OXCGN’s Transformers: Fall of Cybertron Review

OXCGN’s Transformers: Fall of Cybertron Review

More than meets the eye?

by Daniel Geikowski

©2012 Daniel Geikowski

In today’s day and age, games that are based on an established franchise need to tread carefully.

If the source material isn’t treated with respect, long-time fans will no doubt flame developers whilst wearing their rose-tinted glasses.

Thankfully, Transformers: Fall of Cybertron will please any fans of the original Transformers series, as well as newcomers alike.

Roll out here

OXCGN’s Sound Shapes PSN Review

OXCGN’s Sound Shapes PSN Review

Block rockin’ beats

by Nicholas Capozzoli

©2012 Nicholas Capozzoli

Note: This review covers only the PSN version of Sound Shapes.

The great tragedy of Sound Shapes is that the very concepts which make it worth a look ultimately prevent it from ever achieving a deep measure of success.

Queasy Games‘ latest is hamstrung by its own underpinnings, which wed a clever, music-based level creation tool to a middling, inconsistent platformer.

Sound Shapes is inspired, but its levels are more fun to create than they are to play. (more…)

OXCGN’s Split! iOS Review

OXCGN’s Split! iOS Review

Survival of the Fastest

by Chris Fox

©2012 Chris Fox

Split! is a cover-based shooter for iOS from Touchy Interactive.

It’s not a cover-based shooter in the way you might imagine, though. It’s a top-down lateral thinking puzzler in which you command two prison escapees (Red and Blue) as they dodge and take out guards in their bid for freedom.

With an interesting and original take on the puzzle formula, Split! brings hair-tearingly tough and strategic challenges to your chosen iDevice.

Should you buy, or should you split?

Achievements: Helping People With OCD Since 2006

Achievements

Helping People With OCD Since 2006

by: Daniel Geikowski

©2012 Daniel Geikowski

Most used achievement image: Unlocked

Do Achievements or Trophies in games serve any purpose other than to show off in front of one’s friends?

The introduction of Achievements and Trophies in games have come about during the current generation of consoles.

They give the player an indication on how much progression they have made through a certain game, and also allows friends to compare how each other are doing in relation to a particular game.

However, do they serve any other purpose?

Achieve something today…go here

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