If You Don’t Like Dead Space 3, Speak With Your Wallet
Not your keyboard
by Arthur Kotsopoulos
©2013 Arthur Kotsopoulos
Yes, the game now features a very basic cover system, and various intense action pieces which are fleshed out through the game dependent on the story.
These have not been included for the sake of including them because Visceral and EA wish to ruin the Dead Space franchise, but instead as producer on Dead Space 3 John Calhoun puts it in our interview which you can read here:
Other things like weapon crafting and other features, these are just ways of innovating and making sure that Dead Space isn’t stale. When people buy this game, we want them to make sure they get a good value. There’s a lot that’s new and everything that you love is still intact.
After playing through the first three hours of the title, the game still retains the same basic functions that made Dead Space such a great new IP when it was released in 2008. What do you think?
Filed under: Console gaming, Game Impressions, New Game Information, Xbox 360 | Tagged: Cover system, Dead Space 3, DeadSpace, Electronic Arts, games, Isaac, Necromorph, visceral, Visceral Games | 1 Comment »