Does it reach the stars?
©2012 Nicholas Capozzoli
Multiplayer gaming on the nascent system didn’t really extend past Resistance: Fall of Man. Many of us wondered if we were in possession of a $599.99 paperweight.
That all changed for me with the release of Warhawk in late 2007. Incognito‘s cartoony shooter wasn’t exactly the graphical tour-de-force that I had envisioned for myself when I bought my PS3, but it drew me in nevertheless with its fast-paced, chaotic gameplay. I poured myself into Warhawk wholesale.
Starhawk, the game’s de facto sequel, has been a long time coming. While I moved on from Warhawk, developing a taste for the likes of Call of Duty and Battlefield, its servers still remained populated, a testament to both the quality of the old game’s offering, and its dissimilarity to anything else on the market.
To build upon that legacy, Starhawk needed to bring something new to the table while retaining Warhawk‘s unique charms. I couldn’t be happier to say that it does so spectacularly. Starhawk offers the best multiplayer gameplay to be found on the PlayStation 3.
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