OXCGN’s Sonic Lost World Review for Wii U
Sonic Lost World, or Sonic Lost Cause?
by Yvan Zivkovic
Ah, Sonic. You were such a important impact in my childhood. Growing up with Sega consoles, I always looked forward to one of your new games. But now, how you have fallen from the platforming throne of the 16-bit era, once battling for the top mascot, you’re now selling your image for insurance commercials, appearing in a Disney movie, and cameoing in a game with your once arch rival!
Sega have made many attempts at the Sonic franchise, some great, like Sonic Generations, some not so great, like Sonic the Hedgehog 2006. So how does Sonic Lost World compare to Sonic games of the past?
Do Dreamcast titles cut it in today’s technological world?
© 2010 Gav Ross
You’d be forgiven for thinking that there are already enough (or too many) Sonic games available through the Live Arcade Marketplace.
However, now that the most of the Mega Drive and Genesis classics have been exhausted, it’s time to move to the next level.
Sonic Adventure was the centerpiece launch title for Sega’s Dreamcast when it was released in September 1999; it was no doubt the game disc most early adopters inserted first and most definitely the demonstration game to play in front of friends as the owner desperately tried to tell themselves they’d invested in a long-term machine and those poor suckers with Playstations were living in the past. Was it worth the reboot . . . ?