Assassin’s Creed: Revelations – Flamethrowers: Did they really exist back then?

Assassin’s Creed: Revelations – Flamethrowers: Did they really exist back then?

The technology of Assassin’s Creed

by: dkpatriarch

©2011 David Hilton

Is the flamethrower anachronistic?

Video games are known to play fast and loose with historical accuracy.

Games set in a historic context from Wolfenstein 3D‘s Robot Hitler to Rome Total War‘s attempted recreations of historic battlefields, show that though the past can make excellent playgrounds, recreating them with a high degree of accuracy is very difficult.

The Assassin’s Creed franchise is one of those series that can almost trick the gamer into learning about the past through its entertaining medium.

The fact that the games are actually much more accurate than most films that use the backdrop of history means they manage to mostly offset their historical and scientific deficiencies.

Does Assassin’s Creed assassinate history?

OXCGN’s RAGE Review: id Returns With Unrivaled Intensity

OXCGN’s RAGE Review

id Returns With Unrivaled Intensity

by exterminat

©2011 Nicholas Laborde

id Software is a name in this industry that will never fade.

Considering that id’s Technical Director (because he’s too awesome to hold one single title for a long period of time) John Carmack pioneered three-dimensional gaming with Wolfenstein 3D, and later went on to create DOOM and Quake, it’s hard to ignore id’s pedigree and contributions.

It’s been seven long years since DOOM 3 rocked our lives [with its black screens], and id is back in their typical style with RAGE.

The ‘classic’ FPS meets the modern age. The enemies terrify me to my very core.

id has returned with their standard of unrivaled intensity.

Will this game inspire joy or RAGE? here

OXCGN Asks – Are You Sick Of Playing Hide And Seek?

David twitterby dkpatriarch

© 2009 David Hilton

easter-eggWhen I was a youngster eager for amusement of any kind, Easter egg hunts were a lot of fun. The promise of reward in the form of chocolaty goodness and the competition of beating my brother and sister to more treasure strained my eyes on the search so much that I now have to wear glasses (okay genetics may also have had something to do with it…).

But now I have grown up (somewhat) and what do I find myself doing? The same bloody thing, only now I hunt goodies in video games…and it’s a lot less fun.

There’s still the so-called reward in the form of achievement points or trophies (usually if you find every single stupid hidden item) but they are really useless in both the real and game world and not nearly as good as chocolate eggs.

Treasures, treasures and more treasures – please, enough . . . >

OXCGN Reviews: Wolfenstein – Achtung B.J.!


Aaron K's Avatarby ChiefJimbolaya

© 2009 Aaron Klein

Wolfenstein oxcgn #10Throughout the history of video games, few enemies have made more appearances or better targets than Nazis.

It is not implausible to estimate at least a trillion digital Nazis have met bloody ends on gaming systems worldwide since Wolfenstein 3D kick started the first-person-shooter genre 17 years ago.

Wolfenstein 3D blazed the trail for id Software’s 1993 release of Doom, which took the gaming world by storm and cemented the genre’s place as a pillar of video game design.

While the latest re-imagining of the franchise is nowhere near as revolutionary as the original, it sticks close to the proven formula and delivers a fun, adrenaline-filled Nazi extermination experience.

• Wolfenstein Trailer

Wolfenstein carries the franchise banner well. The player fills the shoes of OSA agent B.J. Blazkowicz as he investigates Nazi occult research activity in the besieged town of Isenstadt during the height of World War II. But the first time you encounter an invisible blade-wielding Nazi assassin you will realize this is not your typical WWII shooter.

Achtung Baby! here . . .

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