
OXCGN’s Kinect Review
Does Microsoft successfully Kinect the dots?
by : GrathiusXR
©2010 Arthur Kotsopoulos
[Ed: OXCGN was able to spend almost a whole month with Kinect prior to its release earlier last week, but due to very strict embargo restrictions and iron-clad NDA's, we just could not answer many of the questions gamers had with regards to the unit until now.
Beta testing the unit at home for that time gave the Arthur, a solid hardcore gamer and mild skeptic of the device at its launch at E3 this year, a greater long term understanding of what it's like to have the unit at home sharing it with the family, experiencing the fun that Kinect can bring everyone, not just hardcore gamers.
It certainly took some resolve to hold back on sharing our comments and thoughts with you all we must admit; many fingernail biting moments when we would have loved to post a note or comment about it, but at least now we can share what the reviewer experienced during his time with his Kinect unit.
This is his report, and we'll have a tech article on what makes the Kinect work and its 'innards' laid out for you soon, so please enjoy.]
Let’s take a moment to reflect on the spectacle that was E3 2009 and try to remember one Steven Spielberg who so elegantly walked onto the stage and summed up Microsoft’s Kinect (Project Natal as it was known then) in one simple sentence,
“It’s not about reinventing the wheel; it’s about no wheel at all.”
Kore Konnection coming your way . . .
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