The smash hit zombie mod finally releases its standalone version
For the later half of 2012 and the vast majority of 2013, in my spare time you’d most likely find me in Chernarus, where a group of friends and I would have all sorts of adventures. From defending an area against large organised clans, to spending three hours looking for some scrap metal to finally repair a vehicle, DayZ always produced something different. The thing that allowed DayZ to capture gamers’ imaginations was leaving the gameplay up to them. Rocket and the rest of the DayZ mod team gave players the tools, but it was up to them to do something with it.
In a time where blockbuster AAA titles were being released left, right and centre, I always found it hard to pull away from DayZ. Even if I managed to, it wouldn’t be too long before I’d be back in the wilderness of Chernarus with my friends. Hell, I stopped playing Bioshock: Infinite half way through because I had way more enjoyment in DayZ, and still do.
Patient 0: A Real Life Zombie Slaying Experience
Training for the eventual apocalypse
by Daniel Geikowski
©2012 Daniel Geikowski
Zombies are one of gaming’s favourite enemies. More often than not, they just shuffle around, waiting for us players to kindly blow them away. Zombies are a safe choice of enemy when developing a game, as most people won’t think twice about mowing down a walking corpse.
Zombie games are really popular with players, and are seemingly everywhere nowadays. Players have many apocalypses to choose from, such as Resident Evil, Dead Rising, ZombiU, House of the Dead, Left 4 Dead, etc.
Titles usually pit players against hordes of undead (obviously), testing them to survive and escape the apocalypse.
Dead Rising 2: Pure Kill-fest
I came, I saw, I drank, I gambled- oh & I kicked some zombie butt!
©2010 Arthur Kotsopoulos
Seriously if you’re a zombie fan what’s NOT to love about Dead Rising 2. Sure, some of the conventional methods of combining two weapons to make one are a bit far fetched, but Chuck Greene moves at an agonizingly slow pace and there are more zombies on screen than what you know to do with at times, but for a title that doesn’t try to break new ground, it’s one gory offering of pure mayhem and fun.
© 2009 Beth Sasagi
Many games, from the recently released Wolfenstein, to Max Payne 2, to Brothers In Arms: Hell’s Highway, to Left4Dead, make us nervous spending time in these ominous dens of sickness, madness and death.
In the gaming world hospitals are often atmospheric places where demons lurk in the basement, or gown wearing zombies charge from every corner, or mad torturing doctors await, or we are confronted by ghosts of our past.
Yet, in real life, people do indeed fear hospitals and the gown clad attendants which run them.
• Hospitals in Games