OXCGN’s Medal of Honor: Warfighter Review
Game Gone A.W.O.L.?
by Daniel Geikowski
©2012 Daniel Geikowski
Medal of Honor: Warfighter, the latest FPS from EA and Danger Close, has constantly stated it’s based more on reality and authenticity than the other, more popular, first-person shooters in the market.
Danger Close has worked closely with Tier 1 Operators in order to produce authenticity in multiple areas of military operations. Ranging from weapons, gear, tactics, and even the various ways operators reload different weapons, Medal of Honor: Warfighter aims to give players an insight into the lives these unique individuals have.
Danger Close aim to portray issues these Tier 1 Operators face, not only on the battlefield, but in their family lives also.
Going off memory, I cannot recall any other recent shooter dedicating time to focusing on the effects on the family of a soldier, constantly away fighting for our freedom.
It’s a nice touch, that aims to add more realism to the somewhat over-the-top, gung-ho mentality of current first-person shooters.
Sadly, the amount of detail and effort put into researching and implementing these realistic actions of Tier 1 Operators cannot be said for other sections of Medal of Honor: Warfighter.
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