OXCGN’s E3 2012 Snapshot: Day 2 New Games Previewed

OXCGN’s E3 2012 Snapshot: Day 2: New Games Previewed

Massive number of bite-sized previews

by David Hilton

©2012 David Hilton

Games!

Games are ultimately what draws the press from around the world to Los Angeles for E3.  The chance to see, play, and preview the newest announced or displayed games from around the globe.

But that’s just for the press.

We don’t want you to completely miss out though, or wait for long detailed descriptions on the games you want to know about now.

So we are running around like chickens with our heads chomped off (by ZombiU zombies?) to give you mini-previews of as many games as possible.

Each day we’re going to list a short snippet regarding each game, listing what we “got” – whether that is hands-on time, a trailer, et cetera – our impressions based upon that, and then our thoughts.

Click Here for Day 1

Click here for Day 3

Impressions are judged with a badge based upon the impression itself.

Green: game looks fantastic, polished and basically a guaranteed winner

Yellow: game looks great, but there’s a bit of uncertainty or something that didn’t quite work right

Orange: game is shaping up, but needs some work.

And now, let’s get down to business!   Day 2!


E3 2012 Game previews, click here

E3 2012: Metro: Last Light Developer Interview

E3 2012: Metro: Last Light Developer Interview

“It’s a terrifying, hostile world”

by : Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

THQ Australia were generous enough to offer OXCGN a chance to have an email interview with Huw Beynon, Studio Communications Lead over at 4A games developing Metro: Last Light, the sequel to Metro 2033.

Myself and Nicholas Laborde had a few questions that  THQ Australia delivered.  They give a great insight into the world of Metro: Last Light and the direction the sequel is being taken.

What looks certain is that the care and effort being put into this sequel is second to none.

Find the Last Light here!

E3 2012: Metro: Last Light Preview

E3 2012: Metro: Last Light Preview

Look into the light

by : Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

Metro: Last Light is another sequel in THQ‘s sequel-heavy line up of titles that I am definitely now interested in, more so for the story than the graphics or gameplay.

While for me it may not reach the heights of the S.T.A.L.K.E.R franchise, which I loved and will deeply miss, I’m still excited to see what direction Metro: Last Light goes, especially since it’s a sequel to Metro 2033 but isn’t based on the book Metro 2034.

4A Games collaborated with the book’s original author Dmitry Glukhovsky, so rest assured that the game’s story will still be captivating.

What we were shown was a big step up from their last Metro game, and has me excited to see even more.

Take the Metro this way

OXCGN’s Battleship Review

OXCGN’s Battleship Review

Who sunk our battleship?

by: aksobey

©2012 Kent Sobey

When one thinks of Battleship, the first thing that comes to mind is a grid-based game which largely involves a lot of guessing.

Well, Double Helix games decided to go in a different direction with their video game interpretation of ‘Battleship’, based on the recently released movie.

When I put the game into my Xbox the last thing I expected was a first person shooter but guess what, that’s exactly what it is.

If you’re anything like me, you would be simultaneously disappointed and excited by this prospect.

Disappointed because Battleship didn’t actually need much improvement being the amazing game it already was and excited because first person shooters are my favourite genre.

Is this battleship sunk?

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