If You Don’t Like Dead Space 3, Speak With Your Wallet Not Your Keyboard

ARTICLE_dead space 3

If You Don’t Like Dead Space 3, Speak With Your Wallet

Not your keyboard

by Arthur Kotsopoulos

©2013 Arthur Kotsopoulos

Dead_Space_3_boxart_oxcgnDead Space 3 is still the same Dead Space we know and love, albeit with the inclusion of auto and semi-automatic weapon wielding Unitologist soldiers and Necromorphs.

Yes, the game now features a very basic cover system, and various intense action pieces which are fleshed out through the game dependent on the story.

These have not been included for the sake of including them because Visceral and EA wish to ruin the Dead Space franchise, but instead as producer on Dead Space 3 John Calhoun puts it in our interview which you can read here:

Other things like weapon crafting and other features, these are just ways of innovating and making sure that Dead Space isn’t stale. When people buy this game, we want them to make sure they get a good value. There’s a lot that’s new and everything that you love is still intact.

After playing through the first three hours of the title, the game still retains the same basic functions that made Dead Space such a great new IP when it was released in 2008. What do you think?

Gamescom 2012: OXCGN’s EA Report

OXCGN’s Gamescom Report

EA: Es ist im Spiel!

by Chris Fox

©2012 Chris Fox

OXCGN staff writer Chris Fox files his reports on Gamescon continuing with EA’s offerings.

EA, not to be outdone, opened their press conference with…

EA @ Gamescom here

Dead Space 3 Preview: Don’t like change? Then you most likely won’t enjoy Dead Space 3

E3 2012: Don’t like change? Then you most likely won’t enjoy Dead Space 3

True survival horror is dead

by  Arthur Kotsopoulos

©2012 Arthur Kotsopoulos

Spending time at the EA booth at E3, which took the better part of 5 hours. I managed to get my hands and eyes on almost every title they had to offer.

Dead Space 3, developed by Visceral Games, was being shown and was an extremely visceral (oops…a pun) and visually gruesome showcase.

From the moment Isaac awoke upside down in a crashed cockpit, to the sound of the howling blizzard he needed to traverse, everything sounded crisp and clear.

Too bad the vision for this game seems less clear, as what followed had me shaking my head in dismay.  True survival horror seems to have died, an action-focused alien bursting from its innards to replace it.

Dead Space, dead horror: read here

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