Plants vs Zombies Garden Warfare has Invaded Playstation!


EA Games have released Plants vs. Zombies Garden Warfare this week on the PS3 and PS4, following its successful launch on Xbox One, Xbox 360 and PC earlier this year. Roam the 3D worlds, blast zombies, plants, and new characters across a mine-blowing world that delivers the depth of a traditional online shooter blended on high with the refreshing humor of Plants vs. Zombies.

Jeremy Vanhoozer, Plants vs. Zombies Franchise Creative Director at PopCap, has added:

“We’ve been perfecting Garden Warfare and optimizing it for PlayStation gamers. In addition to split-screen co-op on the PlayStation 4, players will be able to command the battlefield from Crazy Dave’s RV or Zomboss’ blimp by using their PlayStation Vita or the PlayStation App on their iOS and Android devices, making for endless combinations of multiplayer fun.”

The Playstation versions of Plants vs. Zombies Garden Warfare will include the Zomboss Down, Garden Variety, and Tactical Taco Party Pack downloadable content. In addition to supporting the Boss Mode, the game will feature Remote Play for the PlayStation Vita through the PS4. With 5 distinct modes available, take on Co-op (Garden Ops) and Multiplayer (Garden & Graveyards, Team Vanquish, Gnome Bomb, and Vanquish Confirmed) action with your friends and sow the seeds of victory in Plants vs. Zombies Garden Warfare!

Fear Returns to Dead Space 3


DeadSpace3 Header oxcgn

Fear Returns to Dead Space 3

OXCGN gets another look

by Arthur Kotsopoulos

©2013 Arthur Kotsopoulos

dead space 3 oxcgn screenshot. 5jpgLet’s go back to mid-last year, back to June when E3 was well under way and OXCGN writers were participating in an EA Booth tour. We had the chance to watch a very action oriented hands-off demo gameplay walkthrough of Dead Space 3.

It didn’t really interest me due to the fact that it was mostly run and gun with a lot happening on the screen, and to me it wasn’t the Dead Space I had come to love. It was all about Unitologist soldiers along with Necromorphs firing automatic weapons back at Isaac.

The need to take cover behind crates to hide from enemy fire only to emerge at the right moment to take a shot, well, the market is flooded with this type of stuff already. The last thing I wanted to see was the same gameplay I’ve seen countless times in various other franchises especially from a game that had been such a good survival horror game.

Dead-Space-3-oxcgn_screenshot 26_shipFast forward to today and Visceral are starting to showcase more of what I want, survival horror where I’m required to creep down a corridor with my plasma cutter always drawn in case a Necromorph bursts out of the ceiling vent above, in an attempt to tear me to shreds.

Where I must scavenge dead bodies or crates in hope of finding ammo or health packs. Where I have to manage my ammo and ensure I don’t consume too much because the next area is becoming increasingly difficult.

Dead Space 3 here

Time to Light the FUSE: Insomniac’s ‘Overstrike’ game Revealed


FUSE oxcgn Headers preview

Time to Light the FUSE: Insomniac’s ‘Overstrike’ Game Revealed

OXCGN’s Hands-on look

by Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

FUSE_oxcgn_packshotOne of the more anticipated titles of EA’s Q1 2013 lineup is FUSE, Insomniac’s first foray into multi-platform gaming and a brand new IP.

FUSE, formerly known as Overstrike, has come a long way since its inception and with its unique take on co-op gameplay and weapon enhancements, it looks at making a name for itself to clearly stand out from the crowd.

If a single player campaign isn’t what you’re interested in, FUSE has an in-depth cooperative mode that is heavily dependent on teamwork that can make or break your success.

While it may resemble the likes of other cover-based third person shooter Gears of War, it is anything but.

Continue reading Time to Light the FUSE: Insomniac’s ‘Overstrike’ game Revealed

OXCGN’s Need For Speed: Most Wanted Review


OXCGN’s Need For Speed: Most Wanted Review

Is Need For Speed “Burning out”?

by Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

In an opening cutscene introducing the player to Fairhaven, you could be forgiven for believing you were watching a fan made Bond film.

From the moment the voice over details how to become the Most Wanted, the production value is nothing shy of perfection. It’s present throughout the game and it’s at its pinnacle when being introduced to each of the 10 Most Wanted racers in Fairhaven.

Evidently though, this is where Criterion‘s  Need For Speed: Most Wanted peaks and never really maintains this level of quality as you work your way through the 10+ hours you’ll sink into this game.

Need for Speed this way

OXCGN’s Medal of Honor: Warfighter Preview: Hot Pursuit


Medal of Honor: Warfighter Preview: ‘Hot Pursuit’

Battlefield buster?

by : Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

With Battlefield 4 most likely dropping at the end of next year, EA may have stolen the limelight away from their own other First Person Shooter Medal Of Honor: Warfighter, but  gamers who miss this one are missing a game with the heavy artillery to compete with the rest of the holiday season’s blockbusters.

OXCGN were invited to test out 2 new single player missions that we found more exhilarating than the whole campaign of Battlefield 3.

Medal of Honor: Warfighter here

Most Wanted is the best Need For Speed yet: Producer Leanne Loombe explains why


Most Wanted is the best Need For Speed yet 

Producer Leanne Loombe explains why

by : Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

The Need For Speed franchise has undergone a variety of transformations over its lifetime, but the latest outing in EA’s car ‘racer’ series looks to be a total rebirth.

We were invited by EA Australia to discuss the new vision for the franchise Criterion brings with Leanne Loombe, its Producer, and discovered just how much your friends will be a part of your racing experience and how the rules have been thrown out the window.

Most Wanted here

Cinematic Game Trailers: Medal of Honor: Warfighter Trailer Explodes in our Face


Cinematic Game Trailers

Medal of Honor: Warfighter Trailer Explodes in our Face

by David Hilton

© 2012 David Hilton

How good are game trailers getting these days?

With all the doom and gloom over the uninspiring sequelisation of gaming and copycatism in the shooter genre (I’m having fun with words today), one element has stood out to keep gamers interested in upcoming titles.

The game trailers.

We have had some top-notch trailers this year, from the live-action Total War: Rome II and Assassin’s Creed 3 Rise  trailers, to the controversial Hitman: Absolution Attack of the Saints and Tomb Raider assault trailers, to the fun Borderlands 2 trailer.

The word to sum up the approach and quality of trailers in 2012: cinematic.

The latest Medal of Honor: Warfighter trailer is a perfect example of this new breed of high quality trailer, grabbing our attention with a blend of story, stunning visuals, and explosive sound.

MOH Cinematic game trailer

OXCGN’s Need For Speed: The Run Review


OXCGN’s Need For Speed: The Run Review

Road trip worth taking?

by: AXider

©2011 Alex Balwin

It’s hard to pin down exactly what sort of racing game Need for Speed is anymore.

Donning many guises over the past decade, EA’s premier racing series has moved between subgenres on an almost yearly basis with titles in open-world street racing (Underground, Most Wanted, Carbon, Undercover), semi-simulation (Shift, ProStreet), cops and robbers linear chases (Hot Pursuit) and even massively multiplayer online (World).

This year’s The Run is a bit of a hybrid.

With a reported longer 3-year development, The Run has all the indicators of a game vying to bring the franchise back into mainstream popularity with a new format, new engine (DICE’s Frostbite 2) and an exclusive deal with Porsche.

But is it enough to compete in what has been arguably the most crowded holiday game lineup ever, or even best prior Burnout developer Criterion’s quite excellent Hot Pursuit last year?

Speed this way