OXCGN’s GTA III 10 Year Anniversary Smartphone/Tablet Review


OXCGN’s GTA III 10 Year Anniversary Smartphone/Tablet Review

Another stroll through Liberty City

by : GrathiusXR

©2012 Arthur Kotsopoulos

Much like Hollywood and their need to remake every single ‘classic’ movie within the last two decades, the gaming industry follows a somewhat similar route by re-releasing titles that not only defined a genre but cemented itself as a classic in the gaming industry.

With Halo reaching the 10 year mark since being released, Microsoft/343 Studios has released Halo: Combat Evolved Anniversary Edition both in its classic Xbox graphical and revamped Halo Reach graphical glory, allowing gamers old and new to experience a console-defining shooter.

Rockstar however, instead of releasing a game that was already available across every platform, has decided to go the route of releasing GTAIII on mobile and tablets (Check out Rockstars official supported devices website to see if your device made the cut).

This allows an already amazing company to allow people who wouldn’t own a console to experience a game that has been a staple in the open sandbox genre.

But does it translate well enough to smartphones/tablets?

GTA on smartphones and tablets here

Into The Sandbox: Is Freeform Gameplay Really The Future?


Into The Sandbox:

Is Freeform Gameplay Really The Future?

axis-of-reality-torsoby AXIS of Reality

© 2009 Alex Baldwin

prototype-xbox-360Complete freedom has always been the holy grail of gaming.  Sandbox Gameplay in games such as GTA3 and Crackdown have shown the potential for setting a player loose in a world with nought but their imagination (and usually several dozen guns).

But should we really want our games to tear down their walls and send us out squinting into a blinding world of possibilities?

Is Sandbox gameplay the future . . . ?