John Cena Graces the Cover of WWE 2K15

While WWE 2K15 will launch in the United States on October 28, and internationally on October 31, 2K were thrilled to announce John Cena as the cover Superstar of WWE 2K15 last week. In the announcement, John Cena said:

I’m actually working really close with 2k Sports this year to kinda put my own little touch to the game and I can’t give away what I’m going to do, that’s kind of a surprise but I will tell you I’m going 100% and I’m never giving up, to make sure this game, WWE 2K15, will be the absolute best game you ever got your hands on, ever played, ever been addicted to, you wont be able to put it down, that’s my word.

Also the cover features the new logo for WWE itself which has been used for the WWE Network. WWE 2K15 will be available for Xbox One, PS4, Xbox 360 and PS3 in October, where every Attitude Adjustment, every Five Knuckle Shuffle will be felt!

WWE 2K15 Cover

OXCGN’s WWE’13 Review

OXCGN’s WWE ’13 Review

Best In The World?

by Chris Fox

© 2012 Chris Fox

Like Christmas, Easter and my yearly long, hard look in the mirror, WWE has arrived on our consoles once again.

This time, WWE Champion CM Punk graces the cover and a whole new single player campaign based around the infamous Attitude Era is included.

The question is; does WWE ’13 raise the quality margin or is it simply a set of ditto marks under last year’s release?

Wrestle this way…

OXCGN’s Top 5 Pointless New Kinect Titles

Top 5 Pointless New Kinect Titles

Here comes the shovelware…

by: Belgavion

©2011 Gav Ross
Give me an F! Me...

Just over a year into its life, Microsoft’s Kinect hasn’t delivered much in the way of memorable gaming experiences.

There has been the odd gem such as The Gunstringer or Child of Eden, but neither managed streak up the sales charts or satisfy consumers for an extended period.

So now we come to a period in which publishers force retailers to decorate their shelves with Wii-like shovelware for the Christmas period.

That’s not to say every bad Kinect game is pointless; even if the 360 was graced with the publishing rights of a game like Petz: Horse Club, it still has a market and its release is understandable.

But it’s hard not to notice there are a few games coming up over the next few months whose existence is questionable.

Kinect shovelware this way

OXCGN’s WWE All-Stars Review:- Slobberknocker Or Sleeper Hold

OXCGN’s WWE All-Stars Review

Slobberknocker or sleeper hold?

by: Belgavion

©2011 Gav Ross

Though the Smackdown vs Raw series from THQ has been the premiere WWE video game experience for several years now, they are largely simulations of Vince McMahon’s product and the controls can be a little daunting to newcomers, especially kids.

If the brand’s action figure sales are anything to go by, an even more over-the-top, stylized fantasy version of the WWE universe is close to being just as popular – and WWE All-Stars fits the bill perfectly.

One thing that WWE has no trouble in taking advantage of is their legacy – which now extends back over 27 years to the first Wrestlemania. A cable channel in the US runs ‘greatest hits’ collections of matches from the past and the company’s Hall Of Fame induction ceremony celebrates revered past superstars each year on the eve of Wrestlemania.

Lte’s grapple for more WWE action here . . .

Legends of WrestleMania Review


oflc_mLegends of WrestleMania Review

Ah… the 80’s and 90’s: a time when wrestling was pure

lame360gamer-torso1by Lame360Gamer

© 2009 Warren Marshall:

legends-of-wrestlemania-oxcgn-box-artThe Wrestling of the 80’s carries some fond memories for me. Some of the best gimmicks, matches and feuds took place back then. Every month I would race down to the local video store to see if the latest Coliseum Video hosted by Lord Alfred Hayes, focusing on what was then known as the World Wrestling Federation, was out.  I remember spending hours in front of the television with my sister cheering for the likes of Hulk Hogan, The Rockers and Brutus Beefcake.

I am proud to say that I never grew out of Wrestling and followed it throughout its transition to what sports entertainment is today.

More gouging, kicking and stomping after the jump . . .