude, fluid combat and great atmospheric locations as those before it and a good cure for shooter-itis, if you are needing a change of gameplay style (I know I am).
The game goes on sale next week for 360/ PS3/ PC.