Eager fans have been waiting somewhat impatiently for the chance to get their hands on Titanfall’s beta, and now we finally have information on how they can. Very recently we learnt that not only will the beta not be open, it will also require sign ups. Vince Zampella (of Respawn Entertainment) has clarified through his twitter that they will attempt to get as many people as possible in and playing despite it not being open.
To gain access to the beta you must fill out the registration form at http://www.titanfall.com/beta and you will be alerted as to whether you got in by email before February 17th. Applications for Beta access close February 14th.
Counterpoint: Multiplayer Unlocks Don’t Ruin Halo 4
And here we go…
by Arthur Kotsopoulos
©2012 Arthur Kotsopoulos
Over the last month I’ve had a few issues with the level of quality journalism from our colleagues at Kotaku, from the abysmal THQ Humble Bundle article to the criticism of why the Bioshock Infinite cover is terrible and why it matters.
As we all know, the third time’s a charm when another Kotaku article caught my eye, this time criticizing why “This Year’s Biggest Shooters Remind Me Why Multiplayer Unlocks Suck“.
At first I thought: “Okay, it’s a bit of a stretch but I’ll bend my imagination, give this article a read and see what the fuss is about.” The first paragraph sums up the article and its outrageous claims nicely:
Kotaku: The other day, a colleague mentioned that she felt like there was something off about Halo 4′s multiplayer. She was getting destroyed by others players, eventually feeling like she didn’t have much of a chance when up against people with advanced abilities or gear gained from level unlocks.
I’m not sure what game the supposed colleague was playing but as far as I know, Halo 4 doesn’t include advanced abilities, nor any type of gear you can unlock at higher levels that even remotely attributes to a stronger Spartan.
Sure, Halo 4 includes Armor Abilities, Tactical Packages and Support Upgrades, but neither of these substantially increase the player’s chances of being an unstoppable killing machine.
When GameInformer broke down the inclusions of Halo 4‘s multiplayer aspect, a lot of gamers cried foul about how Halo 4 was moving away from its roots and becoming another Call of Duty among the plethora of generic shooters.
OXCGN’s Far Cry 3 Review
You’d be insane to miss this trip…
by Daniel Geikowski
©2012 Daniel Geikowski
The sun is shining, there’s a cool breeze in the air, filled with the sound of the ocean lapping upon the coast.
There is no time to enjoy the weather, though; I’ve got an island to retake.
I creep through the jungle foliage, approaching an outpost just to find it being patrolled by some nefarious pirates. I take out my camera in order to get a closer look at what I’m dealing with, when all of a sudden a snake strikes from the long grass, latching onto my hand.
I frantically pull the snake away, dispatching it quickly with my machete. Realising the snake attack didn’t give away my position, I quietly creep up to a clearing overlooking the outpost.
Patient 0: A Real Life Zombie Slaying Experience
Training for the eventual apocalypse
by Daniel Geikowski
©2012 Daniel Geikowski
Zombies are one of gaming’s favourite enemies. More often than not, they just shuffle around, waiting for us players to kindly blow them away. Zombies are a safe choice of enemy when developing a game, as most people won’t think twice about mowing down a walking corpse.
Zombie games are really popular with players, and are seemingly everywhere nowadays. Players have many apocalypses to choose from, such as Resident Evil, Dead Rising, ZombiU, House of the Dead, Left 4 Dead, etc.
Titles usually pit players against hordes of undead (obviously), testing them to survive and escape the apocalypse.
OXCGN’s Call of Duty: Black Ops 2 Multiplayer Review
Breaking new ground?
by Kent Sobey
©2012 Kent Sobey
Online gaming would be a whole lot different today if it wasn’t for games like Call of Duty.
They made it easy to get involved, and it’s more addictive than ever – it’s not uncommon to see people with over twenty days of online play under their belt.
In order to keep up with the ever-changing landscape of online gaming, however, franchises like COD now have a yearly release.
Some people like myself love this, while others hate it. Either way, it’s probably going to be a few years before this cycle stops, so you better get used to it.
I have already reviewed the single player component of the game in a separate article – this review is strictly related to the multiplayer.
It’s no secret that I preferred Blacks Ops’ multiplayer compared to Modern Warfare 3, but when it came it single player, Black Ops did not even come close – let’s see how this year’s multiplayer iteration holds up.