OXCGN’s Bioshock 2 Review – Is The ‘Rapture’ Still There?

by belgavion

© 2010 Gav Ross

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How do you follow up a game that seemed to be a once-in-a-console-generation experience that near-perfectly blended design, narrative and gameplay?

One would assume that the same team that worked on 2007’s Bioshock (Irrational Games, formerly 2K Boston) should be the team embarking on expanding the sequel and innovating on what had already been created.

But with Irrational visionary Ken Levine no longer at the helm and Bioshock 2’s development being shared by various divisions of 2K Games in different countries (with only partial input from Irrational), fans of the original had every reason to be apprehensive. (more…)

Is Rapture Ready For Big Daddies – BioShock 2 Release

Is Rapture Ready For Big Daddies – BioShock 2 Release

by XboxOZ360:

©2010 Grant Smythe:

With less than a week away from 2K Games‘ release of the award winning second game in the Bioshock series we have a newly released “Bioshock 2 Official Release Trailer” (see second trailer below) for you, as well as some in-game footage where we explore the beautiful, yet treacherous, underwater world of Rapture.

There we will be fighting off other Big Daddies, taking Little Sisters under our arms, well, on our shoulders, and trying to beat off the new menace, the Big Sisters, and boy, is she a ‘bitch’ to deal with . . .

They, by the way, are not the easiest to deal with or kill, even for a burrly Big Daddy like you are now. Just check this out, especially the last segment . . . damn she’s quick . . . even electrocution didn’t stop her . . . bugger.

Official Release Trailer . . . . >

Bioshock 2′s Rapturious Sydney Harbour Media Event

OXCGN Interviews BioShock’s Alex Vancomerbeck

and Martin Slater from 2K Australia

Interviewer Arthur Kotsopoulos

©2007-2010 OXCGN.com

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With BioShock 2 just about to hit the shelves many excited gamers are straining at the bit to get their slimy little webbed hands on it as soon as possible and experience Rapture again.

Recently 2K Games Australia held a media event in Sydney to help local media groups understand a little more about the newest version of the oceanic world of The Cult of Rapture and, of course, BioShock 2.

They brought along Alex Vancomerbech, Level Designer, and Martin Slater, both from 2k Australia to discuss the game with interviewers over two days. 2K always try to impress, and this time they upped the anti by holding the media press interviews at Sydney’s beautiful Harbourside Park Hyatt‘s, “The Club Bar“.

It’s hard to describe just how good Sydney Harbour looks on a nice day; suffice to say many tourist spend an extraordinary amount of time just taking the views in, and doing the usual happy-snap things, as you would expect in such a beautiful place (blatant tourist plug).  But back to the media event.

Bioshock 2 Sydney Media event . . . >

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