Mad Catz Extends Agreement With Harmonix To Co-Publish Rock Band 4 On PlayStation 4 and Xbox One


Mad Catz announced an extension of their agreement with Harmonix to co-publish Rock Band 4. Due for release in 2015 for the PlayStation 4 and Xbox One, Mad Catz will handle global retail sales, promotion and distribution of the Rock Band 4 game and hardware bundles while Harmonix will handle all digital sales and content. In addition to co-publishing the game, Mad Catz is developing a new generation of Rock Band 4 wireless music game controllers that will give players the chance to rock as the biggest guitarists, bassists, drummers and singers of all time.

Announced in March 2015, Rock Band 4 has been welcomed with universal excitement from gamers and music fans worldwide. Rock Band 4 will provide gamers with access to over 2,000 compatible tracks via DLC as well as integrate much of the music they may already own through previous interactions of the franchise.

Darren Richardson, President and Chief Executive Officer of Mad Catz, commented:

Since the announcement of Rock Band 4, we’ve been thrilled by the overwhelmingly positive response of passionate fans and gamers worldwide. The time is right to re-introduce the franchise to the new generation of consoles and our co-publishing agreement is a natural extension of the excellent relationship both companies share in realizing that vision. We’re excited to extend our agreement with Harmonix, and are confident that Mad Catz’ global sales force, distribution channels and retail marketing expertise will deliver the retail success we believe Rock Band 4 will achieve in 2015 and beyond.

Daniel Sussman, Product Manager for Harmonix, added:

We’ve been thrilled by the positive response to our announcement earlier this past March. Its proof of what we’ve known all along: music games are alive and well and there’s a huge appetite for a game that can deliver a great experience on guitar, bass, drums and vocals, either solo or as a band. We couldn’t be happier to be working closely with Mad Catz to deliver Rock Band 4 on Xbox One and PlayStation 4 to a worldwide audience this year.

Mad Catz Teams With Harmonix To Launch Rock Band 4 On Playstation 4 And Xbox One Returning With New Features, Music And Game Controllers


Mad Catz announced today an agreement with Harmonix to launch Rock Band 4, the next generation of the award winning social and interactive music gaming platform, later this year for the PlayStation 4 and Xbox One. Mad Catz will develop and manufacture a new generation of wireless Rock Band 4 music game controllers. The launch products include:

  • Band in a Box Bundle, which includes the Rock Band 4 game, a Wireless Fender Stratocaster Guitar Controller, a Wireless Drum Kit Controller and a Microphone.
  • Guitar Bundle, which includes the Rock Band 4 game and a Wireless Fender Stratocaster Guitar Controller.

To celebrate the announcement of Rock Band 4, Harmonix are offering a special edition, Wireless Stratocaster Guitar Controller, featuring custom artwork of Gabe from the immensely popular Penny Arcade webcomic. This limited edition collectible is only available for on-site pre-orders at the Harmonix booth during PAX East.

Rock_Band_Pax_East

Darren Richardson, President and Chief Executive Officer of Mad Catz, stated:

We are very excited to bring the band back together, and re-team with Harmonix to deliver the next installment of the legendary Rock Band franchise to a new generation of consoles. Harmonix understands music gaming better than anyone, and we are confident that the unrivalled music selection and next generation features will prove incredibly enticing to passionate gamers and music fans alike.

Daniel Sussman, Product Manager for Harmonix, commented:

The creative energy and excitement at the studio right now is at an all-time high. We’re thrilled to have Mad Catz as an important partner as we move the franchise to a new generation of consoles, and we can’t wait to show our fans how we’re evolving the gameplay they love.

Rock Band 4 brings the critically acclaimed franchise to a new generation of consoles, focusing on the features and gameplay that people love and expanding the franchise in innovative ways informed by how fans play and what they want. In addition to a killer on disc soundtrack, Rock Band 4 will support the over 2000 tracks released since the 2007 debut of the original Rock Band, accounting for more than 500 of rock music’s most legendary artists.

Rock_Band_4_Screen

In addition, players who have purchased or downloaded music on last-generation consoles will be able to download and play those tracks on their new platforms at no additional charge. The timing of release of Legacy DLC on next generation consoles is to be determined and may be subject to change. Legacy DLC will be downloadable and playable in Rock Band 4 only after the DLC is released on next generation consoles. Hundreds of tracks will be available at launch with more back catalog, music and new tracks, added regularly after launch.

OXCGN’s Rocksmith Review


OXCGN’s Rocksmith Review

For those to (realistically) rock

by Gav Ross

©2012 Gav Ross

Imagine how good you’d be if you spent all that time playing a real guitar instead of a plastic one.

