OXCGN’s Grand Theft Auto V Review


OXCGN’s Grand Theft Auto V Review

The Perfect Crime?

by Daniel Geikowski

©2013 Daniel Geikowski

I enjoy the finer things in life.

Whether it’s cruising down the open highway in a convertible, boating on a luxury yacht, shopping in high-end retail stores, golfing,  or senseless murder, Grand Theft Auto V allows me to enjoy all these favoured pastimes from the comfort of my couch.

Featuring more than just stealing cars, Rockstar Games have grown and molded the Grand Theft Auto series over time, into living, breathing worlds that aren’t just a hell of a lot of fun to cause mayhem in, they also poke fun at the society we live in today using their trademark dark humour and satirical nature.

501-1280It’s no secret that every Grand Theft Auto title is one of, if not the most anticipated title in most gamers’ eyes. You only need to hear that Rockstar made $1 billion in the first three days of GTAV‘s release, to understand how popular it is. Synonymous with controversy, the media love to create news about GTA, and people who never play games know of the series.

Check out our criminal record here!

Is Gaming Too Easy Today?


Is Gaming Too Easy Today?

Are games less challenging?

by Daniel Geikowski

©2013 Daniel Geikowski

uncharted-3-screenshots-oxcgn-21I’m always after new experiences.

Therefore, I recently purchased a PS3 for Christmas, and one of the first games I bought was the highly-touted Uncharted: Drake’s Fortune.

I played through the original, and while I had an enjoyable experience, it was over rather quickly.

So therefore I decided that I better purchase Uncharted 2: Among Thieves. I flew through  that also, which led me to getting my hands on Uncharted 3: Drake’s Deception.

I soon realised, that even though I’ve had my PS3 for just under a month, I’ve blasted through the Uncharted Series, as well as Ghost Recon: Future Soldier and DOOM 3: BFG Edition.

It got me thinking: have my skills as a gamer increased over time, or are games not as challenging as they once were?

Aging man’s rant, or legitimate concern?

Copycat Games: Is stealing gameplay ideas from others evolution?

Copycat Games

Is stealing gameplay ideas from others evolution?

by Daniel Geikowski

©2012 Daniel Geikowski

A little from Column A, and a little from Column B.

Originality in games has always been an important factor.

Originality allows a game to stand out from the crowd. Over time, games have tended to borrow elements or settings from other games, seemingly gaining inspiration from other titles.

This isn’t to say that games are blatantly copying elements or features from alternate titles, instead it can be argued that it is simply video games evolving. Elements and features are being reworked and refined over time, to suit the specific game’s style.

Is this game truly original?

Originality is far from dead.

New narratives and settings are being created all the time. However, almost anywhere you look nowadays, new games on the horizon contain some familiar features.

E3 this year demonstrated a lot of common elements , with few additions. Here are some strong examples of games ‘borrowing’ from others.

E3 games that ‘borrowed’ ideas here

OXCGN’s Max Payne 3 Review: A Rockstar Without Remedy?

Max Payne 3

A Rockstar Without Remedy?

by Nicholas Laborde

©2012 Nicholas Laborde

If you’re a frequent reader of OXCGN and my work, you’ll already know that one of the most important aspects of any game to me is the writing.

I’ll start off with this: I love Remedy.

Max Payne is a franchise very near and dear to my heart, and I hold Alan Wake in similar regard.

Remedy knows how to combine multiple elements into a seamless package, while topping it off with some of the best writing in the industry.

The lack of their presence in Max Payne 3 is disturbing, and until I played the game, I was extremely apprehensive.

Rockstar somehow managed to do the impossible: carry the everlasting legacy of Max into the future, and at that, under the reigns of a completely different team.

It’s Paaaaaaayne!

L.A. Noire Countdown: Investigating The Road To L.A. Noire: End of The Road

L.A. Noire Countdown

Investigating The Road to L.A. Noire:

Journey’s End – End of The Road

by exterminat

©2011 Nicholas Laborde

In our two months of L.A. Noire preparation, we’ve accomplished quite a feat together.

