OXCGN’s Far Cry 3 Review

REVIEW_Far cry 3

OXCGN’s Far Cry 3 Review

You’d be insane to miss this trip…

by Daniel Geikowski

©2012 Daniel Geikowski

far cry 3 box art oxcgnIt’s a beautiful day.

The sun is shining, there’s a cool breeze in the air, filled with the sound of the ocean lapping upon the coast.

There is no time to enjoy the weather, though; I’ve got an island to retake.

I creep through the jungle foliage, approaching an outpost just to find it being patrolled by some nefarious pirates. I take out my camera in order to get a closer look at what I’m dealing with, when all of a sudden a snake strikes from the long grass, latching onto my hand.

I frantically pull the snake away, dispatching it quickly with my machete. Realising the snake attack didn’t give away my position, I quietly creep up to a clearing overlooking the outpost.

Discover the definition of insanity this way!

OXCGN’s Sleeping Dogs Review

OXCGN’s Sleeping Dogs Review

Does this dog have any new tricks?

by Daniel Geikowski

©2012 Daniel Geikowski

A drug deal goes sour. The police close in. After an action-packed pursuit along the waterfront, you’re cornered and taken in.

Sleeping Dogs, the new open world game from United Front Games and Square Enix, gets your attention from the beginning like a knee to the face.

Taking place in Hong Kong, the game revolves around Wei Shen, an undercover police officer tasked with infiltrating one of the city’s most feared triads, the Sun On Yee.

Finally seeing the light of day after being cancelled by Activision (originally True Crime: Hong Kong), it will inevitably be compared to the benchmark Grand Theft Auto series. Does Sleeping Dogs do enough to stand out from the crowd?

Should we let this one lie?

OXCGN’s Dead Island Review: Not Quite Paradise

Dead Island Review

Not Quite Paradise

by exterminat

©2011 Nicholas Laborde

Zombies are far too synonymous with modern gaming and current culture.

Whether it be DLC expansions, full-featured zombie modes, or dedicated titles, we’re experiencing an over saturation of the undead.

Hot on the heels of this, developer Techland brings us Dead Island, a title that has experienced a lengthy, rocky and perilous development cycle over the course of many years.

Bringing a different style of gameplay to the table, Dead Island offers the potential to be one of the better undead slaughter simulators… unfortunately, it’s not quite paradise.

A truly deadly game . . . worth playing

Red Dead: Redemption Euphoriatic Open World Western A GTA Killer

OXCGN’s Xbox OZ and GrathuisXR give their view on Rockstar’s new Western.

by XboxOZ360

©2009 Grant Smythe:

This is arguably the best sandbox game in the last decade, and the most involved storyline produced by Rockstar to-date. This is the game that the RAGE was built for. The engine was first considered for this game in the initial period of the 360/PS3′s life span.

• Red Dead: Redemption Review

Games such as Rockstar’s Table Tennis, GTA IV, and its following iterations, plus Midnight Club: Los Angeles were games used to basically test the game engine out, and fine tune it for the huge roll that lay ahead for Rockstar San Diego.

Red Dead Revolver was the game’s predecessor, and about the only thing that remotely connecting the two is the ‘Dead-Eye’-Targeting-System that will still be in use in the new game. Other than that, this game is completely new, from ground up.

It is not your everyday Western either. Most gamers think of Western games as something to simply pass the time away on in between ‘decent games’. Not this one. This one will take GTAIV and shift it 180 degrees to the right, and then proceed to roll it over on its head and spit it back out again.

Let’s go a hunting . . . >

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