OXCGN’s 2012 Reader GOTY
Gamers voted, but will the VGAs get it right?
by Nicholas Laborde
©2012 Nicholas Laborde
For five wonderful years, OXCGN has been bringing the gaming community in Australia and abroad the best opinionated pieces in the gaming space.
This year, we decided to have two separate Game of the Year awards: one for the readers, and a second traditional one decided by our staff.
You voted, and the results are in.
Who did you pick?
And the winner is…
OXCGN’s Journey Review: Have a nice trip
©2012 Chris Fox
Journey is unlike anything I have experienced before. Ever.
Not just as a game or as any piece of media, art or entertainment.
Journey is a once in a life time venture. Forget about levels and forget about head-shots.
But most importantly, forget about everything that makes a “game”. That Game Company have completely rewritten the rule book. Again.
Take A Journey this way
OXCGN’s Interview with ThatGameCompany
Kellee Santiago & Aaron Grommesh on ‘Journey’
©2011 Nicholas Laborde
Our industry is anything but lacking in creative geniuses, from the likes of Kojima and the Metal Gear series, all the way to small independent developers like ThatGameCompany and their upcoming Journey.
ThatGameCompany has given us epics such as fl0w, where you moved around and ate things. And let’s not forget Flower, where you made flowers grow.
All humor aside, TGC has a very unique style with their titles and everything they make is a work of art.
Their third PSN title, Journey, was announced at E3 2010, and we know about as much now as we did then.
Eager to learn more, I bugged ThatGameCompany for answers. Kellee Santiago and newly-recruited Aaron Grommesh teamed up to collectively make me go away!
What’s laying over the hills for us in ‘Journey’ . . . . .