Is it dead?
©2012 Nicholas Laborde
We live in a day and age where the past is continually being dwelled upon (see: the influx of HD re-releases), and we’re about to jump into the next cycle of video game technology with the imminent next generation of consoles and engines.
Something that constantly irks me, though, is of how one particular type of game seems to be breathing its last weak sighs; the arena shooter.
The modern mentality coupled with “everyone else is doing it” has led the Call of Duty franchise to momentous heights, and in my opinion, it’s hammering the final nail into the coffin of one of gaming’s most cherished pastimes.
Is More Halo A Bad Thing?
OXCGN Confronts This Hallowed Topic
©2011 Nicholas Laborde
Halo is a franchise synonymous with gaming, and the Xbox brand in particular.
When you think of revolutionary First Person Shooters, you more than likely think of Halo.
When you think of sci-fi gaming, you think of course of Halo.
When you think of innovative console multiplayer gaming, you think naturally of Halo.
The franchise becomes a decade old this year, having concluded a dramatic trilogy, including the underrated Halo Wars strategy title, an excellent Halo 3: ODST and of course the final touch which came in the form of Halo: Reach… but the final nail is not even within eyesight of the coffin.
Halo REACH Multi-Angled Review
© 2010 Alex Baldwin
Halo Reach is both is both a joy and a burden.
Obviously a new Halo game is a reason to celebrate, with the core Halo games consistently maintaining a benchmark level of quality shared by few.
However, there is a downside for me. The more Halo games we get, the harder they become to review.
Should I be taking it from a Halo virgin’s perspective, or an experienced player?
Should it be compared with the previous games, or viewed alone?
Is more of the same a good or bad thing?
Does multiplayer outweigh the campaign, or vice versa?
Well I’ve chosen a compromise. Individually reviewed and scored within this article are the following:
Halo Reach Campaign
Halo Reach Multiplayer
New Halo-Player Experience
Veteran Halo-Player Experience
As each player is going into Halo Reach looking for something different I don’t feel an overall rating for Halo Reach can be justified. An ultimate rating would not reflect the experience of a multiplayer gamer uninterested in the campaign, for example.
With that out of the way, it’s time to kick off the Reach-a-thon with: Let’s get on with it shall we . . .
New Xbox 360 Halo Bundle Available August 6th
Wow- here’s a deal and a half for those who love the Halo franchise (or just a great deal): a Pro 360 Console with free Halo Wars and Halo 3 games! Just in time before Halo: ODST is released too! That’s a lot of Halos…
No details on if this will be released outside of Australia yet.
SYDNEY AUSTRALIA –AUGUST 4, 2009 – On August 6th Xbox 360® fans will be praising a higher power as Xbox delivers another blockbuster console bundle to Australian shelves. For a limited time, two games from the smash hit Halo® franchise, Halo Wars™ and Halo 3, will come bundled with Xbox 360 Pro consoles through participating retailers.
Since its introduction in November 2001, the Halo franchise has grown to epic proportions, delivering blockbuster titles one after the other. Halo 3 and Halo Wars, the latest additions to the Halo universe, are among the highest selling Xbox games of all time for their genre, delivering action packed game play time and time again.
With Halo 3: ODST set to hit stores on September 22nd, the unconverted have no excuses not to get their hands on an Xbox 360.
The Xbox 360 Pro console comes with a 60GB hard drive, Wireless Controller, Xbox 360 headset, component High Definition AV cable and an Ethernet Connectivity Cable.
The Xbox Pro Halo bundle is available while stocks last at participating stores for a recommended retail price of AU$449*
by AXIS of Reality
©2009 Alex Baldwin
Game studios have it hard at the moment. With the global recession starting to hit the industry, if your studio isn’t working on a proven franchise there’s no guarantee your game will ever see the light of day. Hell, there’s no guarantee your studio will survive the development cycle and may just sink into bankruptcy oblivion.
Here’s a look at some of the most loved studios that went bust this decade after the jump.