Assassin’s Creed II has been out for over two weeks now. From speaking to numerous gamers, many people are still sitting on the fence unsure of whether Ubisoft Montreal’s sequel is really worth buying after the original was initially flooded with positive reviews until a slightly sour aftertaste sunk in.
This article is for anyone in that position. You can take the lateness of this review as a good thing for several reasons, and find out why Ezio’s adventure is a perfect example of how a sequel should be done. A brief comparison of the 360 and PS3 versions is also provided at the end of the article to help multiplatform owners get the best version.
To get a better idea of the context surrounding Assassin’s Creed II, let’s jump back to Christmas 2007. Assassin’s Creed was released in a flurry of hype and excitement that was born from the incredible graphics displayed in trailers and the promise of an open world to freely run and leap about.
When and where will Assassin’s Creed 3 take place? In Part 1 I outlined four possible options and now with Part 2 we will look at several more.
With so many clues revealed through codex, ‘subject 16’ revelations, symbols on walls, Pieced of Eden locations, and 6 statues in the Tuscan villa, Ubisoft could be directing us to the next instalment, or just throwing around a lot of food for conjecture.
UPDATE 7/3/12: Below is my suggestion in 2009 of the Seven Years War (French-Indian War) which actually is when Assassin’s Creed III begins. I explain there why it is a good starting point for the American Revolution.
With Ubisoft’s Assassin’s Creed 2 achieving great first-week sales of 1.6 million units worldwide, a 32 percent increase on the original medieval action stealth title, which sold around 1.1 million copies the first week in 2007, I’ve decided to jump the gun a bit and explore where and when the inevitable third Assassin’s Creed game could take place.
Ubisoft have chosen very well for their first two titles and so they must think very carefully (if they have not already decided) [Ed: which they already have, but just haven’t let on about] about the setting of the next installment, especially now that they’ve got the game’s mix of free-running action and mission diversity right this time.
Here is Part 1 of my list of possible time periods and settings that I’ve come up with after pondering the possibilities through the filter of my past education in history. Part 2 is now available HERE. I’d really like to know which one you, as fellow gamers, think would fit the Assassin’s Creed style.
UPDATE 7/3/12: In Part 2 (# 9) HERE is my suggestion in 2009 of the Seven Years War (French-Indian War) which actually is when Assassin’s Creed III begins. I explain there why it is a good starting point for the American Revolution.
Update: 14th Nov: Here it is, 36 mins of pure uninterrupted Assassin’s Creed 2: Lineage Movie lovin’
[Pheeww, that was a big one, over 700 mgs of upload, at an extremely sloooowww pace, but we got there – finally.
So please sit back and enjoy the 36mins of Assassin’s Creed2 : Lineage Extended Movie. It is well worth the 36 mins it takes to sit through it I can tell you! And you can download it or embed it into your site if you like, but be warned, it’s a very large file.]
Update #1: Review of Part 1 of the Assassin’s Creed Movie HERE.
I had the pleasure of getting a sneak-peak of the trailer the other week at the Official Launch of Ubisoft’s 2 main games, Assassin’s Creed 2 and James Cameron’s Avatar The Game in Sydney recently. They also had Splinter Cell: Conviction on show, but strictly hands-off.
The trailer however looked absolutely brilliant, and you’d be mistaken to think it was the game, or the game was the movie, as the characters are so much alike it’s scary. Just some of these stills give you a quick glimpse of how well this is done.
Remember that Ubisoft purchased the company behind 300 and Sin City, which is now aptly called Hybride Technologies
I know that’s a big call considering all the competition this holiday season, but it could hardly not be when it is taking all that was great about the original Assassin’s Creed, a game that sold over 8 million copies, and then fixing all that was wrong with it.
What was great? The seamless free-running, the alive world, and the incredible attention to game environmental detail.
What was wrong? The repetitive missions, the rather pointless ‘kingdom’ area, and the limited ‘future’ sections.