It’s a line that has been haunting Guitar Hero and Rock Band tragics for years.

Being able to five-star hundreds of songs in either game’s Expert mode or nail a Dragonforce solo close to perfection is an admirable feat, to be sure, but even the most ardent defenders of the rhythm genre would have, at some point, had that nagging feeling deep in the recesses of their mind that maybe, just maybe, the naysayers are right.

The skill of being able to proficiently flex your digits across a few coloured buttons on a Fisher Price-like neck to match corresponding notes on a TV screen – what use does that serve in the real world, especially when there’s a realistic alternative?

Ubisoft’s entry to the rhythm game race is somewhat late, since the peripheral-based market effectively bottomed out almost three years ago, leaving sets of dusty, battery-draining drums and guitars hidden under beds and destined for landfill.

Rocksmith is a game-changer; the evolution of the genre we all imagined might one day be possible.

It’s just a shame it’s a tad tardy; if it dropped sometime between the second and third Guitar Hero releases in 2007/8 it would have changed the landscape completely.

Rock this way

E3 2012: Dance Central 3 Preview: Get your groove on


E3 2012: Dance Central 3 Preview

Get your groove on

by Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

Sitting in a room crowded up with other media we were split up into 2 teams of 4 and asked to scan ourselves in via Kinect.

From the beginning the hardware portion of the Dance Central 3 demo struggled to scan all players and it took the roughly 10 minutes before we continued with the demo.

Dance Away here

The Gamer Dis-Kinect with Microsoft


Or how I learned to stop worrying and Kinect

with the casual audience.

by TWODOGSz:

©2010 Aaron Bertinetti

Having endured the Cirque du Soleil spectacle to launch Microsoft’s Kinect it was hard to imagine anybody coming close to the bravado and hyperbole of Microsoft saving human kind on the back of an elaborately dressed elephant.

And yet within hours the rapid fire panning by several predominant games media outlets had not only matched but, since then, now seems intent on reaching the stage of outdoing the best of the games PR world, in the same method that the accusers rally so hard against on a regular basis… with hype, hyperbole and, complete and utter bullshit!

Look I know wearing a white poncho isn’t too flattering on the gut you’ve been accumulating over your hard earned years as a serious video game journalist. It certainly doesn’t compliment the moon tan.

Continue reading The Gamer Dis-Kinect with Microsoft

OXCGN’s Live E3 2010 Microsoft Keynote Feed


OXCGN’s Live Microsoft Keynote Feed

Direct from E3 2010

by XboxOZ360

©Grant Smythe

NOTE: Refresh page regularly to see new info and photos as we get them from the show floor.

• KINECT to launch November 4th 2010.

• 360 Slim, shipping right now, in-built Wifi, same price, super sexy.

Runs downwards from oldest to newest.

FEED START

Call of Duty: Black Ops shown off.

• All add-ons for Call of Duty will be coming to 360 first for the next 3 years!

• Even bigger: Metal Gear is using Kinect!

Gears of War 3 being shown, as expected.

Connect with Kinect (and regular 360 games) after the jump.

Cobain Chaos: Why Harmonix Wins & Activision Gets Sued


Why Activision “Knows Not What It Means”

by ChiefJimbolaya

© 2009 Aaron Klein

Kurt cobain oxcgnThere is a big hub bub on the net right now over the use of Kurt Cobain’s likeness as an unlockable character in Guitar Hero 5. This means Cobain can be the front man of your band while you perform the hits of Flava Flav and Bon Jovi.

While that may not initially seem like a big deal- gamers love unlockable characters- anyone familiar with Cobain’s work will get a creepy vibe upon watching this video of Cobain’s doppleganger in action.

• Activisions ‘vision’ of Kurt Cobain

Now compare that to some real footage of Cobain performing:

Follow for a fully detailed look at this sad state . . . >

OXCGN’s The Beatles: Rock Band Review – We’ve got a ticket to ride….


by ChiefJimbolaya

© 2009 Aaron Klein

The Beatles: Rock Band is nothing short of a masterpiece. Beatles fans span decades and this accessible yet challenging game bridges the generational divide. There is something for everybody to love in this game.Beatles Rock Band oxcgn #26

The band’s original fans will get a kick out of seeing The Beatles perform in the Cavern Club or on the Ed Sullivan Show.

Younger fans will love finally seeing Beatles songs released on the interactive Rock Band format.

Parents can play with children to expose them to their favorite band, and children can play with parents to expose them to video games.

Ticket to ride here . . .