PlatinumGames: “Bayonetta 2 would not exist without Nintendo white knighting that project.”
Last week, creative producer at PlatinumGames, JP Kellams gave a presentation for The University of Central Florida Center for Emerging Media in downtown Orlando, and while discussing a part of his career at PlatimumGames. A question was raised in regards to changing between publishers and platforms, Kellams went onto say the following:
Without getting into some stuff that is both business and confidential, the simple question I’d like to ask you is, ‘Do you want to play Bayonetta 2?’ Bayonetta 2 would not exist without Nintendo white knighting that project. So while I totally understand that people want to play it on the platforms that they’ve played it on previously, we really wanted to make Bayonetta 2.
Donkey Kong is back, and no one is going to steal his banana hoard this time
Back in November, 1994, Rare released a game on the Super Nintendo that changed the image of what we all thought when someone mentioned the name ‘Donkey Kong’, which a little game titled ‘Donkey Kong Country’. Since then, it’s breathed new life into the franchise, with DK being the hero (rather than the villain) and spawning sequels, racing games, and becoming one of Nintendo’s iconic mascots. Unfortunately, Rare are no longer at Nintendo’s side, instead making horrible Kinect games for Microsoft, Retro Studios are now at the helm, and brought the Donkey Kong universe back to life with the Wii game, Donkey Kong Country Returns.
But it’s now 2014, almost 20 years since the original release of DKC for the Super Nintendo, so does DK bring his A-game to the Wii U?
Party time on an Island tour!
If you’re at all familiar with Mario Party you probably have fond memories of sitting around a television with three friends, Nintendo 64 controllers in hand, battling to be the Superstar across various boards and near controller breaking minigames. The latest instalment, Mario Party Island Tour on 3DS, still provides a four player board game party akin to the originals but unfortunately does so forgettably.
The game is spread over three main modes; Party, Minigames and Bowser’s Tower. Each has its own merits and all provide varying degrees of short-term fun.
Just in time for Christmas
Head to http://club.nintendo.com.au to grab these two new items now!
OXCGN’s Sonic Lost World 3DS Review
Same Blue Blur, Different Console.
by Rocco Rinaldo
©2013 Rocco Rinaldo
Sonic Lost World is the first Sonic game I have ever had in my possession; it is a franchise I have always been aware of but was never really interested in, probably because every game seemed to have that same first level. It also seems to be a franchise that is now the source of ire for long time fans, rather than joy. In my mind it rivals Mario when it comes to the nostalgia market, but unlike Mario who has managed to produce enough games with sufficient changes to warrant a reinvestment in the series, Sonic seems to have lost his way more often than not.