We’ve taken down Al Capone, investigated the craziest of modern crimes, traveled through a city controlled by aliens, found out who shot JFK, showed off a ton of Noire’s media, and, of course, discovered the troubled life of Max Payne.

Needless to say, it’s been quite an enriching experience.

L.A. Noire is less than 48 hours away for gamers in the United States, and less than 5 days away for the rest of the world.

We’ve reached the end of the road, my friends. And it’s time to go out with a bang… Frank Miller style.

One of the most iconic film noires of all time.

Welcome to Sin City. Continue reading L.A. Noire Countdown: Investigating The Road To L.A. Noire: End of The Road

E3 2010: Top 10 “Show Me The Gameplay” Games

Where’s the gameplay now – ?

by dkpatriarch

© 2010 David Hilton

With E3 2010 almost here gamers everywhere will be hoping to hear new titles announced, along with new details on already announced upcoming games.

But what of those games previously announced where we have seen very little, if any, real gameplay footage, have few details on final retail release dates, or even know if they are really still coming?  E3 sees studios and publishers (sometimes even those not at E3) provide new details of their upcoming games.

Here is my Top 10 list of games for E3 ’10 which I hope to see concrete in-game footage of to either prove they are still coming or to excite me for their future release.  Some of these games are way overdue or just confirmed, while some are slotted in for the vague early 2011 release period.

What games do you need to see real in-game footage of at this E3 to get excited?

Come check out dkpatriarch’s list of Top 10 E3 gameplay desires

Gaming According To OXCGN – March: Much Ado About Nothing


Gaming According To OXCGN

March: Much Ado About Nothing

A few of OXCGN’s Staff look at the month that passed:

A bit like The World According To Garp (look it up) we now have Gaming According To OXCGN.

Each month some of OXCGN’s staff will take a retrospective look at the month just past. Naturally we could have all 13 team members from around the globe all saying something at the same time, so we’ll have around 4-5 team members sharing their thoughts on how gaming was for them at OXCGN each month.


© 2009 David Hilton:- 2IC-Sub Editor

This last month sure saw a lot of arguments in gaming.

First there was Resident Evil 5‘s release and the hate over the control scheme Capcom stayed with and the craptastic expensive Limited Uber Edition.

Then there was a rather underwhelming GDC 09, which really didn’t give 360 owners anything exciting except the prospect of future games using the CryEngine 3. Where was bloody Alan Wake?

Check out the rest of the teams thoughts for this month past . . .

MaxPayne 3 Due out in Winter 09 – Rockstar Make Official Announcement and details


MaxPayne 3 Due Out Winter 2009

Rockstar Make Official Announcement and details

News to hand:

News out of Rockstar Vancouver comes the details confirming the existance and story behind the new Max Payne iteration – Max Payne 3.

This game has been on many peoples mind, and we’ve had it mentioned in our Xbox 360 upcoming games listing for some time. It has been in peoples conversation a lot of late, especially since the Max Payne movie hit the big screens recently. Which I thought was rather good actually. Very much like the actual game and true to the concept of the whole franchise.

So it will be interesting to see how Rockstar deal with the development of the game, and then deliver it to the gaming world.

Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that Max Payne 3 is currently in development and scheduled for a winter 2009 release on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and PC. Developed by Rockstar Vancouver, Max Payne 3 tells the story of a retired police detective embroiled in a world of corruption, turmoil and intense violence.

The award-winning Max Payne franchise put players in the role of Max Payne, a hard-boiled New York City detective with a penchant for violence, out to avenge the death of his family. The latest installment delivers more of the classic elements and hyper-intense action that fans have come to love, while moving the story of Max in a new direction.

“We’re starting a new chapter of Max’s life with this game,” said Sam Houser, Founder of Rockstar Games. “This is Max as we’ve never seen him before, a few years older, more world-weary and cynical than ever. We experience the downward spiral of his life after the events of Max Payne 2 and witness his last chance for salvation.”

Since leaving the NYPD and New York itself behind, Max has drifted from bad to worse. Double-crossed and a long way from home, Max is now trapped in a city full of violence and bloodshed, using his weapons and instincts in a desperate search for the truth and a way out.

Max Payne 3 will be available in winter 2009 for Xbox 360, PS3 and PC.

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